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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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		| @@ -0,0 +1,51 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceItemRepairer Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| talkWelcome(player, sayWelcomeText, currentLevel?, changes 1500243 from "welcome" to "well met") - Opens the main menu | ||||
| selectItem(nil, pageNumber, ?, condition1, condition2, condition3, condition4, condition5) - Select item slot. | ||||
| confirmRepairItem(player, price, itemId, hq grade) - Shows the confirm box for item repair. | ||||
| confirmUseFacility(player, price) - Shows confirm box for using facility. Default price is 11k? | ||||
| finishTalkTurn() - Call at end to stop npc from staring at the player (eeeek) | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName)	 | ||||
| 	 | ||||
| 	result = callClientFunction(player, "talkWelcome", player, true, 20, false); | ||||
| 	 | ||||
| 	if (result == 1) then	 | ||||
| 		local currentPage = 1; | ||||
| 		local slotToRepair = nil; | ||||
| 		 | ||||
| 		while (true) do | ||||
| 			slot, page, listIndx = callClientFunction(player, "selectItem", nil, currentPage, 4, 2, 55, 55, 55, 55); | ||||
| 			 | ||||
| 			if (slot == nil and page ~= nil) then | ||||
| 				currentPage = page;				 | ||||
| 			else | ||||
| 				slotToRepair = slot; | ||||
| 				break; | ||||
| 			end			 | ||||
| 		end | ||||
| 		 | ||||
| 		if (slotToRepair ~= nil) then | ||||
| 			callClientFunction(player, "confirmRepairItem", player, 100, 8032827, 0); | ||||
| 		end | ||||
| 		 | ||||
| 	elseif (result == 2) then	 | ||||
| 		callClientFunction(player, "confirmUseFacility", player); | ||||
| 	end | ||||
| 	 | ||||
| 	callClientFunction(player, "finishTalkTurn"); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
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