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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
This commit is contained in:
		| @@ -0,0 +1,66 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceCompanyGLPublisher Script | ||||
|  | ||||
| xtx_gcRank for GC Rank values | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| talkOutsider()                              - Dialog for no affiliated with GC.  Seems to always read Maelstrom? | ||||
| talkOfferWelcome(unk1)                      - Errors | ||||
| askCompanyLeve()                            - Errors | ||||
| askLeveDetail(unk1, unk2, unk3, unk4, unk5, unk6, unk7, unk8)                             - Errors | ||||
|  | ||||
| eventGLDifficulty()                         - Difficulty window, returns player choice | ||||
| eventGLStart(leveName, difficulty, unk1)    - leveName from xtx_guildleve | ||||
|  | ||||
| talkAfterOffer() | ||||
| talkOfferLimit() | ||||
|  | ||||
| finishTalkTurn()                                            - Resets NPC target/facing | ||||
|  | ||||
| eventGLPlay(leveName, guardianFavor, favorCost, difficulty) - Menu for active levequest | ||||
| eventGLShinpu(guardianFavor, favorCost)                     - Menu to accept favor buff.  evenGLPlay() calls it | ||||
| eventGLThanks()                                             - Errors | ||||
|  | ||||
| eventGLReward(                      -- Leve reward screen | ||||
|     guildleveId,  | ||||
|     clearTime,  | ||||
|     missionBonus,  | ||||
|     difficultyBonus,  | ||||
|     factionNumber,  | ||||
|     factionBonus,  | ||||
|     factionCredit,  | ||||
|     glRewardItem,  | ||||
|     glRewardNumber,  | ||||
|     glRewardSubItem,  | ||||
|     glRewardSubNumber,  | ||||
|     difficulty | ||||
| ) | ||||
|  | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| gcOfficer = {  | ||||
| [1500222] = 1, -- Storm Sergeant Hammil  | ||||
| [1500223] = 1, -- Storm Sergeant Sternn  | ||||
| [1500224] = 2, -- Serpent Sergeant Cordwyk  | ||||
| [1500225] = 2, -- Serpent Sergeant Lodall   | ||||
| [1500226] = 3, -- Flame Sergeant Byrne   | ||||
| [1500227] = 3, -- Flame Sergeant Dalvag | ||||
| } | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
|     callClientFunction(player, "talkOutsider"); | ||||
|  | ||||
|     callClientFunction(player, "finishTalkTurn"); | ||||
|     player:endEvent(); | ||||
| end | ||||
|  | ||||
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