| 
							
							
								 Filip Maj | 724445a54a | Achievements are now loaded from the database. Cleaned up login packets. | 2016-01-16 18:38:49 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | f7702bca13 | Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. | 2016-01-16 11:26:35 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 2bf532a6db | Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit. | 2016-01-12 01:20:09 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | e47904dc30 | Got commands working. Wrong ID for one of em. | 2016-01-12 00:43:52 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | aebaa1b70e | Changed param constants. | 2016-01-10 23:21:06 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | d9e274eb09 | Quests and Leves now load from the db. | 2016-01-10 14:15:46 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 5b5b99bb4b | Got most of the properties getting set. Commands and General Parameters broken. | 2016-01-10 13:36:36 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | d42dac543f | Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null. | 2016-01-10 11:47:22 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | bea796ec85 | Removed old db stuff. | 2016-01-10 03:05:22 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 625ee299f7 | Added more defaults. | 2016-01-10 02:59:16 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 3205bd1c83 | Added property init function which should get everything working. Added defaults to some properties. | 2016-01-10 02:44:32 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 9fc4101812 | Fixed all errors with player loader from db. DBAppearance is redundent and was removed. | 2016-01-10 01:19:46 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 4dec77aa69 | Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character. | 2016-01-09 23:22:10 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 44c45c4ad2 | Cleanup. | 2016-01-09 21:35:45 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | c9f35a207b | Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters. | 2016-01-09 18:52:23 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 315ec1f220 | Fixed state being wrong size. Player substate will always be 0xBF. | 2016-01-09 00:06:56 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | fac9d28529 | Got warp working. BROKE ACTOR SPAWNING! | 2016-01-08 21:37:09 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 360d72b376 | Implemented the player portion of the new actor system. | 2016-01-02 18:17:03 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 7aeb33d884 | Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit. | 2016-01-02 16:47:35 -05:00 |  | 
			
				
					| 
							
							
								 Filip Maj | 04faf9d753 | Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. | 2016-01-02 14:04:45 -05:00 |  |