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Added functions to allow for an improved seamless zone change. Player can now pull actors from two zones when performing a seamless zone change to give a improved feel.
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@@ -25,8 +25,9 @@ namespace FFXIVClassic_Map_Server.Actors
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public ushort moveState, oldMoveState;
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public float[] moveSpeeds = new float[5];
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public uint zoneId;
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public uint zoneId, zoneId2;
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public Area zone = null;
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public Area zone2 = null;
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public bool isZoning = false;
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public bool spawnedFirstTime = false;
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