Filip Maj
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9fd0e96b0e
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Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072.
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2019-06-17 23:21:36 -04:00 |
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Filip Maj
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3066efeebb
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Cleanup the messy imports.
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2019-05-06 13:39:24 -04:00 |
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Filip Maj
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afe79e6c5f
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Set version number to v0.1.
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2017-08-26 14:00:40 -04:00 |
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Filip Maj
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79de4fd1ff
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Merge branch 'develop' into group_work
# Conflicts:
# FFXIVClassic Map Server/ConfigConstants.cs
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2017-01-09 00:19:39 -05:00 |
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Filip Maj
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108d8be013
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
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Filip Maj
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e89b7557b3
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Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
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2016-12-21 09:27:51 -05:00 |
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Tahir Akhlaq
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4a320d7096
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added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
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2016-12-05 14:26:20 +00:00 |
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Filip Maj
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5370f13b2b
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Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
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2016-09-24 14:17:31 -04:00 |
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Filip Maj
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37b098e87a
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Added a sleep during debug so zone server launches after map server ready.
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2016-08-29 08:54:37 -04:00 |
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Filip Maj
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bd26a71fef
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
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