Commit Graph

53 Commits

Author SHA1 Message Date
Filip Maj a1bb84e80d Fixed up Food for Thought (emotes work now) and Have You Seen my Son (bnpc works). 2022-03-29 22:57:02 -04:00
Filip Maj c2169576c2 Fixed Til Death Do Us Part and Beryl Overboard so that the proper attention msgs appear. Also added missing params to the funcs defining the objective quantity. 2022-03-29 22:00:18 -04:00
Filip Maj 4d424e57f9 Adding the rest of the wld quests: Sanguine Studies, Secrets Unearthed, and Rustproof. 2022-03-29 21:19:35 -04:00
Filip Maj 65ee91e49c Finished Treasures of the Main and Legends Adrift. Fixed quests appearing in private areas (echos). Fixed other bugs. Implemented NPC Linkshells. Added more options to nudge command. Added nudgenpc command. Added testbnpckill command. 2022-03-11 02:17:46 -05:00
Filip Maj ebba56602c Removed automatic Left Instance msg, as it only happens when running out of a PrivateArea_Exit. More M0l1 work. 2022-03-05 01:28:28 -05:00
Filip Maj 49c6fdbd51 Added functionality to handle NPC LSes in quests. Linked the rest of the sequences up for Man0l1. 2022-03-05 01:02:41 -05:00
Filip Maj a618e69dbd Fixed args on commands due to triggername becoming eventType and eventName 2022-03-04 22:55:30 -05:00
Filip Maj bf20993e58 Finished sequences 55, 60, 65 for Treasures of the Main. 2022-03-04 20:33:02 -05:00
Filip Maj 2817560217 Got the emote sequence for Treasures of the Main working. Got the duty started but there are issues on zoning. 2022-03-04 02:20:56 -05:00
Filip Maj 765cf194c5 Removed more dead scripts. Exported missing sql files. 2022-03-03 23:33:55 -05:00
Filip Maj 2cb6a9f6bd Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts. 2022-03-03 19:34:33 -05:00
Filip Maj b773098abf Added the PGL200 quest The House Always Wins. Fixed quest instances not being set on spawn. Fixed PrivateAreaPast. Added You have left the instance messages when leaving a PrivateArea. Fixed EmoteEvents. DefaultTalk has been disabled temporarily to speed up warps. 2022-03-03 01:59:13 -05:00
Filip Maj f491c63b98 The journal update msg shows even when completing quests now. Added Revenge on the Reavers, Till Death Do Us Part, Beryl Overboard, Have You Seen My Son, and Food for Thought. 2022-03-01 14:29:59 -05:00
Filip Maj 96f9119cca Fixed Waste Not Want Not now that the quest system is final. 2022-02-24 22:59:06 -05:00
Filip Maj f84899ff2e Added Assessin the Damage 2022-02-24 22:48:55 -05:00
Filip Maj c5198783a1 Adding Sleepless in Eorzea, Bridging the Gap, and The Search for Sicksa. 2022-02-24 20:31:05 -05:00
Filip Maj b9ab842fdd Added Spores on the Brain 2022-02-24 19:31:32 -05:00
Filip Maj e8ee907477 Added A Bitter Oil to Swallow 2022-02-24 19:23:11 -05:00
Filip Maj b4227cdc44 Added Sour Grapes 2022-02-24 19:07:09 -05:00
Filip Maj 59f4e4bbd5 Fixed bug in Hearing Confessions. Added Letting Out Orions Belt and Sniff Out a Profit. The former still needs the correct attention message though when talking to a NPC. 2022-02-24 18:46:55 -05:00
Filip Maj c9f18f5415 Added Of Archons and Muses 2022-02-24 12:40:59 -05:00
Filip Maj 495bdf4ba6 Added Hearing Confessions. 2022-02-24 02:16:28 -05:00
Filip Maj b46160763c Finished In the Name of Science 2022-02-24 01:34:26 -05:00
Filip Maj 3393eb4c9d Trading Tongueflaps is done! 2022-02-24 00:54:03 -05:00
Filip Maj 7de153dde1 Fixed markers in etc3u0 2022-02-24 00:03:16 -05:00
Filip Maj 0faa056589 Added A Call to Arms. Fixed up Seeking the Seers. 2022-02-24 00:00:58 -05:00
Filip Maj 90115f7c83 Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants. 2022-02-23 23:10:11 -05:00
Filip Maj 0cdeb5d9ac Got tutorial quests working again. Integrated Jorges DftSea work, thanks! 2022-02-20 23:03:16 -05:00
Filip Maj 0b67f8e436 Fixed bugs and edited scripts causing the limsa intro to fail. 2022-02-20 22:40:35 -05:00
Filip Maj bbbab356af Fixed a bunch of bugs Jorge found. Readded tutorial quests back. 2022-02-20 21:30:09 -05:00
Filip Maj 306f4ef346 Got aetheryte map and completed quest work values... working. 2022-02-19 01:17:50 -05:00
Filip Maj 02cb0a3f43 Refactored quest state system seems to work! 2022-02-17 13:22:18 -05:00
Filip Maj 1523ae200b Finished quest state system idea 2022-02-16 15:32:54 -05:00
Filip Maj cfe6ef2e5e Merge branch 'Jorge/quest_system' into ioncannon/quest_system 2022-02-13 18:57:08 -05:00
Filip Maj 214d730a58 Added warp to public and private areas shortcut. Fixed counter printout bug. Fixed some commands. Fixed handling of the chocobo lender at the ferry docks. 2022-02-13 18:48:22 -05:00
CuriousJorge b6c9825b2d - Man0u0 about as polished as one can get the Talking sections for now, minus some very specific retail quirks that need replicating at some point (all revolving around the starting 15 seconds of the forced tutorial)
- Man0u1 barely started.  Just enough there to get the player out of the PrivateArea and into the public zone.
- All of the old Populace uniqueId scripts for both quests nuked into high orbit.
- DftSea:  Master list of function names and argument counts added to the list.  Will be whittling away at this over the coming week.
- GM Warp: For whatever reason using "" to compare against a nil wasn't working anymore.  Set it to nil instead.
2022-02-13 13:18:20 -05:00
CuriousJorge acf953e909 DftFst: Added a param handling to Kinnison on DftFst since it'd crash the client otherwise.
Etc3g0: Polished up the script, made it as authentic to retail as I could get it barring reward hand-out and starting the quest
Etc5g0: Ported the quest over from the old scripting setup.
Man0u1: Still very early wip.
2022-02-10 19:35:04 -05:00
CuriousJorge 4fe8f77887 Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system 2022-02-08 21:41:22 -05:00
CuriousJorge 96cb8070be Man0u0 & Man0u1 work progress.
Man0u0 nearly finished.  Needs some misc. background actors Id'd and placed, and some additional bug-testing.
Man0u1 still very early.  Initial area's actors mostly scripted.
2022-02-08 17:35:29 -05:00
Filip Maj 9f077190a3 Renamed some funcs, and fleshed out a ton on man0l1. Various related things were also added. 2022-02-07 05:13:34 -05:00
CuriousJorge e6d5d5a530 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system 2022-02-06 20:40:25 -05:00
Filip Maj 335efcc81e Fixed Quest ENPC bug and converted over Man0l1 2022-02-06 20:08:53 -05:00
CuriousJorge fb9d4026a5 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system 2022-02-06 14:49:31 -05:00
CuriousJorge 68a2685cf1 Man0u0 wip progress. 2022-02-06 12:36:15 -05:00
Filip Maj 8b3431e557 Changed how Quest ENPCs work. They should now automatically update themselves whenever data is update for immediate effect changes. Fixed wrong map qflag value. Fixed quest gm command. Fixed Director actorId clobbering areaMasters. 2022-02-06 12:12:26 -05:00
CuriousJorge 2cbb48621b Merge branch 'ioncannon/quest_system' into Jorge/quest_system 2022-02-05 18:26:03 -05:00
Filip Maj 68e55a1c76 Added changes to how zones/areas are accessed in the lua scripts too. 2022-02-05 18:00:09 -05:00
CuriousJorge 4fc5762d41 Teleport command touch-ups.
PopulaceCompanyWarp made to look more retail authentic.  Can't figure out how to make it not play the 'npc untargeted' sound though like retail.
Music command has second argument for transition type.  Added an overloaded function in Player.cs to support this.
Setappearance adjusted to work again on player targets.
DftWil updated to cover near everything.
Re-added shop-related luas that were removed for some reason.
2022-02-05 13:56:58 -05:00
Filip Maj 26fd79bea5 Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing. 2022-01-27 17:38:15 -05:00
Filip Maj 6e869af4fb Fixed flags being backwards 2022-01-26 01:17:59 -05:00