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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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		| @@ -0,0 +1,31 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceCampSubMaster Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| talkWelcome(player, level, ?) - Main npc function. | ||||
| confirmUseFacility(player, gilAmount) - Confirm dialog if player uses facility. | ||||
| finishTalkTurn() - Call to stop the npc staring at player. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	choice = callClientFunction(player, "talkWelcome", player, 1, false); | ||||
| 	 | ||||
| 	if (choice == 1) then | ||||
| 		confirmed = callClientFunction(player, "confirmUseFacility", player, 1); | ||||
| 	end | ||||
| 	 | ||||
| 	callClientFunction(player, "finishTalkTurn"); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
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