Filip Maj
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9fd0e96b0e
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Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072.
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2019-06-17 23:21:36 -04:00 |
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Filip Maj
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bcb609e4f6
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Merge branch 'inventory_refactor' into develop
# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
# FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
# data/scripts/commands/gm/giveitem.lua
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2019-05-06 15:59:09 -04:00 |
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Filip Maj
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3066efeebb
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Cleanup the messy imports.
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2019-05-06 13:39:24 -04:00 |
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Filip Maj
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1e4a1cf263
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Merge branch 'ai-open' into develop
# Conflicts:
# FFXIVClassic Lobby Server/Database.cs
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic World Server/Server.cs
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2019-05-04 20:13:29 -04:00 |
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Filip Maj
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1d3dd99414
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Got linkshell creation working.
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2018-04-10 01:07:11 -04:00 |
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Filip Maj
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5bec522c8e
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Fixed bugs in the new inventory code.
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2017-09-05 15:35:33 -04:00 |
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Tahir Akhlaq
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7ab40a30f1
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stubbed some more functions
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2017-07-11 20:49:38 +01:00 |
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Filip Maj
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3370309dd0
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Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
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2017-06-27 21:08:30 -04:00 |
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Filip Maj
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516564a896
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Refactored world server.
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2017-06-27 17:31:17 -04:00 |
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Filip Maj
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f00e878dd0
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Fixed session issue. Still a stopgap until d/cing is implemented.
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2017-06-19 23:11:24 -04:00 |
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Filip Maj
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9bc3fc8dd7
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Setting the active linkshell now works.
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2017-01-09 23:12:56 -05:00 |
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Filip Maj
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771b5b6d81
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LS kicking and leaving work.
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2017-01-09 00:12:11 -05:00 |
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Filip Maj
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61e4effd74
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Started implementing LS management. Rank change works.
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2017-01-08 23:13:15 -05:00 |
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Filip Maj
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108d8be013
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
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Filip Maj
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5d494255ad
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Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
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2017-01-02 14:35:11 -05:00 |
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Filip Maj
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5af1f6dba6
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Relation group work.
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2017-01-02 11:47:14 -05:00 |
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Filip Maj
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6ba1f968c3
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Party leave/disband done.
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2016-12-22 14:47:24 -05:00 |
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Filip Maj
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2b10221a75
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Party sync is done. Finished kick/promote code. Client is now always at the top of pt list.
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2016-12-21 21:49:50 -05:00 |
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Filip Maj
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16c9b741bf
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Kicked/Promote leader added but broke login. D/Cing now.
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2016-12-21 18:02:50 -05:00 |
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Filip Maj
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e89b7557b3
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Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
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2016-12-21 09:27:51 -05:00 |
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Filip Maj
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bf9095822e
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Got party leader working. Added linkshell world/zone requests.
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2016-12-21 08:27:23 -05:00 |
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Filip Maj
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7036ef363d
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Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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2016-12-18 09:50:23 -05:00 |
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Filip Maj
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31446f37fa
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More cleanup (moved groups to WorldMaster class) and fixed the project file.
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2016-12-17 09:37:18 -05:00 |
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Filip Maj
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2cc63960a7
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Linkshell and WorkValue work.
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2016-12-16 20:06:17 -05:00 |
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Filip Maj
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1148619ca5
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More group work. Added packet operations to the world server so it can send global group info.
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2016-12-15 12:19:44 -05:00 |
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Filip Maj
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6c409e93a9
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Random work.
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2016-12-13 15:02:28 -05:00 |
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Filip Maj
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31b13300ac
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Added all the base code for managing world-scope groups.
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2016-12-12 19:03:25 -05:00 |
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Filip Maj
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e30831fdc5
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Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
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2016-12-03 12:19:59 -05:00 |
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Filip Maj
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58fda93b45
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Began working on server zone changes.
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2016-09-26 16:20:01 -04:00 |
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Filip Maj
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5370f13b2b
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Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
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2016-09-24 14:17:31 -04:00 |
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Filip Maj
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06e7ea59f4
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Fixed NLog config for map server. Added some debug printouts while testing.
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2016-08-29 09:03:48 -04:00 |
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Filip Maj
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6bffe69b21
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More work on the world server. Modified map server to communicate with it.
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2016-08-29 08:17:14 -04:00 |
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Filip Maj
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bd26a71fef
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
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