Filip Maj 
							
						 
					 
					
						
						
							
						
						8fb4910320 
					 
					
						
						
							
							Fixed work values not updating. GL UI now shows up though it isn't configured.  
						
						
						
						
					 
					
						2017-06-24 16:58:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						186d5b5cc5 
					 
					
						
						
							
							Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.  
						
						
						
						
					 
					
						2017-06-24 16:29:13 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a80c80454b 
					 
					
						
						
							
							Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.  
						
						
						
						
					 
					
						2017-06-24 15:47:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						eb17da1c89 
					 
					
						
						
							
							Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.  
						
						
						
						
					 
					
						2017-06-24 15:31:42 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2d7d10a417 
					 
					
						
						
							
							Renamed Item dataobject to ItemData. Added guildleve data.  
						
						
						
						
					 
					
						2017-06-24 14:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e89b7557b3 
					 
					
						
						
							
							Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.  
						
						
						
						
					 
					
						2016-12-21 09:27:51 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						31446f37fa 
					 
					
						
						
							
							More cleanup (moved groups to WorldMaster class) and fixed the project file.  
						
						
						
						
					 
					
						2016-12-17 09:37:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3864bf6d85 
					 
					
						
						
							
							Merge branch 'proxy_server' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config 
						
						
					 
					
						2016-12-03 14:03:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ebd8ab0580 
					 
					
						
						
							
							Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working!  
						
						
						
						
					 
					
						2016-12-03 13:23:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e30831fdc5 
					 
					
						
						
							
							Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.  
						
						
						
						
					 
					
						2016-12-03 12:19:59 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5370f13b2b 
					 
					
						
						
							
							Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.  
						
						
						
						
					 
					
						2016-09-24 14:17:31 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c9feef07b7 
					 
					
						
						
							
							Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.  
						
						
						
						
					 
					
						2016-08-29 12:40:47 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cf38454c8f 
					 
					
						
						
							
							Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed.  
						
						
						
						
					 
					
						2016-08-29 12:37:41 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6bffe69b21 
					 
					
						
						
							
							More work on the world server. Modified map server to communicate with it.  
						
						
						
						
					 
					
						2016-08-29 08:17:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67f74130f 
					 
					
						
						
							
							Moved packet structures to common.  
						
						
						
						
					 
					
						2016-08-22 10:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8eb257aba4 
					 
					
						
						
							
							Seamless boundries added to DB and loaded by WorldManger.  
						
						
						
						
					 
					
						2016-07-31 22:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						5fc0e0eeca 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into lua_commands  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua 
						
						
					 
					
						2016-06-24 22:13:17 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						30b0d4a97d 
					 
					
						
						
							
							implemented sendpacket and speed commands  
						
						... 
						
						
						
						- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2 
						
						
					 
					
						2016-06-24 20:52:30 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e69022072 
					 
					
						
						
							
							New style of scripting for better complex menus.  
						
						
						
						
					 
					
						2016-06-17 23:17:24 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						335a59204c 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into method_casing  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs 
						
						
					 
					
						2016-06-14 22:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c23f9c7ca9 
					 
					
						
						
							
							PROJECT: added common library to make common files actually common  
						
						... 
						
						
						
						- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet 
						
						
					 
					
						2016-06-12 20:12:59 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8b93abe86e 
					 
					
						
						
							
							servers now log (almost) everything to file  
						
						... 
						
						
						
						- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti) 
						
						
					 
					
						2016-06-09 19:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc51b7f564 
					 
					
						
						
							
							Modified scripts to work with new system.  
						
						
						
						
					 
					
						2016-05-29 16:03:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c0cd7555e1 
					 
					
						
						
							
							-Fixed up the quest flag functions.  
						
						... 
						
						
						
						-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing.
-Got onSpawn to work and implemented the quest graphics.
-Added new QuestDirector class. 
						
						
					 
					
						2016-04-07 22:34:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b68d13ea7f 
					 
					
						
						
							
							Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.  
						
						
						
						
					 
					
						2016-04-02 17:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a30311d12a 
					 
					
						
						
							
							Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".  
						
						
						
						
					 
					
						2016-03-28 11:31:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e851c767df 
					 
					
						
						
							
							Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.  
						
						
						
						
					 
					
						2016-03-12 02:52:34 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						44e5430fdc 
					 
					
						
						
							
							Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.  
						
						
						
						
					 
					
						2016-03-06 17:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c9116005d6 
					 
					
						
						
							
							Changed untradeable to itemType (since it's used for bazaar as well).  
						
						
						
						
					 
					
						2016-02-22 22:33:52 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						83fb9badd7 
					 
					
						
						
							
							Finished writing the query and editing the inventory methods to use the gamedata.  
						
						
						
						
					 
					
						2016-02-21 21:44:11 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4bebeb387a 
					 
					
						
						
							
							Fixed use to isUsable in utility function.  
						
						
						
						
					 
					
						2016-02-21 20:48:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0e4b9f4263 
					 
					
						
						
							
							Finished writing final datastructure for items. Did some cleanup in server.  
						
						
						
						
					 
					
						2016-02-21 20:48:07 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e72f1d3dcf 
					 
					
						
						
							
							Finished the structure of the database item loader. Added the graphics portion of the reader.  
						
						
						
						
					 
					
						2016-02-21 16:34:29 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2f3f677ec4 
					 
					
						
						
							
							Wrote item loaders for gamedata.  
						
						
						
						
					 
					
						2016-02-21 16:13:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d66d2908ec 
					 
					
						
						
							
							Added in all the utility functions from the Item script.  
						
						
						
						
					 
					
						2016-02-21 15:00:49 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d2ac603efa 
					 
					
						
						
							
							Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.  
						
						
						
						
					 
					
						2016-02-21 14:06:23 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c6ac8b2f14 
					 
					
						
						
							
							Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.  
						
						
						
						
					 
					
						2016-02-16 22:53:53 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cb4171f1fd 
					 
					
						
						
							
							Bunch of bugfixes and final tweaking to get inventory working.  
						
						
						
						
					 
					
						2016-02-14 12:09:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						110a112328 
					 
					
						
						
							
							Implemented remove though will need to test more. Finished tweaking addItem(itemId, quantity).  
						
						
						
						
					 
					
						2016-02-13 21:14:49 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1f3cd8eaf3 
					 
					
						
						
							
							Added the two new datatypes to get the inventory commands to parse properly.  
						
						
						
						
					 
					
						2016-02-13 16:33:33 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						df2ac1fb32 
					 
					
						
						
							
							Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!  
						
						
						
						
					 
					
						2016-02-11 22:14:40 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						42ba95b69d 
					 
					
						
						
							
							Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.  
						
						
						
						
					 
					
						2016-02-07 13:05:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c83b4a12b9 
					 
					
						
						
							
							Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes.  
						
						
						
						
					 
					
						2016-02-03 00:45:11 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						789df97d48 
					 
					
						
						
							
							More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.  
						
						
						
						
					 
					
						2016-01-25 01:10:43 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f1025f89d3 
					 
					
						
						
							
							Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9.  
						
						
						
						
					 
					
						2016-01-23 23:28:12 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7bc3c8c2dd 
					 
					
						
						
							
							Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).  
						
						
						
						
					 
					
						2016-01-23 22:11:45 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ea6b1e33c7 
					 
					
						
						
							
							NPCs now spawn and load template from the db.  
						
						
						
						
					 
					
						2016-01-20 23:18:10 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						02b90edd3f 
					 
					
						
						
							
							Added two new commands; warp by zone entrance and a getpos command. Fixed character actor not appearing on zone... 0x2 packet only sent on login. Added spawnType to getSpawnPackets.  
						
						
						
						
					 
					
						2016-01-20 00:02:57 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d90dc0cb80 
					 
					
						
						
							
							Redid the initial handshake code to handle the found connection type field. Server should no longer create two player objects and code has been reduced. Removed instances of connection1/2 getters... server simply sends packets down zone connection. Fixed issue with world manager not zoning in player due to missing 0x2 packet.  
						
						
						
						
					 
					
						2016-01-19 21:47:59 -05:00