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	Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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								Map Server/Packets/Send/Player/SetAchievementPointsPacket.cs
									
									
									
									
									
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								Map Server/Packets/Send/Player/SetAchievementPointsPacket.cs
									
									
									
									
									
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using System;
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using Meteor.Common;
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namespace Meteor.Map.packets.send.player
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{
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    class SetAchievementPointsPacket
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    {
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        public const ushort OPCODE = 0x019C;
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        public const uint PACKET_SIZE = 0x28;
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        public static SubPacket BuildPacket(uint sourceActorId, uint numAchievementPoints)
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        {            
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            return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((UInt64) numAchievementPoints));
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        }
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    }
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}
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