fixed derps causing client/server crashes

This commit is contained in:
Tahir Akhlaq
2016-06-16 03:01:10 +01:00
parent 8eaa920751
commit ac01224769
16 changed files with 60 additions and 60 deletions

View File

@@ -3,7 +3,7 @@ using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.Actors.Chara;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets;
using FFXIVClassic_Map_Server.packets;
using FFXIVClassic_Map_Server.packets.receive.events;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.utils;
@@ -45,7 +45,7 @@ namespace FFXIVClassic_Map_Server.Actors
this.actorClassId = classId;
loadNpcAppearance(classId);
LoadNpcAppearance(classId);
this.classPath = classPath;
className = classPath.Substring(classPath.LastIndexOf("/")+1);
@@ -73,7 +73,7 @@ namespace FFXIVClassic_Map_Server.Actors
npcWork.pushCommand = 0x271D;
npcWork.pushCommandPriority = 1;
generateActorName((int)actorNumber);
GenerateActorName((int)actorNumber);
}
public SubPacket CreateAddActorPacket(uint playerActorId)
@@ -186,7 +186,7 @@ namespace FFXIVClassic_Map_Server.Actors
return actorClassId;
}
public void loadNpcAppearance(uint id)
public void LoadNpcAppearance(uint id)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
@@ -288,7 +288,7 @@ namespace FFXIVClassic_Map_Server.Actors
}
}
public void loadEventConditions(string eventConditions)
public void LoadEventConditions(string eventConditions)
{
EventList conditions = JsonConvert.DeserializeObject<EventList>(eventConditions);
this.eventConditions = conditions;