Filip Maj
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7abfbd5953
|
Forgot script.
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2018-04-10 01:07:38 -04:00 |
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Filip Maj
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c3c19c3592
|
Fixed retainer script.
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2018-04-07 18:19:56 -04:00 |
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Filip Maj
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a19517cce4
|
No longer need to do this as 0x131 is handled. Was crashing retainer.
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2018-04-07 18:15:12 -04:00 |
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Filip Maj
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5fd48fad6b
|
Commited changed scripts.
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2018-04-07 13:46:57 -04:00 |
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Filip Maj
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0cb2fe1a68
|
Added bazaar scripts and missing class file.
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2017-12-10 22:54:47 -05:00 |
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Filip Maj
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e8c9904e1d
|
More refactoring. Adding to bazaar now works for selling and seeking by gil.
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2017-11-11 17:05:07 -05:00 |
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Filip Maj
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b191da416b
|
Modified ItemWasteCommand so it uses the given itempackage. This lets you discard loot.
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2017-10-21 13:09:04 -04:00 |
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Filip Maj
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2a489953db
|
Added the skeletons of the rest of the item commands.
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2017-10-21 13:01:14 -04:00 |
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Filip Maj
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c7e38b8b00
|
Implemented trade invitation code.
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2017-09-17 15:04:29 -04:00 |
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Filip Maj
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77203bca4c
|
Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts.
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2017-09-16 13:19:41 -04:00 |
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Filip Maj
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a309e651da
|
Fixed issues Jorge found.
|
2017-09-09 16:30:29 -04:00 |
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Filip Maj
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4160622556
|
Scripts for retainers. Adds item storage functionality.
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2017-09-09 14:12:38 -04:00 |
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Filip Maj
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40ad1d8a29
|
Figured out and implemented the Retainer scripts.
|
2017-09-09 10:56:11 -04:00 |
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Filip Maj
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f437b36f5a
|
Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
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2017-09-05 12:37:23 -04:00 |
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Filip Maj
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4e39b082f1
|
Added new scripts, implemented some old ones.
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2017-09-03 16:44:10 -04:00 |
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Filip Maj
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4762811347
|
Fixed global.lua be screwed up by merge.
|
2017-08-30 19:43:20 -04:00 |
|
Filip Maj
|
7e4fc52b9e
|
Some extra documentation for the Parley script.
|
2017-08-26 17:04:36 -04:00 |
|
Filip Maj
|
e5a9658b5a
|
Added Parley code to experiment with.
|
2017-08-26 16:59:15 -04:00 |
|
Filip Maj
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52da0a671f
|
Updated method names of "RemoveItem" as Lua hates overloads.
|
2017-08-26 14:21:54 -04:00 |
|
Filip Maj
|
74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
|
2017-08-26 13:53:23 -04:00 |
|
Filip Maj
|
3b271980cc
|
Added more Ul'dah scripts. Start location fix now only happens in correct zones.
|
2017-08-26 13:11:25 -04:00 |
|
Filip Maj
|
546908acde
|
Some fixes and missing scripts.
|
2017-08-26 10:23:13 -04:00 |
|
Filip Maj
|
372d50d7eb
|
Added closed doors to the two private areas for the ul'dah opening. CAN'T ESCAPE NOW!!!!
|
2017-07-09 19:13:17 -04:00 |
|
Filip Maj
|
bac901c437
|
Added warp after the ul'dah battle to the private area.
|
2017-07-09 18:49:12 -04:00 |
|
Filip Maj
|
69f7fb5e47
|
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
|
2017-07-09 18:38:01 -04:00 |
|
Filip Maj
|
affff96837
|
A default return destination is now set on new character based on initialTown.
|
2017-07-09 11:40:28 -04:00 |
|
Filip Maj
|
77d6cb2e43
|
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
|
2017-07-09 11:39:17 -04:00 |
|
Filip Maj
|
ddfc71d3af
|
GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors.
|
2017-07-06 22:09:03 -04:00 |
|
Filip Maj
|
5dff4cbdd3
|
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
|
2017-07-06 21:59:12 -04:00 |
|
Filip Maj
|
00757b4ae7
|
Fixed dumb syntax error.
|
2017-06-25 23:43:02 -04:00 |
|
Filip Maj
|
fc96dac7c7
|
Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
|
2017-06-25 23:35:55 -04:00 |
|
Filip Maj
|
e5afe8791b
|
Implemented the ending portion of the guildleve.
|
2017-06-25 22:43:15 -04:00 |
|
Filip Maj
|
cd0bb10ef6
|
Forgot to push GL scripts.
|
2017-06-25 20:43:23 -04:00 |
|
Filip Maj
|
c071b9d684
|
Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks.
|
2017-06-25 15:11:35 -04:00 |
|
Filip Maj
|
c42f1a08de
|
Changed to Tutorial GL script as that is the correct one for our test GL.
|
2017-06-24 17:18:28 -04:00 |
|
Filip Maj
|
c78fa033af
|
Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
|
2017-06-24 17:14:18 -04:00 |
|
Filip Maj
|
8fb4910320
|
Fixed work values not updating. GL UI now shows up though it isn't configured.
|
2017-06-24 16:58:02 -04:00 |
|
Filip Maj
|
25cd75d40c
|
Added way to instantiate a GL Director. Aetheryte parent now does it.
|
2017-06-24 15:57:46 -04:00 |
|
Filip Maj
|
bfaa25cb39
|
Forgot the aetheryte script.
|
2017-06-24 15:51:06 -04:00 |
|
Filip Maj
|
c7acef20a9
|
Added missing gl scripts.
|
2017-06-24 15:50:03 -04:00 |
|
Filip Maj
|
7f6b291366
|
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
|
2017-06-19 22:23:27 -04:00 |
|
Filip Maj
|
ed5ee01ba6
|
Firedance description was being referenced wrong.
|
2017-06-15 01:21:16 -04:00 |
|
Filip Maj
|
1d9f57a385
|
Cleaned up the emotes code.
|
2017-06-15 00:19:18 -04:00 |
|
Filip Maj
|
0e8de966a9
|
Fixed emotes, they all work now.
|
2017-06-15 00:05:14 -04:00 |
|
Filip Maj
|
cdfa2f682e
|
Fixed the broken elevator in Ul'dah. Finished the one in Limsa.
|
2017-06-14 22:41:39 -04:00 |
|
Filip Maj
|
d96d5b29a5
|
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
|
2017-06-14 22:24:09 -04:00 |
|
Filip Maj
|
08b3564d7e
|
Added things for testing mapobjs.
|
2017-05-05 02:37:01 -04:00 |
|
Filip Maj
|
9505cd71be
|
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
|
2017-05-02 21:44:44 -04:00 |
|
Filip Maj
|
844f21d9a4
|
Finished off the teleport script. Still requires all the aetheryte positions filled out.
|
2017-05-01 22:55:47 -04:00 |
|
Filip Maj
|
1516e0bc50
|
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
|
2017-05-01 22:30:43 -04:00 |
|