warp.lua - Switched to warp type 0x16 for flipping between city zones. Zero gameplay interruption with this type.
etc5u1 - Added in a spawn location for privateArea
etc5g1 - Scripted, aside from the means of accepting the quest which requires special handling to trigger the intro CS for it.
MarketEntrance - Adjusted events parameter so it works again
Warp - Added shortcut for switching between a given town's zones so I can stop having to look up the right zone id
Weather - Added shortcut for weather ids to +8000 to the value if the're within a certain range.
DftSea - Inn NPC check
etc5u0 - Used a constant in place of a value, updated a constant's name.
etc5l0 - Fully scripted.
etc5u1 - Mostly scripted. Requires Dream handling and privArea + NPC placement.
etc5g1 - Mostly scripted. Requires Dream handling and privArea + NPC placement.
- Man0u1 barely started. Just enough there to get the player out of the PrivateArea and into the public zone.
- All of the old Populace uniqueId scripts for both quests nuked into high orbit.
- DftSea: Master list of function names and argument counts added to the list. Will be whittling away at this over the coming week.
- GM Warp: For whatever reason using "" to compare against a nil wasn't working anymore. Set it to nil instead.