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								 Filip Maj | 69f7fb5e47 | Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld. | 2017-07-09 18:38:01 -04:00 |  | 
			
				
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								 Filip Maj | c071b9d684 | Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks. | 2017-06-25 15:11:35 -04:00 |  | 
			
				
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								 Filip Maj | c42f1a08de | Changed to Tutorial GL script as that is the correct one for our test GL. | 2017-06-24 17:18:28 -04:00 |  | 
			
				
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								 Filip Maj | 25cd75d40c | Added way to instantiate a GL Director. Aetheryte parent now does it. | 2017-06-24 15:57:46 -04:00 |  | 
			
				
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								 Filip Maj | bfaa25cb39 | Forgot the aetheryte script. | 2017-06-24 15:51:06 -04:00 |  | 
			
				
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								 Filip Maj | 9505cd71be | Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. | 2017-05-02 21:44:44 -04:00 |  | 
			
				
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								 Filip Maj | 1516e0bc50 | Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. | 2017-05-01 22:30:43 -04:00 |  | 
			
				
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								 Filip Maj | e898c045f7 | Overhaul of the director system and opening quests. Private Areas further implemented as well. | 2017-03-07 00:09:37 -05:00 |  | 
			
				
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								 Filip Maj | 1546ed54fc | Moved aetheryte script to new system. | 2016-06-19 23:23:01 -04:00 |  | 
			
				
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								 Tahir Akhlaq | 884a26dc52 | fixed method casing in lua | 2016-06-15 03:41:23 +01:00 |  | 
			
				
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								 Filip Maj | 5723f77b1f | Added all the new scripts for the actor instancing system. | 2016-06-12 19:06:03 -04:00 |  |