mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
This commit is contained in:
		
							
								
								
									
										119
									
								
								Data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										119
									
								
								Data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,119 @@ | ||||
| --[[ | ||||
|  | ||||
| AetheryteChild Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| eventAetheryteChildSelect(showTeleport, parentAetheryteID, animaAmount, animaCost(always 1)): Opens menu | ||||
| eventAetheryteChildDesion(aetheryteId): "Your homepoint is now X" | ||||
|  | ||||
| eventGLSelect(?) - Open GL selector | ||||
| eventGLSelectDetail(glid, ?, reward, rewardQuantity, subreward, subrewardQuantity, faction, ?, completed) - Show GL details | ||||
| eventGLDifficulty() - Open difficulty selector | ||||
| eventGLStart(glId, difficulty, evaluatingFaction, areaFactionStanding, factionReward, warningBoundByDuty, warningTooFar, warningYouCannotRecieve, warningChangingClass) - Confirmation dialog | ||||
|  | ||||
| eventGLBoost(currentFavor, minNeeded) - Ask player for Guardian Aspect | ||||
| eventGLPlay(??) - Open Menu (GL active version) | ||||
| eventGLReward (glId, clearTime, missionBonus, difficultyBonus, factionNumber, factionBonus, factionCredit, reward, rewardQuantity, subreward, subrewardQuantity, difficulty) - Open reward window | ||||
| eventGLJoin () - Ask to join party leader's leve | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
| require ("aetheryte") | ||||
| require ("utils") | ||||
| require ("guildleve") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, aetheryte, triggerName)	 | ||||
| 	 | ||||
| 	if (player:GetGuildleveDirector() ~= nil) then | ||||
| 		doGuildleveMenu(player, aetheryte); | ||||
| 	else | ||||
| 		doNormalMenu(player, aetheryte); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
|  | ||||
| function doGuildleveMenu(player, aetheryte) | ||||
|  | ||||
| 	local currentGLDirector = player:GetGuildleveDirector();	 | ||||
| 	local choice = callClientFunction(player, "eventGLPlay", currentGLDirector.guildleveId, true, 1, 500, 400, guardian, 8, currentGLDirector.selectedDifficulty, 2); | ||||
|  | ||||
| 	--Abandon | ||||
| 	if (choice == 6) then | ||||
| 		currentGLDirector:AbandonGuildleve(); | ||||
| 	end | ||||
|  | ||||
| end | ||||
|  | ||||
| function doNormalMenu(player, aetheryte) | ||||
|  | ||||
| 	local aetheryteId = aetheryte:GetActorClassId(); | ||||
| 	local parentNode = aetheryteChildLinks[aetheryteId]; | ||||
| 	local menuChoice = callClientFunction(player, "eventAetheryteChildSelect", true, parentNode, 100, 1); | ||||
| 	 | ||||
| 	--Teleport | ||||
| 	if (menuChoice == 2) then | ||||
| 		printf("%ud", parentNode); | ||||
| 		destination = aetheryteTeleportPositions[parentNode]; | ||||
| 		 | ||||
| 		if (destination ~= nil) then | ||||
| 			randoPos = getRandomPointInBand(destination[2], destination[4], 3, 5); | ||||
| 			rotation = getAngleFacing(randoPos.x, randoPos.y, destination[2], destination[4]); | ||||
| 			GetWorldManager():DoZoneChange(player, destination[1], nil, 0, 2, randoPos.x, destination[3], randoPos.y, rotation); | ||||
| 		end | ||||
| 	--Init Levequest | ||||
| 	elseif (menuChoice == -1) then | ||||
| 		doLevequestInit(player, aetheryte); | ||||
| 	--Set Homepoint | ||||
| 	elseif (menuChoice == -2) then | ||||
| 		player:SetHomePoint(aetheryteId); | ||||
| 		callClientFunction(player, "eventAetheryteChildDesion", aetheryteId); | ||||
| 	--View Faction Standing | ||||
| 	elseif (menuChoice == -3) then | ||||
| 		player:SendGameMessage(player, aetheryte, 27, 0x20); | ||||
| 		player:SendGameMessage(player, aetheryte, 28, 0x20, 1, 15); | ||||
| 		player:SendGameMessage(player, aetheryte, 29, 0x20, 2, 10); | ||||
| 		player:SendGameMessage(player, aetheryte, 30, 0x20, 3, 5); | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function doLevequestInit(player, aetheryte) | ||||
| 	local worldMaster = GetWorldMaster(); | ||||
| 	::SELECT_LOOP:: | ||||
| 	unknown, glId = callClientFunction(player, "eventGLSelect", 0x0); | ||||
| 	if (glId ~= 0) then | ||||
| 		::SELECT_DETAIL:: | ||||
| 		guildleveData = GetGuildleveGamedata(glId); | ||||
| 		 | ||||
| 		if (guildleveData == nil) then | ||||
| 			player:SendMessage(0x20, "", "An error has occured... aborting."); | ||||
| 			return; | ||||
| 		end | ||||
| 		 | ||||
| 		unknown, begin = callClientFunction(player, "eventGLSelectDetail", glId, 0xa, 0xf4241, 1000, 0, 0, 0, true, false);		 | ||||
| 		if (begin) then | ||||
| 			::SELECT_DIFFICULTY:: | ||||
| 			player:SendGameMessage(worldMaster, 50014, 0x20); --"Please select a difficulty level. This may be lowered later." | ||||
| 			difficulty = callClientFunction(player, "eventGLDifficulty", glId);			 | ||||
| 			if (difficulty == nil) then goto SELECT_DETAIL; end			 | ||||
| 			confirmResult = callClientFunction(player, "eventGLStart", glId, difficulty, 1, 10, 20, 0, 0, 0, 0); | ||||
| 			if (confirmResult == nil) then goto SELECT_DIFFICULTY; else | ||||
| 			 | ||||
| 				player:SendGameMessage(worldMaster, 50036, 0x20, glId, player); | ||||
| 				player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, true));				 | ||||
| 				director = player:GetZone():CreateGuildleveDirector(glId, difficulty, player); | ||||
| 				player:AddDirector(director); | ||||
| 				director:StartDirector(true, glId) | ||||
| 			 | ||||
| 			end | ||||
| 		else | ||||
| 			goto SELECT_LOOP; | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
		Reference in New Issue
	
	Block a user