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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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								Data/scripts/base/chara/npc/populace/PopulaceNMReward.lua
									
									
									
									
									
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								Data/scripts/base/chara/npc/populace/PopulaceNMReward.lua
									
									
									
									
									
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							| @@ -0,0 +1,24 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceNMReward Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| eventTalkStep0(player, ?, ?) - Opens the main menu | ||||
| eventTalkStep0_1(player) - "Ain't running a charity here", message said when you have insufficent funds | ||||
| eventTalkStep0_2(player, hasItems) - Relic Quest dialog. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	callClientFunction(player, "eventTalkStep0", player, 0); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
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