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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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								Data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua
									
									
									
									
									
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								Data/scripts/base/chara/npc/populace/PopulaceCampMaster.lua
									
									
									
									
									
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							| @@ -0,0 +1,26 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceCampMaster Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| defTalk(player, favAetheryte1, favAetheryte2, favAetheryte3, playerLevel, ?) - The main and only function for this npc. If favAetheryte1 == 0, will not ask to remove others. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	favLocation = callClientFunction(player, "defTalk", player, 0, 1280004, 1280005); | ||||
| 	 | ||||
| 	--if (hasThree) then | ||||
| 		--Remove chosen | ||||
| 	--end | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
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