Tahir Akhlaq
1ae15df64c
add ion's fix for BattleActionX10Packet crashing client
...
- add blizzara spell lua
2017-08-26 06:47:07 +01:00
Tahir Akhlaq
1856cc0634
(badly) ported dsp's pathfind code
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- added distance for vectors
- todo: why does it go retard
2017-08-16 17:25:32 +01:00
Tahir Akhlaq
68657e1edc
stubbed some more states
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- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
1637bba167
added target finding within box (thanks kjLotus!)
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- added function to return position as Vector3 to Actor (todo: maybe we should just use the class instead of 3 separate floats?)
- added function to return all actors in Area
- actually added documentation to TargetFind stuff (kill me pls)
- todo: actually test this..
2017-07-10 02:31:37 +01:00
Tahir Akhlaq
4695193aa0
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
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# Conflicts:
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
2017-07-08 04:10:36 +01:00
Tahir Akhlaq
c70cf022b7
moved vector3 to common
...
- changed distance checks to distance squared
- reexported central thanalan navmesh with cell size 0.60, height 0.26, radius 0.5, edge error 1.3, merged region size 30
- todo: main logic loop per zone and move this into proper ai classes
2017-06-29 19:14:03 +01:00
Tahir Akhlaq
a62475e81e
moved pathing crap out of actor
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- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi)
2017-06-29 19:14:01 +01:00
Tahir Akhlaq
bd97e72774
slightly smaller spawn leash
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- removed try catch block
- todo: despawn actors on moving out of range
2017-06-29 18:45:43 +01:00
Tahir Akhlaq
d72a2af641
initial navmesh stuff
2017-06-29 18:45:39 +01:00
Filip Maj
7c4091a196
Finished refactoring Map Server. Clear of syntax errors.
2017-06-27 16:55:14 -04:00
Filip Maj
a264745207
Started removing all target actor id references.
2017-06-27 13:23:05 -04:00
Filip Maj
3864bf6d85
Merge branch 'proxy_server' into develop
...
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
Filip Maj
6bffe69b21
More work on the world server. Modified map server to communicate with it.
2016-08-29 08:17:14 -04:00
Filip Maj
bd26a71fef
Changed folder from Proxy to World. Did some nlog configing.
2016-08-28 14:25:37 -04:00
Filip Maj
364ab40b3f
Added decompression/compression of packets. Cleaned up handshaking.
2016-08-24 15:41:54 -04:00
Filip Maj
a1ca960543
More work on the world server.
2016-08-23 16:57:24 -04:00
Filip Maj
c67f74130f
Moved packet structures to common.
2016-08-22 10:43:04 -04:00
Filip Maj
b6c3c7f71c
Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
2016-08-14 09:45:06 -04:00
Tahir Akhlaq
2233f48719
note to self: read both files before merging
2016-08-03 16:54:23 +01:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
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- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
deviltti
b8a563f9d7
Lobby and game server packet ConsoleColor to NLog cleanup.
2016-06-21 21:13:01 -04:00
Tahir Akhlaq
0aac675b30
cleaned up previous commit
2016-06-21 21:47:07 +01:00
Tahir Akhlaq
37d91480f9
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
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# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
# FFXIVClassic Lobby Server/Program.cs
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/Program.cs
# FFXIVClassic Map Server/actors/Actor.cs
2016-06-18 05:59:42 +01:00
Tahir Akhlaq
1ad2b5d7d0
more work on commands
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- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions
2016-06-18 05:42:14 +01:00
Tahir Akhlaq
ac01224769
fixed derps causing client/server crashes
2016-06-16 03:49:58 +01:00
Tahir Akhlaq
335a59204c
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
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# Conflicts:
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/PrivateArea.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/common/Utils.cs
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd
mass replaced all methods to pascal case
2016-06-14 21:29:10 +01:00
Tahir Akhlaq
ed0a0a58f7
added nlog logging (todo: custom logger for packets)
2016-06-14 19:06:55 +01:00
Tahir Akhlaq
c5516511b0
cleaned up logging, added log_level param to enable/disable types of logging
2016-06-14 03:00:57 +01:00
Tahir Akhlaq
c23f9c7ca9
PROJECT: added common library to make common files actually common
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- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00