Add default status gain and loss ids for status effects so buffs and
debuffs can have different ids.
Add sleep, slow, and slowcast
Fix sacred prism not slowing casts
Fix some incorrect text ids in battle commands
Fix Shoulder Tackle script using Weaponskill function names
Change BattleNPC to not use array.Clone on respawn.
Move custom StatusEffect ids to 300000+ (will break these statuses until
new sql file is pushed)
Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.
Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
Add new flags for MainTarget's party, which allows for Protect to buff
other parties.
Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.
Fixed some bugs like mp checking against hp in AddMP.
New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
CommandResultContainer.
Alter Modifiers to be the same as ParamNames.
Add LoseOnClassChange flag for status effects.
Add a few missing status effects.
Fix EndTime for stance status effects to stop icon from blinking.
Fixed LookAt resetting rotation when looking at self
Fixed BattleNpcs running to their target's exact position instead of the closest position they can attack from
Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
Fixed final message for multi-hit attacks.
Fixed self targeting for commands
Made it so player.lua doesn't skip over home points setting, just the quest setitng.
Began adding knockback effect handling
Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump