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fixed derps causing client/server crashes
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@@ -13,9 +13,9 @@ function onEventUpdate(player, npc, eventStep, menuOptionSelected)
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player:EndEvent();
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return;
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elseif (menuOptionSelected == 2) then
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player:quitGame();
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player:QuitGame();
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elseif (menuOptionSelected == 3) then
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player:logout();
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player:Logout();
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elseif (menuOptionSelected == 4) then
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player:SendMessage(33, "", "Heck the bed");
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end
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