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fixed derps causing client/server crashes
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@@ -464,7 +464,7 @@ namespace FFXIVClassic_Map_Server
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LuaEngine.OnZoneIn(player);
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}
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public void reloadZone(uint zoneId)
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public void ReloadZone(uint zoneId)
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{
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if (!zoneList.ContainsKey(zoneId))
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return;
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