Filip Maj
2817560217
Got the emote sequence for Treasures of the Main working. Got the duty started but there are issues on zoning.
2022-03-04 02:20:56 -05:00
Filip Maj
2cb6a9f6bd
Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts.
2022-03-03 19:34:33 -05:00
Filip Maj
b773098abf
Added the PGL200 quest The House Always Wins. Fixed quest instances not being set on spawn. Fixed PrivateAreaPast. Added You have left the instance messages when leaving a PrivateArea. Fixed EmoteEvents. DefaultTalk has been disabled temporarily to speed up warps.
2022-03-03 01:59:13 -05:00
Filip Maj
f491c63b98
The journal update msg shows even when completing quests now. Added Revenge on the Reavers, Till Death Do Us Part, Beryl Overboard, Have You Seen My Son, and Food for Thought.
2022-03-01 14:29:59 -05:00
Filip Maj
90115f7c83
Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
2022-02-23 23:10:11 -05:00
Filip Maj
c6a372ad83
Fixed replaced quests not being added to the complete list
2022-02-20 23:20:45 -05:00
Filip Maj
0cdeb5d9ac
Got tutorial quests working again. Integrated Jorges DftSea work, thanks!
2022-02-20 23:03:16 -05:00
Filip Maj
0b67f8e436
Fixed bugs and edited scripts causing the limsa intro to fail.
2022-02-20 22:40:35 -05:00
Filip Maj
bbbab356af
Fixed a bunch of bugs Jorge found. Readded tutorial quests back.
2022-02-20 21:30:09 -05:00
Filip Maj
25f1b0fd95
Added debug script for setting quest completion
2022-02-20 12:39:34 -05:00
Filip Maj
c677479a03
Added completed quest sendback.
2022-02-20 12:06:48 -05:00
Filip Maj
306f4ef346
Got aetheryte map and completed quest work values... working.
2022-02-19 01:17:50 -05:00
Filip Maj
a2c4d077e9
Fixed quest loading
2022-02-17 21:30:06 -05:00
Filip Maj
02cb0a3f43
Refactored quest state system seems to work!
2022-02-17 13:22:18 -05:00
Filip Maj
1523ae200b
Finished quest state system idea
2022-02-16 15:32:54 -05:00
Filip Maj
aae051d73f
Capitalized the DataObject class.
2022-02-16 15:30:32 -05:00
Filip Maj
9097e557ed
Removed the state and custom name columns from the enpc table. Renamed server_spawn_locations to server_eventnpc_spawn_locations. Renamed animationId to motionPack.
2022-02-13 19:24:09 -05:00
Filip Maj
cfe6ef2e5e
Merge branch 'Jorge/quest_system' into ioncannon/quest_system
2022-02-13 18:57:08 -05:00
Filip Maj
214d730a58
Added warp to public and private areas shortcut. Fixed counter printout bug. Fixed some commands. Fixed handling of the chocobo lender at the ferry docks.
2022-02-13 18:48:22 -05:00
CuriousJorge
4fe8f77887
Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system
2022-02-08 21:41:22 -05:00
CuriousJorge
96cb8070be
Man0u0 & Man0u1 work progress.
...
Man0u0 nearly finished. Needs some misc. background actors Id'd and placed, and some additional bug-testing.
Man0u1 still very early. Initial area's actors mostly scripted.
2022-02-08 17:35:29 -05:00
Filip Maj
9f077190a3
Renamed some funcs, and fleshed out a ton on man0l1. Various related things were also added.
2022-02-07 05:13:34 -05:00
CuriousJorge
e6d5d5a530
Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system
2022-02-06 20:40:25 -05:00
Filip Maj
335efcc81e
Fixed Quest ENPC bug and converted over Man0l1
2022-02-06 20:08:53 -05:00
CuriousJorge
fb9d4026a5
Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system
2022-02-06 14:49:31 -05:00
CuriousJorge
68a2685cf1
Man0u0 wip progress.
2022-02-06 12:36:15 -05:00
Filip Maj
8b3431e557
Changed how Quest ENPCs work. They should now automatically update themselves whenever data is update for immediate effect changes. Fixed wrong map qflag value. Fixed quest gm command. Fixed Director actorId clobbering areaMasters.
2022-02-06 12:12:26 -05:00
CuriousJorge
2cbb48621b
Merge branch 'ioncannon/quest_system' into Jorge/quest_system
2022-02-05 18:26:03 -05:00
Filip Maj
f574f5b103
Revert lua engine UserData policy
2022-02-05 18:19:40 -05:00
Filip Maj
4e0cf36552
Refactored some actor field names
2022-02-05 17:48:49 -05:00
CuriousJorge
4e5a07afa4
Merge branch 'ioncannon/quest_system' into Jorge/quest_system
2022-02-05 14:21:57 -05:00
Filip Maj
563118372a
Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.
2022-02-05 14:05:32 -05:00
CuriousJorge
4fc5762d41
Teleport command touch-ups.
...
PopulaceCompanyWarp made to look more retail authentic. Can't figure out how to make it not play the 'npc untargeted' sound though like retail.
Music command has second argument for transition type. Added an overloaded function in Player.cs to support this.
Setappearance adjusted to work again on player targets.
DftWil updated to cover near everything.
Re-added shop-related luas that were removed for some reason.
2022-02-05 13:56:58 -05:00
Filip Maj
56ba641e2a
Fixed PrivateAreas not working due to a bad actor id colliding with players.
2022-02-05 12:15:22 -05:00
Filip Maj
3ad30460d8
Removed spawn locations warping. Fixed event packet str len. Fixed some scripts. Fixed doors not working.
2022-02-05 09:55:18 -05:00
Filip Maj
26fd79bea5
Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing.
2022-01-27 17:38:15 -05:00
Filip Maj
93c90df797
Got limsa opening working again
2022-01-26 01:15:02 -05:00
Filip Maj
c38caffaf1
Fixed bug with dialog treating all characters as men.
2022-01-25 22:55:39 -05:00
Filip Maj
2279ee7017
Started mass overhaul of quests and related components like small talk. Fixed some scripts. More fixes required.
2022-01-24 23:49:10 -05:00
Filip Maj
df49eefadb
Added recipe resolver
2021-02-26 21:10:01 -05:00
CuriousJorge
48d996bd4f
SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
...
MarketEntrance.lua - Script mostly laid out and documented. Some debugging info left in while various warp locations and PrivateAreas still need finishing up.
CraftCommand.lua - WIP on crafting menu + minigame. Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame. Still lots missing but it's a start. Cannot use mining nodes ingame currently without modifying KickEventPacket.cs
Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back.
2020-09-25 18:15:54 -04:00
PW Anon
1c5fd48d03
Merged in Resharc/project-meteor-server/issue-25 (pull request #68 )
...
Fix to incorrect skill being given upon changing to a new class for the first time.
* Ported over changes from resharc/ffxiv-classic-server and merged into new branch.
* Changed EquipAbilitiesAtLevel(...) to use the level supplied, instead of GetLevel(), which should fix issue 25.
* Revert "Ported over changes from resharc/ffxiv-classic-server and merged into new branch."
This reverts commit fce3fb5b899c6150230245d73f25255ae2b93549.
Approved-by: Filip Maj <filipmaj@gmail.com>
2020-04-13 20:49:38 +00:00
Filip Maj
20b1ec18a9
DOH/DOL graphic support.
...
Adding the rest of the missing item graphics for DOH/DOL weapons. Modified the equip script to also set the correct "special" graphics for the workbenches and such.
2020-03-29 13:33:27 -04:00
Filip Maj
eecb5ac8a1
Fixed appearance bugs. Fixed a lua arg bug.
...
-Due to using ordinals instead of keys, the NPC voices were set wrong. This is fixed now, as all appearance loading from the DB uses keys now.
-Fixed hairVariation not loading for lobby/map server.
-Fixed a lua arg bug.
2020-03-13 23:17:12 -04:00
Filip Maj
99c8aff702
Fixed event status packet using the wrong event type. Changed kickevent in player class to use notice type.
2020-02-28 00:05:46 -05:00
Filip Maj
42f0046ee7
Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping.
2019-07-27 21:55:07 -04:00
Filip Maj
e4d43d952b
Removing the duplicate bugs after renaming folders to upper case (pls don't break).
2019-07-27 20:13:16 -04:00
Filip Maj
ae3a6f1b27
Leftover file from previous commits.
2019-07-26 23:27:33 -04:00
Filip Maj
5724cf53bf
Removed weird lowercase refs.
2019-07-26 23:26:37 -04:00
Filip Maj
0ec9c5576c
Packet refactoring.
2019-07-26 23:24:06 -04:00