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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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14
Data/scripts/effects/quelling_strike.lua
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14
Data/scripts/effects/quelling_strike.lua
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require("modifiers")
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require("battleutils")
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--Untraited reduces cooldown by 50%
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--Traited reduces cooldown by 100%
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function onCommandStart(effect, owner, skill, actionContainer)
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--Does this apply to auto attacks?
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if skill.GetCommandType() == CommandType.Weaponskill or skill.GetCommandType() == CommandType.Ability or skill.GetCommandType() == CommandType.Magic then
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if skill.GetActionType() == ActionType.Physical or skill.GetActionType() == ActionType.Magic then
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skill.enmityModifier = skill.enmityModifier * 0.8;
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skill.tpCost = skill.tpCost - effect.GetMagnitude();
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end
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end
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end;
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