Filip Maj 
							
						 
					 
					
						
						
							
						
						267961233f 
					 
					
						
						
							
							Refactoring Equipment class. Fixed inital inventory setup due to missing addItem() (now addItems) function. Added Jorge's refactored Retainer manager script.  
						
						
						
						
					 
					
						2019-05-12 15:03:34 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						044d7e5207 
					 
					
						
						
							
							More changes.  
						
						
						
						
					 
					
						2019-05-06 16:40:11 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c1fdad2156 
					 
					
						
						
							
							Changed scripts still referencing GetInventory to GetItemPackage.  
						
						
						
						
					 
					
						2019-05-06 16:33:18 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7abfbd5953 
					 
					
						
						
							
							Forgot script.  
						
						
						
						
					 
					
						2018-04-10 01:07:38 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a19517cce4 
					 
					
						
						
							
							No longer need to do this as 0x131 is handled. Was crashing retainer.  
						
						
						
						
					 
					
						2018-04-07 18:15:12 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5fd48fad6b 
					 
					
						
						
							
							Commited changed scripts.  
						
						
						
						
					 
					
						2018-04-07 13:46:57 -04:00 
						 
				 
			
				
					
						
							
							
								CuriousJorge 
							
						 
					 
					
						
						
							
						
						359ea8a40e 
					 
					
						
						
							
							Actor script fixes, documented populace classes and misc things  
						
						... 
						
						
						
						Base
        - gcseals.lua
            Helper functions for GC seals.  Tables the seal caps per rank and checks against it when adding seals.
    Commands
        - PartyTargetCommand.lua :
            Handles markers above head.  Basic documentation, only works on self. "Heart" doesn't work, client bug?
            Eventually will need an object in the party class to handle tracking marked players/targets for the group.
    Class Scripts
        - PopulaceCaravanAdviser.lua
            Documented.  Can purchase gysahl greens from them, unsure what else their use is.
        - PopulaceCaravanGuide.lua
            Documented the Caravan Guide NPC, who escorts the chocobos with you.
        - PopulaceCaravanManager.lua
            NPC who handles signing up for Caravan escort, among other functions.
        - PopulaceSpecialEventCryer.lua
            Covers three NPCs for the Foundation Event.  They handle trading specific items in exchange for GC seals.
    Unique ID Script fixes
        - flame_private_sisimuza_tetemuza.lua
            Foundation Event NPC functions laid out.
        - flame_sergeant_mimio_mio.lua
            Foundation Event NPC functions laid out.
        - serpent_lieutenant_marette.lua
            Foundation Event NPC functions laid out.
        - serpent_private_tristelle.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_frilaix.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_nelhah.lua
            Removed unique script. PopulaceSpecialEventCryer handles it.
        - ansgor.lua
            Had incorrect defaultTalk value
        - ne_of_eshtaimes.lua
            Door @ !warp 209 -139 206.113 195   Had incorrect mapObj value. 
						
						
					 
					
						2017-12-13 15:09:10 -05:00 
						 
				 
			
				
					
						
							
							
								CuriousJorge 
							
						 
					 
					
						
						
							
						
						324ebab2d2 
					 
					
						
						
							
							Inventory.cs - GetItemQuantity() added  
						
						... 
						
						
						
						- AddItem functions to cast INV_ERROR to INT for LUA
             - Fixed unique item check.  It was checking for Rare flag, not EX
Scripts :
        Base
            - shop.lua  : Functions for buying/selling from a variety of shop scripts
        Commands
            - EmoteStandardCommand.lua fixed not being able to use emotes when sitting
            - DiceCommand.lua fixed.  No arguments sets default value of 100 as per the ingame description.
                                      Max value raised from 999 to 1000.
        GM Commands
            - speed.lua fixed when using single argument
            - nudge.lua fixed sanitizing.  Made arguments reversible to allow !nudge up 10 & !nudge 10 up
            - giveitem.lua added inv_error handling.  Need to do to rest of item commands at some point
            - givecurrency.lua changed to have you enter a regex'd name of item rather than item ID.
                               Eg. "!givecurrency fire_crystal 10". Added inv_error handling to it.
            - warpplayer.lua added.  Moves yourself to name of player, or moves first player to second player
            - warpid.lua added. For warping to the first instance of an actor's uniqueId the server comes across.
            - quest.lua added.  For adding/adjusting quests for debugging them.
        Class Scripts
            - PopulaceBlackMarketeer.lua updated to utilize shop.lua
            - PopulaceShopSalesman.lua updated to utilize shop.lua
            - PopulaceCompanyShop.lua updated to utilize shop.lua
            - PopulaceCompanyBuffer.lua added and documented along with menu layout.  Needs working status effect to finish.
            - PopulaceCompanyGLPublisher.lua added.  Mostly documented, barely functional.
            - PopulaceCompanyGuide.lua added. Documented, fully functional.
            - PopulaceCompanyOfficer.lua added. Documented.  Menus work.  Needs GC rank table at some point
                                                for documenting GC ranks/seal caps.
            - PopulaceCompanySupply.lua added and mostly documented.  Read-only basic menu flow, static LUA tables
                                         used to set it up, will need SQL tables at some point to replace them with.
                                         Some guesswork on what menus show since no video reference could be found.
            - PopulaceGuildShop.lua updated. Mostly documented.  Read-only shop menus. 
						
						
					 
					
						2017-10-09 23:40:38 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						77203bca4c 
					 
					
						
						
							
							Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts.  
						
						
						
						
					 
					
						2017-09-16 13:19:41 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a309e651da 
					 
					
						
						
							
							Fixed issues Jorge found.  
						
						
						
						
					 
					
						2017-09-09 16:30:29 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4160622556 
					 
					
						
						
							
							Scripts for retainers. Adds item storage functionality.  
						
						
						
						
					 
					
						2017-09-09 14:12:38 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						40ad1d8a29 
					 
					
						
						
							
							Figured out and implemented the Retainer scripts.  
						
						
						
						
					 
					
						2017-09-09 10:56:11 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f437b36f5a 
					 
					
						
						
							
							Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.  
						
						
						
						
					 
					
						2017-09-05 12:37:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e39b082f1 
					 
					
						
						
							
							Added new scripts, implemented some old ones.  
						
						
						
						
					 
					
						2017-09-03 16:44:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						74ce5a2fe1 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql 
						
						
					 
					
						2017-08-26 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69f7fb5e47 
					 
					
						
						
							
							Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.  
						
						
						
						
					 
					
						2017-07-09 18:38:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ddfc71d3af 
					 
					
						
						
							
							GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors.  
						
						
						
						
					 
					
						2017-07-06 22:09:03 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc96dac7c7 
					 
					
						
						
							
							Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.  
						
						
						
						
					 
					
						2017-06-25 23:35:55 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e5afe8791b 
					 
					
						
						
							
							Implemented the ending portion of the guildleve.  
						
						
						
						
					 
					
						2017-06-25 22:43:15 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c071b9d684 
					 
					
						
						
							
							Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks.  
						
						
						
						
					 
					
						2017-06-25 15:11:35 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c42f1a08de 
					 
					
						
						
							
							Changed to Tutorial GL script as that is the correct one for our test GL.  
						
						
						
						
					 
					
						2017-06-24 17:18:28 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						25cd75d40c 
					 
					
						
						
							
							Added way to instantiate a GL Director. Aetheryte parent now does it.  
						
						
						
						
					 
					
						2017-06-24 15:57:46 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bfaa25cb39 
					 
					
						
						
							
							Forgot the aetheryte script.  
						
						
						
						
					 
					
						2017-06-24 15:51:06 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7f6b291366 
					 
					
						
						
							
							Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).  
						
						
						
						
					 
					
						2017-06-19 22:23:27 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d96d5b29a5 
					 
					
						
						
							
							Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.  
						
						
						
						
					 
					
						2017-06-14 22:24:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						9505cd71be 
					 
					
						
						
							
							Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.  
						
						
						
						
					 
					
						2017-05-02 21:44:44 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1516e0bc50 
					 
					
						
						
							
							Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.  
						
						
						
						
					 
					
						2017-05-01 22:30:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						9a2a79095c 
					 
					
						
						
							
							Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.  
						
						
						
						
					 
					
						2017-04-15 16:36:39 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b345521f79 
					 
					
						
						
							
							callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script.  
						
						
						
						
					 
					
						2017-03-21 00:43:30 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4f339709d5 
					 
					
						
						
							
							Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.  
						
						
						
						
					 
					
						2017-03-19 11:41:29 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e898c045f7 
					 
					
						
						
							
							Overhaul of the director system and opening quests. Private Areas further implemented as well.  
						
						
						
						
					 
					
						2017-03-07 00:09:37 -05:00 
						 
				 
			
				
					
						
							
							
								dude22072 
							
						 
					 
					
						
						
							
						
						6e7459a2f8 
					 
					
						
						
							
							MarketEntrance.lua syntax error  
						
						
						
						
					 
					
						2016-10-04 06:03:33 +00:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						62cc343f51 
					 
					
						
						
							
							Player chocobo issuance is now removed, and you are given a chocobo whistle if you didn't have one.  
						
						
						
						
					 
					
						2016-08-21 20:11:50 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8725377168 
					 
					
						
						
							
							Changed InfoRequestResponsePacket to GenericDataPacket as that is the proper use/term. Added the city exit spawn locations. Did more work on the chocobolender script. Most of the issuing portion is done. Also can now summon through the lender.  
						
						
						
						
					 
					
						2016-08-21 19:51:49 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d5f17c01a8 
					 
					
						
						
							
							Added changes to the chocobolender script and global script. Working off of "thetestgames" code.  
						
						
						
						
					 
					
						2016-08-21 18:21:00 -04:00 
						 
				 
			
				
					
						
							
							
								Jordan Maxwell 
							
						 
					 
					
						
						
							
						
						00e5e4f642 
					 
					
						
						
							
							Updated Chocobo Lender script  
						
						
						
						
					 
					
						2016-08-19 17:43:04 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Maxwell 
							
						 
					 
					
						
						
							
						
						fb18c1fbe4 
					 
					
						
						
							
							Added DB Support for Chocobo Lenders  
						
						
						
						
					 
					
						2016-08-19 14:40:43 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c4c43421f3 
					 
					
						
						
							
							Forgot ObjectItemStorage script.  
						
						
						
						
					 
					
						2016-08-05 18:24:17 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5e926bf668 
					 
					
						
						
							
							Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.  
						
						
						
						
					 
					
						2016-08-05 18:23:59 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						136ced3aae 
					 
					
						
						
							
							Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs.  
						
						
						
						
					 
					
						2016-07-16 20:12:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						926e9146e2 
					 
					
						
						
							
							Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone.  
						
						
						
						
					 
					
						2016-06-21 20:07:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1546ed54fc 
					 
					
						
						
							
							Moved aetheryte script to new system.  
						
						
						
						
					 
					
						2016-06-19 23:23:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						97c1fb06cf 
					 
					
						
						
							
							More script work.  
						
						
						
						
					 
					
						2016-06-19 23:16:31 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8743042950 
					 
					
						
						
							
							Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.  
						
						
						
						
					 
					
						2016-06-19 18:52:34 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						51bbf4ae2e 
					 
					
						
						
							
							Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands.  
						
						
						
						
					 
					
						2016-06-18 12:26:29 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e69022072 
					 
					
						
						
							
							New style of scripting for better complex menus.  
						
						
						
						
					 
					
						2016-06-17 23:17:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cdf4b3a2f2 
					 
					
						
						
							
							GuildShop script done.  
						
						
						
						
					 
					
						2016-06-16 22:44:50 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ac01224769 
					 
					
						
						
							
							fixed derps causing client/server crashes  
						
						
						
						
					 
					
						2016-06-16 03:49:58 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c413006a91 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into logging_and_casing  
						
						... 
						
						
						
						# Conflicts:
#	data/scripts/base/chara/npc/object/TaskBoard.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua 
						
						
					 
					
						2016-06-15 04:41:15 +01:00