Commit Graph

9 Commits

Author SHA1 Message Date
Filip Maj
1f3cd8eaf3 Added the two new datatypes to get the inventory commands to parse properly. 2016-02-13 16:33:33 -05:00
Filip Maj
fe69f069ea Lua Parameter type 0 is now signed int. Type 1 in unsigned int. ShopSalesman script uses signed. 2016-01-31 12:23:12 -05:00
Filip Maj
734a3f4e7f Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00
Filip Maj
aeef4f5616 Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets. 2015-12-29 01:20:46 -05:00
Filip Maj
9bb8cc816f Finished SetCompletedAchievementsPacket and renamed CutsceneBookSetPacket to SetCutsceneBookPacket in line with other "set" packets. Moved a lot of the hardcoded packets into the coded login part under PacketProcessor. 2015-11-28 20:56:22 -05:00
Filip Maj
50659afc82 Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo. 2015-11-28 10:00:18 -05:00
Filip Maj
0a6b005a0c Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Filip Maj
8f7e7d4c0d Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
Filip Maj
46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00