Filip Maj
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1f3cd8eaf3
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Added the two new datatypes to get the inventory commands to parse properly.
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2016-02-13 16:33:33 -05:00 |
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Filip Maj
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fe69f069ea
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Lua Parameter type 0 is now signed int. Type 1 in unsigned int. ShopSalesman script uses signed.
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2016-01-31 12:23:12 -05:00 |
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Filip Maj
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734a3f4e7f
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Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
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2016-01-01 14:04:44 -05:00 |
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Filip Maj
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aeef4f5616
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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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2015-12-29 01:20:46 -05:00 |
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Filip Maj
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9bb8cc816f
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Finished SetCompletedAchievementsPacket and renamed CutsceneBookSetPacket to SetCutsceneBookPacket in line with other "set" packets. Moved a lot of the hardcoded packets into the coded login part under PacketProcessor.
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2015-11-28 20:56:22 -05:00 |
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Filip Maj
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50659afc82
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Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo.
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2015-11-28 10:00:18 -05:00 |
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Filip Maj
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0a6b005a0c
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Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.
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2015-11-27 00:42:35 -05:00 |
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Filip Maj
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8f7e7d4c0d
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Implemented item packets, did some fixes with one of the conns going null.
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2015-10-04 22:43:22 -04:00 |
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Filip Maj
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46c4c26d01
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Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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