Filip Maj 
							
						 
					 
					
						
						
							
						
						ac22637b4f 
					 
					
						
						
							
							Got Fade to White 99% scripted out. Got Path Companion data all setup and saving/loading. Fixed the BgKeepouts and they properly show their msgs. Added quests to MarketEntrances. Fixed MarketEntrances. Hooked cutscene book to the Patch Companion you use.  
						
						
						
						
					 
					
						2022-04-12 01:06:12 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2cb6a9f6bd 
					 
					
						
						
							
							Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts.  
						
						
						
						
					 
					
						2022-03-03 19:34:33 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b773098abf 
					 
					
						
						
							
							Added the PGL200 quest The House Always Wins. Fixed quest instances not being set on spawn. Fixed PrivateAreaPast. Added You have left the instance messages when leaving a PrivateArea. Fixed EmoteEvents. DefaultTalk has been disabled temporarily to speed up warps.  
						
						
						
						
					 
					
						2022-03-03 01:59:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bbbab356af 
					 
					
						
						
							
							Fixed a bunch of bugs Jorge found. Readded tutorial quests back.  
						
						
						
						
					 
					
						2022-02-20 21:30:09 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						306f4ef346 
					 
					
						
						
							
							Got aetheryte map and completed quest work values... working.  
						
						
						
						
					 
					
						2022-02-19 01:17:50 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						aae051d73f 
					 
					
						
						
							
							Capitalized the DataObject class.  
						
						
						
						
					 
					
						2022-02-16 15:30:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						563118372a 
					 
					
						
						
							
							Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.  
						
						
						
						
					 
					
						2022-02-05 14:05:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3ad30460d8 
					 
					
						
						
							
							Removed spawn locations warping. Fixed event packet str len. Fixed some scripts. Fixed doors not working.  
						
						
						
						
					 
					
						2022-02-05 09:55:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c38caffaf1 
					 
					
						
						
							
							Fixed bug with dialog treating all characters as men.  
						
						
						
						
					 
					
						2022-01-25 22:55:39 -05:00 
						 
				 
			
				
					
						
							
							
								CuriousJorge 
							
						 
					 
					
						
						
							
						
						48d996bd4f 
					 
					
						
						
							
							SetPushEventConditionWithTriggerBox & EventList.cs  - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL.  These are used for the Market Wards entrances in each city  
						
						... 
						
						
						
						MarketEntrance.lua       - Script mostly laid out and documented.  Some debugging info left in while various warp locations and PrivateAreas still need finishing up.
CraftCommand.lua  - WIP on crafting menu + minigame.  Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame.  Still lots missing but it's a start.  Cannot use mining nodes ingame currently without modifying KickEventPacket.cs
Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back. 
						
						
					 
					
						2020-09-25 18:15:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						99c8aff702 
					 
					
						
						
							
							Fixed event status packet  using the wrong event type. Changed kickevent in player class to use notice type.  
						
						
						
						
					 
					
						2020-02-28 00:05:46 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						91549bff7a 
					 
					
						
						
							
							Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.  
						
						
						
						
					 
					
						2019-06-19 01:10:15 -04:00