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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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require ("global")
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function onEventStarted(player, npc)
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defaultFst = GetStaticActor("DftFst");
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choice = callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor");
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if (choice == 1) then
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GetWorldManager():DoZoneChange(player, 155, nil, 0, 15, 59.252, 4, -1219.342, 0.852);
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end
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player:endEvent();
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end
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@@ -0,0 +1,12 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultSea = GetStaticActor("DftSea");
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choice = callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithInn_ExitDoor");
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if (choice == 1) then
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GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -444.266, 39.518, 191, 1.9);
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end
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player:endEvent();
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end
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@@ -0,0 +1,12 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultWil = GetStaticActor("DftWil");
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choice = callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithInn_ExitDoor");
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if (choice == 1) then
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GetWorldManager():DoZoneChange(player, 209, nil, 0, 15, -110.157, 202, 171.345, 0);
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end
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player:endEvent();
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end
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