Filip Maj
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875b76634a
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Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
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2017-06-25 14:25:54 -04:00 |
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Filip Maj
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c42f1a08de
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Changed to Tutorial GL script as that is the correct one for our test GL.
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2017-06-24 17:18:28 -04:00 |
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Filip Maj
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c78fa033af
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Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
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2017-06-24 17:14:18 -04:00 |
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Filip Maj
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8fb4910320
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Fixed work values not updating. GL UI now shows up though it isn't configured.
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2017-06-24 16:58:02 -04:00 |
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Filip Maj
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186d5b5cc5
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Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.
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2017-06-24 16:29:13 -04:00 |
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Filip Maj
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25cd75d40c
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Added way to instantiate a GL Director. Aetheryte parent now does it.
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2017-06-24 15:57:46 -04:00 |
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Filip Maj
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8ccd3439c1
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Added marker update method for guildleves.
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2017-06-24 15:54:02 -04:00 |
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Filip Maj
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bfaa25cb39
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Forgot the aetheryte script.
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2017-06-24 15:51:06 -04:00 |
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Filip Maj
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c7acef20a9
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Added missing gl scripts.
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2017-06-24 15:50:03 -04:00 |
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Filip Maj
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a80c80454b
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Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.
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2017-06-24 15:47:53 -04:00 |
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Filip Maj
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eb17da1c89
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Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
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2017-06-24 15:31:42 -04:00 |
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Filip Maj
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2d7d10a417
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Renamed Item dataobject to ItemData. Added guildleve data.
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2017-06-24 14:12:52 -04:00 |
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Filip Maj
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44a76c94af
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Added guildleve helper funcs.
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2017-06-24 12:07:27 -04:00 |
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Filip Maj
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f00e878dd0
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Fixed session issue. Still a stopgap until d/cing is implemented.
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2017-06-19 23:11:24 -04:00 |
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Filip Maj
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0c8642d6ab
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
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2017-06-19 22:24:45 -04:00 |
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Filip Maj
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793f5323fb
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DB update for inn door fixes. Also YoshiP added.
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2017-06-19 22:24:31 -04:00 |
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Filip Maj
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7f6b291366
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Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
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2017-06-19 22:23:27 -04:00 |
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Filip Maj
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c1d67538f3
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Added item storage packet for armoire.
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2017-06-19 22:21:21 -04:00 |
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Filip Maj
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dbaea65c19
|
Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
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2017-06-19 16:30:04 -04:00 |
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Filip Maj
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ed5ee01ba6
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Firedance description was being referenced wrong.
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2017-06-15 01:21:16 -04:00 |
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Filip Maj
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b838027cba
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Partially figured out the SetSpecialEventWork Packet.
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2017-06-15 01:18:57 -04:00 |
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Filip Maj
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1d9f57a385
|
Cleaned up the emotes code.
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2017-06-15 00:19:18 -04:00 |
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Filip Maj
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0e8de966a9
|
Fixed emotes, they all work now.
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2017-06-15 00:05:14 -04:00 |
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Filip Maj
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cdfa2f682e
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Fixed the broken elevator in Ul'dah. Finished the one in Limsa.
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2017-06-14 22:41:39 -04:00 |
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Filip Maj
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866e2d3559
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
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2017-06-14 22:24:26 -04:00 |
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Filip Maj
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d96d5b29a5
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Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
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2017-06-14 22:24:09 -04:00 |
|
CuriousJorge
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fdf30b4615
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Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #45)
Applying bugfix from Master to Develop.
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2017-06-15 01:59:00 +00:00 |
|
CuriousJorge
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cfb3a473c1
|
Applying bugfix from Master to Develop.
Fixes the issue where actors are spawning in with default movement speed instead of their current.
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2017-06-06 17:33:02 -04:00 |
|
Joseph Mikel Keller
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5c350e4ffa
|
Merged in dude22072/ffxiv-classic-server-1/dude22072/databasephp-edited-online-with-bitbucket-1492196780169 (pull request #42)
Tells user incorrect username/password instead of "VerifyUser failed."
|
2017-06-06 16:43:13 +00:00 |
|
Tahir Akhlaq
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4e8ce558a7
|
Merged in takhlaq/ffxiv-classic-server/develop (pull request #44)
fixed some races
|
2017-06-06 16:42:14 +00:00 |
|
Tahir Akhlaq
|
72099e92bb
|
fixed some races
|
2017-06-06 02:11:45 +01:00 |
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Filip Maj
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52cacb1ded
|
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
# Conflicts:
# FFXIVClassic Map Server/packets/send/Actor/SetActorSubStatPacket.cs
|
2017-05-16 23:44:42 -04:00 |
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Filip Maj
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c67c5f3bdf
|
Bug fix on broadcast packet method, filled out what 0x144 does.
|
2017-05-16 23:43:53 -04:00 |
|
Filip Maj
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5d65965ec0
|
Bug fix on broadcast packet method, filled out what 0x144 does.
|
2017-05-16 23:43:07 -04:00 |
|
Filip Maj
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08b3564d7e
|
Added things for testing mapobjs.
|
2017-05-05 02:37:01 -04:00 |
|
Filip Maj
|
9505cd71be
|
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
|
2017-05-02 21:44:44 -04:00 |
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Filip Maj
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844f21d9a4
|
Finished off the teleport script. Still requires all the aetheryte positions filled out.
|
2017-05-01 22:55:47 -04:00 |
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Filip Maj
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1516e0bc50
|
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
|
2017-05-01 22:30:43 -04:00 |
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Filip Maj
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8c9ecebae6
|
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
|
2017-04-29 20:30:54 -04:00 |
|
Filip Maj
|
cc44d6b63c
|
Forgot to push the sql changes for linkshells and retainers.
|
2017-04-15 16:41:01 -04:00 |
|
Filip Maj
|
9c2cdf9b5d
|
Forgot to add script for quest abandon.
|
2017-04-15 16:37:14 -04:00 |
|
Filip Maj
|
9a2a79095c
|
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
|
2017-04-15 16:36:39 -04:00 |
|
Filip Maj
|
2de4934c41
|
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
|
2017-04-15 16:33:56 -04:00 |
|
Joseph Mikel Keller
|
9513389e0a
|
database.php edited online with Bitbucket
|
2017-04-14 19:08:08 +00:00 |
|
Joseph Mikel Keller
|
b490cdf124
|
database.php edited online with Bitbucket
|
2017-04-14 19:06:25 +00:00 |
|
Filip Maj
|
c6307dde35
|
Forgot a nil in the "send game message" params, otherwise wrong overload is run.
|
2017-04-09 14:07:34 -04:00 |
|
Filip Maj
|
8c07e3f549
|
Added the changed schema for npc linkshells in the db.
|
2017-04-09 14:04:23 -04:00 |
|
Filip Maj
|
0d4ed1d1c8
|
Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
|
2017-04-09 14:01:15 -04:00 |
|
Filip Maj
|
90e48f9ddd
|
Added npc ls saving/functionality.
|
2017-04-09 12:48:27 -04:00 |
|
CuriousJorge
|
3d4bf3465b
|
Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #41)
"Seeing the Seers" quest etc3g0 scripted + minor fixes
|
2017-04-09 15:32:54 +00:00 |
|