Commit Graph

34 Commits

Author SHA1 Message Date
Yogurt
a92ece58c1 Check for PreventMovement flag in BattleNpcController
Fix typos in some effect scripts
2019-06-01 03:39:46 -07:00
Yogurt
26ef649a6c Refactor StatusEffectContainer to better handle messages using
CommandResultContainer.

Alter Modifiers to be the same as ParamNames.

Add LoseOnClassChange flag for status effects.

Add a few missing status effects.

Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Filip Maj
10017b7e8c Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
yogurt
1579aa3d6a Bug fixes
Fixed LookAt resetting rotation when looking at self
Fixed BattleNpcs running to their target's exact position instead of the closest position they can attack from
2018-07-03 04:46:34 -05:00
yogurt
cf30eef39e AoE rewrite and bug fixes
Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
2018-07-02 00:45:06 -05:00
yogurt
c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
yogurt
b8d6a943aa Combat changes and bug fixes
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals

Changed how targeting works for battlecommands

Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
yogurt
837c7a9223 Health updating fix, temp r0 fix 2017-12-10 09:20:42 -06:00
yogurt
205d3619d6 Merging 2017-12-08 02:08:13 -06:00
yogurt
1275c8b5da Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update 2017-12-08 00:58:39 -06:00
Tahir Akhlaq
27200b8df5 moved ally engage stuff to ContentArea onUpdate 2017-10-11 19:23:40 +01:00
Tahir Akhlaq
520ae7a119 added helpers for DoW/DoM/DoH/DoH
- fixed allies not being able to aggro on roam
- fixed static characters aggroing
2017-10-11 15:02:12 +01:00
yogurt
92de857cda opening quest stuff 2017-10-10 13:32:47 -05:00
Tahir Akhlaq
bab81a809c fixed auto attack (<3 showmo) 2017-10-03 07:32:32 +01:00
Tahir Akhlaq
ba8184db89 attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
2017-09-16 02:50:32 +01:00
Tahir Akhlaq
da621dfc0e added pool/spawn/genus mod loading
- moved ai helper classes to own folder
2017-09-12 01:24:02 +01:00
Tahir Akhlaq
ce5030acd1 added mob name colour update
- added mobmods (need to be loaded from db)
- added Zone.GetBattleNpcById
- added missing IsValidTarget check in AttackState
2017-09-10 03:44:12 +01:00
Tahir Akhlaq
645a1fb4fb fixed mob loading from db
- todo: see todos in code (all 169 of them)
2017-09-07 22:02:02 +01:00
Tahir Akhlaq
2bfaf376ef moved battlenpc loading to db (still doesnt load for some reason) 2017-09-05 23:32:57 +01:00
Tahir Akhlaq
68a2d5f0b9 stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
2017-09-05 21:03:38 +01:00
Tahir Akhlaq
4978813c27 fixed death/despawning kinda (need to figure out why hp wont tick down after respawning) 2017-09-03 01:01:19 +01:00
Tahir Akhlaq
c5cc7c2f00 fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
Tahir Akhlaq
517bdc0638 fixed cast interrupt
- dont allow targeting of mob moving back to spawn
2017-08-30 00:14:14 +01:00
Tahir Akhlaq
f4016e1a12 renamed tables for consistency
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
9024f3fad6 cleaned up magicstate and weaponskillstate
- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
2017-08-26 04:08:26 +01:00
Tahir Akhlaq
11bbb023d9 abilities now use correct animation id (<3 azia)
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
Tahir Akhlaq
cbbfa4ed95 fixed mobs not pathing
- fixed roaming (todo: should probably move to attackstate too or something)
2017-08-23 19:31:03 +01:00
Tahir Akhlaq
86bf0eec81 filled out abilities table (todo: range needs correcting)
- changed target find stuff to use windower's (need to check it actually works..)
2017-08-22 19:57:52 +01:00
Tahir Akhlaq
a89fc64555 fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
Tahir Akhlaq
1856cc0634 (badly) ported dsp's pathfind code
- added distance for vectors
- todo: why does it go retard
2017-08-16 17:25:32 +01:00
Tahir Akhlaq
68657e1edc stubbed some more states
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
c7b87c0d89 effect timers now display (<3 ion)
- added source/target to effects
- todo: send battle packet crap
2017-07-27 22:19:20 +01:00
Tahir Akhlaq
7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
Tahir Akhlaq
247b5ca709 missed some files from previous commit 2017-07-08 00:20:55 +01:00