Filip Maj
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f1025f89d3
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Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9.
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2016-01-23 23:28:12 -05:00 |
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Filip Maj
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7bc3c8c2dd
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Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).
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2016-01-23 22:11:45 -05:00 |
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Filip Maj
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3b48ed1f74
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Added actor event packets.
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2016-01-23 20:12:04 -05:00 |
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Filip Maj
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ea6b1e33c7
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NPCs now spawn and load template from the db.
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2016-01-20 23:18:10 -05:00 |
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Filip Maj
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1c845e62e3
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Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.
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2016-01-16 23:03:04 -05:00 |
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Filip Maj
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2bf532a6db
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Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit.
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2016-01-12 01:20:09 -05:00 |
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Filip Maj
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d42dac543f
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Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null.
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2016-01-10 11:47:22 -05:00 |
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Filip Maj
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3205bd1c83
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Added property init function which should get everything working. Added defaults to some properties.
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2016-01-10 02:44:32 -05:00 |
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Filip Maj
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c9f35a207b
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Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.
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2016-01-09 18:52:23 -05:00 |
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Filip Maj
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315ec1f220
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Fixed state being wrong size. Player substate will always be 0xBF.
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2016-01-09 00:06:56 -05:00 |
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Filip Maj
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fac9d28529
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Got warp working. BROKE ACTOR SPAWNING!
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2016-01-08 21:37:09 -05:00 |
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Filip Maj
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360d72b376
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Implemented the player portion of the new actor system.
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2016-01-02 18:17:03 -05:00 |
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Filip Maj
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93a42c1ba3
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Implemented the SetIdleAnimation packet, and a placeholder for packet 0x132 used to login.
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2016-01-02 18:16:38 -05:00 |
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Filip Maj
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7aeb33d884
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Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit.
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2016-01-02 16:47:35 -05:00 |
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Filip Maj
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67ee70e7c5
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Packet for instantiating actor in lua engine implemented, though first value unknown.
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2016-01-02 14:03:28 -05:00 |
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Filip Maj
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aeef4f5616
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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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2015-12-29 01:20:46 -05:00 |
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Filip Maj
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1f7c876461
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Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.
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2015-12-04 02:00:05 -05:00 |
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Filip Maj
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50659afc82
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Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo.
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2015-11-28 10:00:18 -05:00 |
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Filip Maj
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0a6b005a0c
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Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.
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2015-11-27 00:42:35 -05:00 |
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Filip Maj
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6939c380cd
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Implemented the "SetActorProperty" packet.
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2015-10-14 17:18:29 -04:00 |
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Filip Maj
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1d20f8b8b8
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Started doing multiplayer stuff.
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2015-10-13 22:58:21 -04:00 |
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Filip Maj
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1986a646e5
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Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet.
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2015-10-13 12:50:23 -04:00 |
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Filip Maj
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2f6841b125
|
Fixed emote not working when no target was set.
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2015-10-12 10:45:35 -04:00 |
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Filip Maj
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d3325676c5
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Got rid of some garbage packets. Emote packet implemented though bug with descriptions.
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2015-10-12 02:03:47 -04:00 |
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Filip Maj
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810edfcee4
|
More packets implemented.
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2015-10-12 00:42:28 -04:00 |
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Filip Maj
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9a9388aabf
|
Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments.
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2015-10-11 14:57:24 -04:00 |
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Filip Maj
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f0c914844e
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Actor speed packet done, actor position packet implemented.
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2015-10-06 23:53:14 -04:00 |
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Filip Maj
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327dfc656b
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Implement the actor initial position packet and set state packet.
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2015-10-06 23:08:40 -04:00 |
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Filip Maj
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af2262c4b1
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Added chat packet and state change packet. Fixed file spelling error for RemoveActorPacket and deleted UnknownLoginPacket. Was empty.
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2015-10-06 20:06:08 -04:00 |
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Filip Maj
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0f80fa12dc
|
Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor.
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2015-10-06 11:53:40 -04:00 |
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Filip Maj
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a81d6bb26a
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Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id.
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2015-10-06 00:39:18 -04:00 |
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Filip Maj
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b0ab527550
|
Implemented more packets. Implemented zone grid map.
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2015-10-05 19:36:15 -04:00 |
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Filip Maj
|
3cacedf6ab
|
New debug packets.
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2015-10-04 22:42:20 -04:00 |
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Filip Maj
|
46c4c26d01
|
Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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