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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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		| @@ -0,0 +1,28 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceItemRepairer Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| INIT: speechType, townType | ||||
|  | ||||
| talkWelcome(player, bool, number, bool) - Opens the main menu | ||||
| selectItem(nil, pageNumber, ?, condition1, condition2, condition3, condition4, condition5) - "Ain't running a charity here", message said when you have insufficent funds | ||||
| confirmRepairItem(player, price, itemId, hq grade) - Shows the confirm box for item repair. | ||||
| confirmUseFacility(player, price) - Shows confirm box for using facility. Default price is 11k? | ||||
| finishTalkTurn() - Call at end to stop npc from staring at the player (eeeek) | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	result = callClientFunction(player, "eventTalkStep14"); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
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