Commit Graph

34 Commits

Author SHA1 Message Date
Tahir Akhlaq 6dd8bdda0c Merged in takhlaq/ffxiv-classic-server/null (pull request #38)
added db launch args and improved import time on gamedata_actor_class.sql
2017-03-27 16:57:02 +00:00
Tahir Akhlaq a2a30003e0 added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Filip Maj bc30958d37 New sql entries for limsa echo instance. Fixed PrivateAreaPastExit class entry. 2017-03-08 09:13:10 -05:00
Joseph Mikel Keller dc0b886691 Merged in dude22072/ffxiv-classic-server-2/dude22072/added-server_seamless_zonechange_boundcs-1483400391812 (pull request #34)
server_seamless_zonechange_bound.sql update
2017-03-07 17:55:33 +00:00
Franz Renatus 23ce361801 Fixed Map Server build script to copy scripts folder.
Added world_config.ini to World Server build script.

Adjusted characters.sql to make the lobby server happy again.
2017-03-07 09:16:55 -08:00
Filip Maj d918ad3776 New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
Filip Maj b5a48b0eff Added more MapObjects. 2017-01-11 22:01:36 -05:00
Filip Maj 63b3098592 Lot of scrapped classes added. 2017-01-11 01:32:33 -05:00
Filip Maj 8b4eb8c57e Added retainer push command and fixed a bug with kickEvent (kinda???) 2017-01-10 23:59:25 -05:00
Filip Maj b9c0084080 Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed. 2017-01-10 23:47:37 -05:00
Filip Maj c961ccd5bf Added all aetherytes classes and some other fixes. 2017-01-10 23:19:59 -05:00
Filip Maj 4a544a9ea3 The required sql file. 2017-01-10 16:45:38 -05:00
dude22072 5b5bbc23b4 Added server_seamless_zonechange_bound.csv that was posted by
Jorge(@Tiam#8657) in Discord to server_seamless_zonechange_bounds.sql
2017-01-02 23:40:17 +00:00
Tahir Akhlaq a2d4879cdd Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ezpz
# Conflicts:
#	sql/characters.sql
2016-12-05 14:29:19 +00:00
Tahir Akhlaq 4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
dude22072 7e535a9398 users.sql AUTO_INCREMENT 2016-12-04 03:06:04 +00:00
dude22072 c04680ea38 characters.sql AUTO_INCREMENT 2016-12-04 03:02:15 +00:00
Filip Maj b1998d5f73 Pushing sql updates. 2016-12-03 17:40:45 -05:00
Tahir Akhlaq 8665c1a226 improved import times on a few tables 2016-08-14 15:49:32 +01:00
Filip Maj b6c3c7f71c Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
Tahir Akhlaq 065fe05795 fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj 110cfbccc2 Fixed errors in the spawn location tables. 2016-06-21 23:00:39 -04:00
Filip Maj 3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
Filip Maj 1242a8b00c New event conditions to take advantage of PlaceDrivenCommands. 2016-06-19 23:24:19 -04:00
Tahir Akhlaq b633126568 fixed import script 2016-06-15 00:04:15 +01:00
Tahir Akhlaq 335a59204c Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Filip Maj 65389e3362 Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances. 2016-06-12 21:30:47 -04:00
Filip Maj a4ea5f024b Merge branch 'actor_instancing' into develop
# Conflicts:
#	sql/gamedata_actor_class.sql
2016-06-12 18:52:30 -04:00
Filip Maj 957a8d89bb Null event conditions get defaulted to empty conditions to allow anything to spawn. More work on the scripts. Committing the new sql schema + imports of all 3 town zones. 2016-06-12 18:43:41 -04:00
Tahir Akhlaq 8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Tahir Akhlaq d486650143 fixed character create errors
import individual tables instead of one large sql file
2016-06-07 22:58:17 +01:00
Filip Maj d01c780cac Latest sql files. Also the gamedata ones were split from the main core. 2016-04-18 13:43:09 -04:00
Andrew Babbitt 49a4bf1ab0 Fixed the SQL schema to work with the map server as well as updated the server id in the config file to match that in the database 2016-04-05 23:52:16 -06:00
Filip Maj 1417a0d841 Pushed the latest sql import file. 2016-03-20 12:30:29 -04:00