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								 Filip Maj | 9d63be52e3 | Added the Waste Not Want Not quest. | 2017-04-02 23:50:51 -04:00 |  | 
			
				
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								 Filip Maj | 43e1fbfab3 | Pushing scripts. Also modified how private areas work. The type value is now appended to the name. | 2017-04-02 14:26:36 -04:00 |  | 
			
				
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								 Filip Maj | b345521f79 | callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script. | 2017-03-21 00:43:30 -04:00 |  | 
			
				
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								 Filip Maj | 1bf25b2a2b | Fixed a bunch of bugged scripts and cleaned up the quest flags. | 2017-03-19 12:17:09 -04:00 |  | 
			
				
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								 Filip Maj | 4f339709d5 | Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance. | 2017-03-19 11:41:29 -04:00 |  | 
			
				
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								 Filip Maj | 0c3f6cc9c4 | Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening. | 2017-03-08 09:12:14 -05:00 |  | 
			
				
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								 Filip Maj | de8877c1a4 | Scripts were all broken. Fixed. | 2017-03-07 17:27:33 -05:00 |  | 
			
				
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								 Filip Maj | d918ad3776 | New scripts for the opening private areas, as well as db updates. | 2017-03-07 08:32:57 -05:00 |  | 
			
				
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								 Filip Maj | e898c045f7 | Overhaul of the director system and opening quests. Private Areas further implemented as well. | 2017-03-07 00:09:37 -05:00 |  | 
			
				
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								 Filip Maj | 6a6ee67ae2 | Conjurer door id. | 2017-01-11 22:03:30 -05:00 |  | 
			
				
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								 Filip Maj | 5e926bf668 | Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. | 2016-08-05 18:23:59 -04:00 |  | 
			
				
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								 Filip Maj | 136ced3aae | Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. | 2016-07-16 20:12:04 -04:00 |  | 
			
				
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								 Filip Maj | 3cd181f5da | Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. | 2016-06-21 22:50:30 -04:00 |  | 
			
				
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								 Filip Maj | 926e9146e2 | Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. | 2016-06-21 20:07:02 -04:00 |  | 
			
				
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								 Filip Maj | 4c7316702d | Limsa Town npcs ported over. | 2016-06-21 19:54:52 -04:00 |  | 
			
				
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								 Filip Maj | 44acee7e6d | Made a note that Guencen is unreachable and has no real script. | 2016-06-21 18:01:12 -04:00 |  | 
			
				
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								 Filip Maj | d06bf5499f | Set Ansgor to correct talk. | 2016-06-21 17:56:38 -04:00 |  | 
			
				
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								 Filip Maj | 3969fff64a | Finished converting over all scripts. | 2016-06-21 17:48:50 -04:00 |  | 
			
				
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								 Filip Maj | 8b44d90114 | Modified all wil0Town01 scripts to new way. | 2016-06-21 15:48:16 -04:00 |  | 
			
				
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								 Filip Maj | ff2f587959 | Modified all wil0Town01a scripts to new way. | 2016-06-21 15:29:48 -04:00 |  | 
			
				
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								 Filip Maj | 97c1fb06cf | More script work. | 2016-06-19 23:16:31 -04:00 |  | 
			
				
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								 Filip Maj | 8743042950 | Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. | 2016-06-19 18:52:34 -04:00 |  | 
			
				
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								 Filip Maj | 4e69022072 | New style of scripting for better complex menus. | 2016-06-17 23:17:24 -04:00 |  | 
			
				
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								 Tahir Akhlaq | c413006a91 | Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into logging_and_casing # Conflicts:
#	data/scripts/base/chara/npc/object/TaskBoard.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua | 2016-06-15 04:41:15 +01:00 |  | 
			
				
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								 Tahir Akhlaq | 884a26dc52 | fixed method casing in lua | 2016-06-15 03:41:23 +01:00 |  | 
			
				
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								 Filip Maj | c612b885dd | Ul'dah npcs completed. | 2016-06-14 21:47:54 -04:00 |  | 
			
				
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								 Filip Maj | f5619ff800 | All of Limsa scripted. Ul'dah scripts auto generated. | 2016-06-13 22:27:12 -04:00 |  | 
			
				
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								 Filip Maj | d1c8987091 | Scripted almost all of lower limsa. | 2016-06-13 21:26:19 -04:00 |  | 
			
				
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								 Filip Maj | 65389e3362 | Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances. | 2016-06-12 21:30:47 -04:00 |  | 
			
				
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								 Filip Maj | 5723f77b1f | Added all the new scripts for the actor instancing system. | 2016-06-12 19:06:03 -04:00 |  |