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	Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed.
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		| @@ -267,7 +267,7 @@ namespace FFXIVClassic_Map_Server | ||||
|  | ||||
|                     string query = @" | ||||
|                                     SELECT  | ||||
|                                     id, | ||||
|                                     gamedata_actor_class.id, | ||||
|                                     classPath,                                     | ||||
|                                     displayNameId, | ||||
|                                     propertyFlags, | ||||
|   | ||||
| @@ -238,8 +238,14 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|             } | ||||
|  | ||||
|             propPacketUtil.AddProperty("npcWork.hateType"); | ||||
|             propPacketUtil.AddProperty("npcWork.pushCommand"); | ||||
|             propPacketUtil.AddProperty("npcWork.pushCommandPriority"); | ||||
|  | ||||
|             if (npcWork.pushCommand != 0) | ||||
|             { | ||||
|                 propPacketUtil.AddProperty("npcWork.pushCommand"); | ||||
|                 if (npcWork.pushCommandSub != 0) | ||||
|                     propPacketUtil.AddProperty("npcWork.pushCommandSub"); | ||||
|                 propPacketUtil.AddProperty("npcWork.pushCommandPriority"); | ||||
|             } | ||||
|  | ||||
|             return BasePacket.CreatePacket(propPacketUtil.Done(), true, false); | ||||
|         } | ||||
|   | ||||
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