Yogurt
6127ad44cc
Pass BattleCommand to scripts.
2019-05-29 20:19:44 -07:00
Yogurt
d7c383d04a
Use a static BattleCommand for auto attacks
...
This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt
357805d04c
Remove certain effects on class change
2019-05-29 19:57:36 -07:00
Yogurt
706a9fa721
Auto target self on skills whose main target can only be self.
2019-05-29 19:51:51 -07:00
Yogurt
289e4dc24b
More targeting changes
...
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.
Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt
a458608322
BattleCommand changes
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New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00
Yogurt
3e58cdbd6c
Add SetTextId to CommandResult
2019-05-29 19:11:32 -07:00
Yogurt
3068a0c41b
Add new functions for absorbs in CommandResultContainer
2019-05-29 19:10:05 -07:00
Yogurt
26ef649a6c
Refactor StatusEffectContainer to better handle messages using
...
CommandResultContainer.
Alter Modifiers to be the same as ParamNames.
Add LoseOnClassChange flag for status effects.
Add a few missing status effects.
Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Yogurt
cc07e1f453
Pass BattleCommand to combat functions to prepare for passing
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BattleCommand to scripts.
Add CommandResultContainer to status update to handle death from dots.
2019-05-27 17:31:25 -07:00
Yogurt
75c6708ac5
Handle dying in AddHP instead of OnDamageTaken.
2019-05-27 17:08:06 -07:00
Yogurt
ee1f4b0888
Fix base exp being off by 1
2019-05-27 16:56:15 -07:00
Yogurt
f6104812a5
Add ActionLanded to make some checks cleaner.
...
Split physical and magic text id dictionaries.
Add calculation for resists.
2019-05-27 16:52:56 -07:00
Yogurt
d0dca62a91
Add some helper methods for Modifier and only update stats for the
...
visual modifiers.
2019-05-27 16:26:10 -07:00
Yogurt
3b451849ae
Initialize positionUpdates on Actor creation.
2019-05-27 15:45:06 -07:00
Yogurt
9889b6011b
Move LookAt's same position check to the one that takes in an X and Y
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position
2019-05-27 15:37:54 -07:00
Yogurt
9b566abb3d
Add new HitEffect flags
2019-05-27 15:00:17 -07:00
Filip Maj
10017b7e8c
Cleaned up some warnings.
2019-05-04 20:53:08 -04:00
Filip Maj
1e4a1cf263
Merge branch 'ai-open' into develop
...
# Conflicts:
# FFXIVClassic Lobby Server/Database.cs
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj
080f9ea23d
Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.
2019-05-04 18:53:00 -04:00
Filip Maj
e236e1d207
Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it.
2019-01-29 00:02:09 -05:00
Joseph Mikel Keller
5bdc760a5f
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 05:16:17 +00:00
Filip Maj
7c7742fb35
Update substate and implemented it into Character. Cleaned up more code mix.
2018-10-20 13:15:58 -04:00
Filip Maj
c55145d715
Added substate modifications to characters.
2018-10-20 13:02:14 -04:00
Filip Maj
07c467e1af
Fixed JSON lib being broken from downgrade.
2018-10-20 12:16:34 -04:00
Filip Maj
bec0cae0eb
Removed more dapper code and unsupported syntax.
2018-10-20 12:08:47 -04:00
Filip Maj
5bb3cc3b4e
Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted).
2018-10-08 15:31:41 -04:00
Filip Maj
d614ea6968
Rewrote code written in the new C# format to use older functions. Let's keep compatibility with older VS but also keep the code style consistent (already got enough inconsistencies).
2018-10-08 15:11:43 -04:00
yogurt
1579aa3d6a
Bug fixes
...
Fixed LookAt resetting rotation when looking at self
Fixed BattleNpcs running to their target's exact position instead of the closest position they can attack from
2018-07-03 04:46:34 -05:00
yogurt
cf30eef39e
AoE rewrite and bug fixes
...
Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
2018-07-02 00:45:06 -05:00
yogurt
ace4dfe58f
Small fixes
...
Fixed final message for multi-hit attacks.
Fixed self targeting for commands
Made it so player.lua doesn't skip over home points setting, just the quest setitng.
Began adding knockback effect handling
2018-06-25 18:20:20 -05:00
yogurt
79f2edf406
Bug fixes
...
Fixed some bugs with targeting flags
Fixed action equip bug for real this time
Fixed server crash when commands hit no targets
2018-05-31 11:25:55 -05:00
yogurt
0f7e6f359d
Added class-specific exp messages for non-english languages
...
Fixed status effect loss message not being sent
Fixed party bug where people in the same party were considered to be in different parties
2018-05-28 16:28:44 -05:00
yogurt
d23a84d6cf
Undid change that broke parties
2018-05-27 23:02:08 -05:00
yogurt
8de606051a
More bug fixes
...
Fixed loading status effects on login
Fixed barrage issues
Added untraited version of Protect
Added sanguine rite
2018-05-27 18:07:52 -05:00
yogurt
a7e59fa7e4
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open
2018-05-27 15:17:00 -05:00
yogurt
922fb80f3d
Bug fixes.
...
Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump
2018-05-27 14:51:39 -05:00
yogurt
8c9f841d63
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #5 )
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Combat Changes
2018-04-19 00:49:46 +00:00
yogurt
c5ce2ec771
Combat additions
...
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
yogurt
b8d6a943aa
Combat changes and bug fixes
...
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
Tahir Akhlaq
81c97105b7
Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai
2017-12-10 15:21:37 +00:00
yogurt
837c7a9223
Health updating fix, temp r0 fix
2017-12-10 09:20:42 -06:00
Tahir Akhlaq
cd60c571ac
Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai
...
# Conflicts:
# data/scripts/modifiers.lua
2017-12-10 15:07:28 +00:00
yogurt
205d3619d6
Merging
2017-12-08 02:08:13 -06:00
yogurt
1275c8b5da
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
2017-12-08 00:58:39 -06:00
Filip Maj
88233cf6d2
Fixed error, removed RabbitMQ package as it isn't used.
2017-11-17 17:03:47 -05:00
Filip Maj
05eca7f22e
Fixed bad merge.
2017-11-17 16:51:35 -05:00
Filip Maj
7a02d38e94
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
...
# Conflicts:
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
2017-11-17 15:14:58 -05:00
Filip Maj
af121f52bd
Added packets for various search things Showmo found.
2017-11-17 15:13:38 -05:00
Tahir Akhlaq
27200b8df5
moved ally engage stuff to ContentArea onUpdate
2017-10-11 19:23:40 +01:00