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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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								Data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua
									
									
									
									
									
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								Data/scripts/base/chara/npc/populace/PopulaceFlyingShip.lua
									
									
									
									
									
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							| @@ -0,0 +1,24 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceFlyingShip Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| eventIn(player, hasTicket, nil?, travelPrice) - If hasTicket == nil, say no money text. | ||||
| eventOut(isAborting) - Set isAborting to 30010 if player didn't "use" the airship. Shows no refund warning. | ||||
| eventNG(player) - Message said when player is talking to the wrong npc. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	callClientFunction(player, "eventIn", player, false, nil, 5); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
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