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								 Filip Maj | 4dec77aa69 | Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character. | 2016-01-09 23:22:10 -05:00 |  | 
			
				
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								 Filip Maj | 44c45c4ad2 | Cleanup. | 2016-01-09 21:35:45 -05:00 |  | 
			
				
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								 Filip Maj | c9f35a207b | Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters. | 2016-01-09 18:52:23 -05:00 |  | 
			
				
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								 Filip Maj | 315ec1f220 | Fixed state being wrong size. Player substate will always be 0xBF. | 2016-01-09 00:06:56 -05:00 |  | 
			
				
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								 Filip Maj | fac9d28529 | Got warp working. BROKE ACTOR SPAWNING! | 2016-01-08 21:37:09 -05:00 |  | 
			
				
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								 Filip Maj | 360d72b376 | Implemented the player portion of the new actor system. | 2016-01-02 18:17:03 -05:00 |  | 
			
				
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								 Filip Maj | 7aeb33d884 | Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit. | 2016-01-02 16:47:35 -05:00 |  | 
			
				
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								 Filip Maj | 04faf9d753 | Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. | 2016-01-02 14:04:45 -05:00 |  |