Commit Graph

33 Commits

Author SHA1 Message Date
Filip Maj
9fd0e96b0e Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072. 2019-06-17 23:21:36 -04:00
Filip Maj
bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
Filip Maj
3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Filip Maj
1e4a1cf263 Merge branch 'ai-open' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj
1d3dd99414 Got linkshell creation working. 2018-04-10 01:07:11 -04:00
Filip Maj
5bec522c8e Fixed bugs in the new inventory code. 2017-09-05 15:35:33 -04:00
Tahir Akhlaq
7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
Filip Maj
3370309dd0 Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Filip Maj
516564a896 Refactored world server. 2017-06-27 17:31:17 -04:00
Filip Maj
f00e878dd0 Fixed session issue. Still a stopgap until d/cing is implemented. 2017-06-19 23:11:24 -04:00
Filip Maj
9bc3fc8dd7 Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
Filip Maj
771b5b6d81 LS kicking and leaving work. 2017-01-09 00:12:11 -05:00
Filip Maj
61e4effd74 Started implementing LS management. Rank change works. 2017-01-08 23:13:15 -05:00
Filip Maj
108d8be013 Linkshell inviting completed. 2017-01-08 21:42:43 -05:00
Filip Maj
5d494255ad Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! 2017-01-02 14:35:11 -05:00
Filip Maj
5af1f6dba6 Relation group work. 2017-01-02 11:47:14 -05:00
Filip Maj
6ba1f968c3 Party leave/disband done. 2016-12-22 14:47:24 -05:00
Filip Maj
2b10221a75 Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. 2016-12-21 21:49:50 -05:00
Filip Maj
16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj
e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj
bf9095822e Got party leader working. Added linkshell world/zone requests. 2016-12-21 08:27:23 -05:00
Filip Maj
7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj
31446f37fa More cleanup (moved groups to WorldMaster class) and fixed the project file. 2016-12-17 09:37:18 -05:00
Filip Maj
2cc63960a7 Linkshell and WorkValue work. 2016-12-16 20:06:17 -05:00
Filip Maj
1148619ca5 More group work. Added packet operations to the world server so it can send global group info. 2016-12-15 12:19:44 -05:00
Filip Maj
6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj
31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj
e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj
58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00
Filip Maj
5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj
06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
Filip Maj
6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj
bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00