Filip Maj
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9fd0e96b0e
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Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072.
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2019-06-17 23:21:36 -04:00 |
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Filip Maj
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3066efeebb
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Cleanup the messy imports.
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2019-05-06 13:39:24 -04:00 |
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Filip Maj
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69f7fb5e47
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Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
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2017-07-09 18:38:01 -04:00 |
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Filip Maj
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fc0c504c28
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Merge branch 'packet_actortarget_rewrite' into guildleve
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2017-06-29 11:39:02 -04:00 |
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Filip Maj
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4aa3a444d0
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Messages for the Aetheryte Node appearing.
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2017-06-27 20:17:24 -04:00 |
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Filip Maj
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7c4091a196
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Finished refactoring Map Server. Clear of syntax errors.
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2017-06-27 16:55:14 -04:00 |
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Filip Maj
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c09471ed43
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GL completion animation will only play to self now.
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2017-06-26 00:14:26 -04:00 |
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Filip Maj
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fc96dac7c7
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Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
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2017-06-25 23:35:55 -04:00 |
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Filip Maj
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b5db036d71
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Abandoning/Completing GLs now marks them correctly in the Journal.
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2017-06-25 23:02:20 -04:00 |
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Filip Maj
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e5afe8791b
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Implemented the ending portion of the guildleve.
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2017-06-25 22:43:15 -04:00 |
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Filip Maj
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019e305525
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Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.
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2017-06-25 14:52:32 -04:00 |
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Filip Maj
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875b76634a
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Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
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2017-06-25 14:25:54 -04:00 |
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Filip Maj
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c78fa033af
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Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
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2017-06-24 17:14:18 -04:00 |
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Filip Maj
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8fb4910320
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Fixed work values not updating. GL UI now shows up though it isn't configured.
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2017-06-24 16:58:02 -04:00 |
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Filip Maj
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8ccd3439c1
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Added marker update method for guildleves.
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2017-06-24 15:54:02 -04:00 |
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Filip Maj
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a80c80454b
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Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.
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2017-06-24 15:47:53 -04:00 |
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Filip Maj
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eb17da1c89
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Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
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2017-06-24 15:31:42 -04:00 |
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