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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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								Map Server/Actors/Group/Group.cs
									
									
									
									
									
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								Map Server/Actors/Group/Group.cs
									
									
									
									
									
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							| @@ -0,0 +1,179 @@ | ||||
| /* | ||||
| =========================================================================== | ||||
| Copyright (C) 2015-2019 Project Meteor Dev Team | ||||
|  | ||||
| This file is part of Project Meteor Server. | ||||
|  | ||||
| Project Meteor Server is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU Affero General Public License as published by | ||||
| the Free Software Foundation, either version 3 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| Project Meteor Server is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
| GNU Affero General Public License for more details. | ||||
|  | ||||
| You should have received a copy of the GNU Affero General Public License | ||||
| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>. | ||||
| =========================================================================== | ||||
| */ | ||||
|  | ||||
| using Meteor.Common; | ||||
| using Meteor.Map.dataobjects; | ||||
| using Meteor.Map.packets.send.group; | ||||
| using Meteor.Map.packets.send.groups; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
|  | ||||
| namespace Meteor.Map.actors.group | ||||
| { | ||||
|     class Group | ||||
|     { | ||||
|         public const uint PlayerPartyGroup = 10001; | ||||
|         public const uint CompanyGroup = 20002; | ||||
|  | ||||
|         public const uint GroupInvitationRelationGroup = 50001; | ||||
|         public const uint TradeRelationGroup = 50002; | ||||
|         public const uint BazaarBuyItemRelationGroup = 50009; | ||||
|  | ||||
|         public const uint RetainerGroup = 80001; | ||||
|  | ||||
|         public const uint MonsterPartyGroup = 10002; | ||||
|  | ||||
|         public const uint ContentGroup_GuildleveGroup = 30001; | ||||
|         public const uint ContentGroup_PublicPopGroup = 30002; | ||||
|         public const uint ContentGroup_SimpleContentGroup24A = 30003; | ||||
|         public const uint ContentGroup_SimpleContentGroup32A = 30004; | ||||
|         public const uint ContentGroup_SimpleContentGroup128 = 30005; | ||||
|         public const uint ContentGroup_SimpleContentGroup24B = 30006; | ||||
|         public const uint ContentGroup_SimpleContentGroup32B = 30007; | ||||
|         public const uint ContentGroup_RetainerAccessGroup = 30008; | ||||
|         public const uint ContentGroup_SimpleContentGroup99999 = 30009; | ||||
|         public const uint ContentGroup_SimpleContentGroup512 = 30010; | ||||
|         public const uint ContentGroup_SimpleContentGroup64A = 30011; | ||||
|         public const uint ContentGroup_SimpleContentGroup64B = 30012; | ||||
|         public const uint ContentGroup_SimpleContentGroup64C = 30013; | ||||
|         public const uint ContentGroup_SimpleContentGroup64D = 30014; | ||||
|         public const uint ContentGroup_SimpleContentGroup64E = 30015; | ||||
|         public const uint ContentGroup_SimpleContentGroup64F = 30016; | ||||
|         public const uint ContentGroup_SimpleContentGroup64G = 30017; | ||||
|         public const uint ContentGroup_SimpleContentGroup24C = 30018; | ||||
|  | ||||
|         public readonly ulong groupIndex; | ||||
|          | ||||
|         public Group(ulong groupIndex) | ||||
|         { | ||||
|             this.groupIndex = groupIndex; | ||||
|         } | ||||
|  | ||||
|         public virtual int GetMemberCount() | ||||
|         { | ||||
|             return 0; | ||||
|         } | ||||
|  | ||||
|         public virtual uint GetTypeId() | ||||
|         { | ||||
|             return 0;             | ||||
|         } | ||||
|  | ||||
|         public virtual string GetGroupName() | ||||
|         { | ||||
|             return ""; | ||||
|         } | ||||
|  | ||||
|         public virtual int GetGroupLocalizedName() | ||||
|         { | ||||
|             return -1; | ||||
|         } | ||||
|  | ||||
|         public virtual List<GroupMember> BuildMemberList(uint id) | ||||
|         { | ||||
|             return new List<GroupMember>(); | ||||
|         } | ||||
|  | ||||
|         public void SendGroupPacketsAll(params uint[] ids) | ||||
|         { | ||||
|             for (int i = 0; i < ids.Length; i++) | ||||
|             { | ||||
|                 Session session = Server.GetServer().GetSession(ids[i]); | ||||
|  | ||||
|                 if (session != null) | ||||
|                     SendGroupPackets(session); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public void SendGroupPacketsAll(List<uint> ids) | ||||
|         { | ||||
|             for (int i = 0; i < ids.Count; i++) | ||||
|             { | ||||
|                 Session session = Server.GetServer().GetSession(ids[i]); | ||||
|  | ||||
|                 if (session != null) | ||||
|                     SendGroupPackets(session); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public void SendDeletePackets(params uint[] ids) | ||||
|         { | ||||
|             for (int i = 0; i < ids.Length; i++) | ||||
|             { | ||||
|                 Session session = Server.GetServer().GetSession(ids[i]); | ||||
|  | ||||
|                 if (session != null) | ||||
|                     SendDeletePacket(session); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public void SendDeletePackets(List<uint> ids) | ||||
|         { | ||||
|             for (int i = 0; i < ids.Count; i++) | ||||
|             { | ||||
|                 Session session = Server.GetServer().GetSession(ids[i]); | ||||
|  | ||||
|                 if (session != null) | ||||
|                     SendDeletePacket(session); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public virtual void SendGroupPackets(Session session) | ||||
|         { | ||||
|             ulong time = Utils.MilisUnixTimeStampUTC(); | ||||
|             List<GroupMember> members = BuildMemberList(session.id); | ||||
|  | ||||
|             session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this)); | ||||
|             session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this)); | ||||
|  | ||||
|             int currentIndex = 0; | ||||
|  | ||||
|             while (true) | ||||
|             { | ||||
|                 int memberCount = Math.Min(GetMemberCount(), members.Count); | ||||
|                 if (memberCount - currentIndex >= 64) | ||||
|                     session.QueuePacket(GroupMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex)); | ||||
|                 else if (memberCount - currentIndex >= 32) | ||||
|                     session.QueuePacket(GroupMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex)); | ||||
|                 else if (memberCount - currentIndex >= 16) | ||||
|                     session.QueuePacket(GroupMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex)); | ||||
|                 else if (memberCount - currentIndex > 0) | ||||
|                     session.QueuePacket(GroupMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex)); | ||||
|                 else | ||||
|                     break; | ||||
|             } | ||||
|              | ||||
|             session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this)); | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public void SendDeletePacket(Session session) | ||||
|         {             | ||||
|             if (session != null) | ||||
|                 session.QueuePacket(DeleteGroupPacket.buildPacket(session.id, this)); | ||||
|         } | ||||
|  | ||||
|         public virtual void SendInitWorkValues(Session session) | ||||
|         { | ||||
|  | ||||
|         } | ||||
|     } | ||||
| } | ||||
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