Filip Maj
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f437b36f5a
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Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
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2017-09-05 12:37:23 -04:00 |
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Filip Maj
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b5054debea
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Added first set of item search packets.
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2017-09-03 17:02:08 -04:00 |
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Filip Maj
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74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
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2017-08-26 13:53:23 -04:00 |
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Filip Maj
|
3370309dd0
|
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
|
2017-06-27 21:08:30 -04:00 |
|
Filip Maj
|
08477780f8
|
Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.
|
2017-06-27 17:37:13 -04:00 |
|
Filip Maj
|
516564a896
|
Refactored world server.
|
2017-06-27 17:31:17 -04:00 |
|
Filip Maj
|
9353f77db0
|
Removed duped battle packet.
|
2017-06-27 17:12:34 -04:00 |
|
Filip Maj
|
1339975ade
|
Cleaned up inventory packets.
|
2017-06-27 17:07:29 -04:00 |
|
Filip Maj
|
7c4091a196
|
Finished refactoring Map Server. Clear of syntax errors.
|
2017-06-27 16:55:14 -04:00 |
|
Filip Maj
|
d8ac8216c4
|
More subpacket cleanup.
|
2017-06-27 13:52:47 -04:00 |
|
Filip Maj
|
a264745207
|
Started removing all target actor id references.
|
2017-06-27 13:23:05 -04:00 |
|
Filip Maj
|
c78fa033af
|
Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
|
2017-06-24 17:14:18 -04:00 |
|
Filip Maj
|
8fb4910320
|
Fixed work values not updating. GL UI now shows up though it isn't configured.
|
2017-06-24 16:58:02 -04:00 |
|
Filip Maj
|
0c8642d6ab
|
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
|
2017-06-19 22:24:45 -04:00 |
|
Filip Maj
|
c1d67538f3
|
Added item storage packet for armoire.
|
2017-06-19 22:21:21 -04:00 |
|
Filip Maj
|
dbaea65c19
|
Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
|
2017-06-19 16:30:04 -04:00 |
|
Filip Maj
|
b838027cba
|
Partially figured out the SetSpecialEventWork Packet.
|
2017-06-15 01:18:57 -04:00 |
|
Filip Maj
|
1d9f57a385
|
Cleaned up the emotes code.
|
2017-06-15 00:19:18 -04:00 |
|
Filip Maj
|
0e8de966a9
|
Fixed emotes, they all work now.
|
2017-06-15 00:05:14 -04:00 |
|
Filip Maj
|
c67c5f3bdf
|
Bug fix on broadcast packet method, filled out what 0x144 does.
|
2017-05-16 23:43:53 -04:00 |
|
Filip Maj
|
08b3564d7e
|
Added things for testing mapobjs.
|
2017-05-05 02:37:01 -04:00 |
|
Filip Maj
|
8c9ecebae6
|
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
|
2017-04-29 20:30:54 -04:00 |
|
Filip Maj
|
2de4934c41
|
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
|
2017-04-15 16:33:56 -04:00 |
|
Filip Maj
|
77e0639410
|
Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle.
|
2017-03-19 11:39:21 -04:00 |
|
Filip Maj
|
e898c045f7
|
Overhaul of the director system and opening quests. Private Areas further implemented as well.
|
2017-03-07 00:09:37 -05:00 |
|
Filip Maj
|
f7482781e5
|
Rewrote directors so that they can work in the new system. Began adding content groups to the map server.
|
2017-01-29 11:07:28 -05:00 |
|
Filip Maj
|
8b4eb8c57e
|
Added retainer push command and fixed a bug with kickEvent (kinda???)
|
2017-01-10 23:59:25 -05:00 |
|
Filip Maj
|
9bc3fc8dd7
|
Setting the active linkshell now works.
|
2017-01-09 23:12:56 -05:00 |
|
Filip Maj
|
771b5b6d81
|
LS kicking and leaving work.
|
2017-01-09 00:12:11 -05:00 |
|
Filip Maj
|
61e4effd74
|
Started implementing LS management. Rank change works.
|
2017-01-08 23:13:15 -05:00 |
|
Filip Maj
|
68772a2011
|
Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
|
2017-01-08 21:43:04 -05:00 |
|
Filip Maj
|
108d8be013
|
Linkshell inviting completed.
|
2017-01-08 21:42:43 -05:00 |
|
Filip Maj
|
4b0ffb3882
|
Fixed the last actor speed. It was active mode speed.
|
2017-01-03 19:02:35 -05:00 |
|
Filip Maj
|
5d494255ad
|
Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
|
2017-01-02 14:35:11 -05:00 |
|
Filip Maj
|
5af1f6dba6
|
Relation group work.
|
2017-01-02 11:47:14 -05:00 |
|
Filip Maj
|
6ba1f968c3
|
Party leave/disband done.
|
2016-12-22 14:47:24 -05:00 |
|
Filip Maj
|
2b10221a75
|
Party sync is done. Finished kick/promote code. Client is now always at the top of pt list.
|
2016-12-21 21:49:50 -05:00 |
|
Filip Maj
|
506bcbaf87
|
Added missing opcodes.
|
2016-12-21 20:04:33 -05:00 |
|
Filip Maj
|
16c9b741bf
|
Kicked/Promote leader added but broke login. D/Cing now.
|
2016-12-21 18:02:50 -05:00 |
|
Filip Maj
|
ae38ee1bc1
|
Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
# FFXIVClassic Map Server/WorldManager.cs
|
2016-12-21 08:28:24 -05:00 |
|
Filip Maj
|
bf9095822e
|
Got party leader working. Added linkshell world/zone requests.
|
2016-12-21 08:27:23 -05:00 |
|
Filip Maj
|
2bdc238bc2
|
Added party sync packet which will sync member info between world/zone servers.
|
2016-12-20 19:17:50 -05:00 |
|
Filip Maj
|
09e1e31e79
|
Added packet 0xda
|
2016-12-12 10:11:27 -05:00 |
|
Filip Maj
|
b2c1c2895d
|
Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
|
2016-12-11 23:31:13 -05:00 |
|
Filip Maj
|
f286922974
|
Deleted the list folder and anything in it. This was the old way before I realized how groups work.
|
2016-12-04 10:52:22 -05:00 |
|
Filip Maj
|
18e9ee5f63
|
Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.
|
2016-12-04 10:18:04 -05:00 |
|
Filip Maj
|
52703537e9
|
Forgot the "GroupCreatedPacket".
|
2016-12-04 10:12:33 -05:00 |
|
Filip Maj
|
df6e16103c
|
Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff.
|
2016-12-04 09:52:57 -05:00 |
|
Filip Maj
|
3864bf6d85
|
Merge branch 'proxy_server' into develop
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
|
2016-12-03 14:03:13 -05:00 |
|
Filip Maj
|
4ce4647a75
|
If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server.
|
2016-12-03 14:00:24 -05:00 |
|