Filip Maj
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0876b293e8
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Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
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2016-03-20 19:29:38 -04:00 |
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Filip Maj
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67fed3dba5
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Fixed bug where new characters would not have items equipped. This was due to the slotId was being saved, not the unique itemId.
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2016-03-20 12:43:20 -04:00 |
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Filip Maj
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1417a0d841
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Pushed the latest sql import file.
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2016-03-20 12:30:29 -04:00 |
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Filip Maj
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01ba37c50d
|
Added hair variation to the db. Turned out the hair highlight color was mis-sized (1 byte not 2) causing an invalid number when a variation was there.
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2016-03-20 12:18:41 -04:00 |
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Filip Maj
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d80e9bed0e
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Added new DB changes to character creator. Overhauled the get character methods to include as much data as possible. Fixed an issue with undergarments not being set properly for certain race/classes.
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2016-03-20 11:49:09 -04:00 |
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Filip Maj
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d9bccb5bff
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Fixed bug in equip script causing the classChange function to be called multiple times due to classId not being a local variable. Added some test scripts for Request Information/QuestJournal Command.
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2016-03-19 19:22:28 -04:00 |
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Filip Maj
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335ec414d6
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Levels are now loaded in from the database, and "mainSkillLevel" properties are also correctly set.
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2016-03-19 19:21:16 -04:00 |
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Filip Maj
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1f60bcf4fc
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Finished code to send character skill (class) info. Added parameterdata request packet that requests this info.
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2016-03-19 18:43:02 -04:00 |
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Filip Maj
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d2a5eaa2c8
|
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server
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2016-03-19 10:23:20 -04:00 |
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Filip Maj
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a93843510e
|
Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.
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2016-03-19 10:22:20 -04:00 |
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Filip Maj
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6ef28e590c
|
Folder rename: FFXIVClassic_Lobby_Server to FFXIV Classic Lobby Server.
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2016-03-17 14:33:58 -04:00 |
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Filip Maj
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81abefcf39
|
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server
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2016-03-16 17:34:54 -04:00 |
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Filip Maj
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e4c296ca7e
|
Cleaning up one more dependency.
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2016-03-16 17:33:57 -04:00 |
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Ioncannon
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d4a3b601fa
|
README.md edited online with Bitbucket
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2016-03-16 21:21:42 +00:00 |
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Filip Maj
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c91e0ef146
|
Updated Newtonsoft JSON dependency in lobby server.
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2016-03-16 17:13:33 -04:00 |
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Filip Maj
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3ece02932f
|
Removed tracked packages. VS will restore new packages on first open.
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2016-03-16 17:10:38 -04:00 |
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Filip Maj
|
f92d9ea2f3
|
Added lobby to the solution. Cleaning up dependencies.
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2016-03-16 17:07:48 -04:00 |
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Filip Maj
|
978f31e64a
|
Merged the master branch of the Lobby server repo, into the map server repo. There is no reason to have two separate repos and the lobby server project will be now under the whole FFXIV Classic VS solution.
|
2016-03-16 14:53:00 -04:00 |
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Filip Maj
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01eceee58f
|
Smallclothes equipment are now saved under the "Adventurer" class as they are a separate thing from classes.
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2016-03-12 10:54:08 -05:00 |
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Filip Maj
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f71b4ef031
|
Fixed bug where DB writing for equipment would be toggled off if gearset was nil for some reason. Added in a property change to get the bottom class icon to refresh showing the new class.
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2016-03-12 10:01:41 -05:00 |
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Filip Maj
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e409d3792c
|
Scripts for running the various commands/npcs (done so far) are pushed.
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2016-03-12 02:54:03 -05:00 |
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Filip Maj
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e851c767df
|
Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.
|
2016-03-12 02:52:34 -05:00 |
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Filip Maj
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44e5430fdc
|
Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.
|
2016-03-06 17:55:42 -05:00 |
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Filip Maj
|
88cb73bc09
|
Blowfish key is now generate from client's handshake packet.
|
2016-03-05 18:02:37 -05:00 |
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Filip Maj
|
c9116005d6
|
Changed untradeable to itemType (since it's used for bazaar as well).
|
2016-02-22 22:33:52 -05:00 |
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Filip Maj
|
83fb9badd7
|
Finished writing the query and editing the inventory methods to use the gamedata.
|
2016-02-21 21:44:11 -05:00 |
|
Filip Maj
|
4bebeb387a
|
Fixed use to isUsable in utility function.
|
2016-02-21 20:48:54 -05:00 |
|
Filip Maj
|
0e4b9f4263
|
Finished writing final datastructure for items. Did some cleanup in server.
|
2016-02-21 20:48:07 -05:00 |
|
Filip Maj
|
e72f1d3dcf
|
Finished the structure of the database item loader. Added the graphics portion of the reader.
|
2016-02-21 16:34:29 -05:00 |
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Filip Maj
|
2f3f677ec4
|
Wrote item loaders for gamedata.
|
2016-02-21 16:13:35 -05:00 |
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Filip Maj
|
d66d2908ec
|
Added in all the utility functions from the Item script.
|
2016-02-21 15:00:49 -05:00 |
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Filip Maj
|
d2ac603efa
|
Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.
|
2016-02-21 14:06:23 -05:00 |
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Filip Maj
|
c2f0b9d999
|
Equipment now working. Still need to write database saving/loading.
|
2016-02-20 21:20:54 -05:00 |
|
Filip Maj
|
b7fd3e442c
|
Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object.
|
2016-02-20 16:51:35 -05:00 |
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Filip Maj
|
5acc769505
|
The correct appearance is now set depending on what class you choose in chara creator. The actual items will be added in by the map server. The appearance is handled by the lobby in the case the user successfully makes a character, but never logs into the server (due to a disconnect or something).
|
2016-02-20 11:20:59 -05:00 |
|
Filip Maj
|
d5f07b97a8
|
Added a cleanup thread to delete any disconnected connections.
|
2016-02-20 00:38:32 -05:00 |
|
Filip Maj
|
1c5f8b3d0b
|
Fixed a character appearance bug when making a character. Current zone now shown. Added a utility for setting new gear appearance.
|
2016-02-20 00:11:51 -05:00 |
|
Filip Maj
|
23dcc1dafe
|
Reorganized the packets to follow the format the map server follows.
|
2016-02-18 23:55:03 -05:00 |
|
Filip Maj
|
a47d5f96a5
|
Fixed emotes not being sent to the emoter. Fixed appearance packets' gloves/legs being ordered wrong. Chat is implemented. Changed commands to start with '!'.
|
2016-02-18 22:38:54 -05:00 |
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Filip Maj
|
8c73f6e926
|
Ported over the network code from the map server. A lot of backedlogged changes are here as well.
|
2016-02-16 23:35:21 -05:00 |
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Filip Maj
|
c6ac8b2f14
|
Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
|
2016-02-16 22:53:53 -05:00 |
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Filip Maj
|
cb4171f1fd
|
Bunch of bugfixes and final tweaking to get inventory working.
|
2016-02-14 12:09:18 -05:00 |
|
Filip Maj
|
47be08fbf7
|
Finished remove item code. Inventory Add/Remove should be complete.
|
2016-02-13 22:25:40 -05:00 |
|
Filip Maj
|
110a112328
|
Implemented remove though will need to test more. Finished tweaking addItem(itemId, quantity).
|
2016-02-13 21:14:49 -05:00 |
|
Filip Maj
|
73732ac542
|
Fully implemented Lua Param Data Type 9.
|
2016-02-13 16:39:33 -05:00 |
|
Filip Maj
|
1f3cd8eaf3
|
Added the two new datatypes to get the inventory commands to parse properly.
|
2016-02-13 16:33:33 -05:00 |
|
Filip Maj
|
69b34fdce7
|
Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.
|
2016-02-13 14:12:05 -05:00 |
|
Filip Maj
|
df2ac1fb32
|
Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!
|
2016-02-11 22:14:40 -05:00 |
|
Filip Maj
|
c4dea467e3
|
Fixed missing seek, added battle packet 0x13C.
|
2016-02-07 15:43:32 -05:00 |
|
Filip Maj
|
0d880b6b75
|
Figured out most of the battle action packets; 0x139, 0x13a, 0x13b.
|
2016-02-07 15:28:08 -05:00 |
|