Commit Graph

190 Commits

Author SHA1 Message Date
Filip Maj
9505cd71be Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. 2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4 Finished off the teleport script. Still requires all the aetheryte positions filled out. 2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50 Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. 2017-05-01 22:30:43 -04:00
Filip Maj
9c2cdf9b5d Forgot to add script for quest abandon. 2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo. 2017-04-15 16:36:39 -04:00
Filip Maj
c6307dde35 Forgot a nil in the "send game message" params, otherwise wrong overload is run. 2017-04-09 14:07:34 -04:00
Filip Maj
0d4ed1d1c8 Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used. 2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd Added npc ls saving/functionality. 2017-04-09 12:48:27 -04:00
CuriousJorge
3145ec5663 "Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" (http://ffxiv.gamerescape.com/w/index.php?title=Nellaure) to be added in. Hangs out in back-right corner of Carpenter's Guild.
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
3269621dec Fixed Vkorolon not showing completion icon on login if in phase 1. 2017-04-04 01:37:27 -04:00
Filip Maj
96c0f3444e Fixed the journal command. Wasn't sending correct phase. 2017-04-04 01:11:18 -04:00
Filip Maj
7fa4a1eb80 Added callbacks to help with quest management. Abandoning a quest now works. 2017-04-04 01:10:26 -04:00
Filip Maj
9d63be52e3 Added the Waste Not Want Not quest. 2017-04-02 23:50:51 -04:00
Robert Baker
6642ed7e12 Fixed postbuild typos.
Automatically copy the scripts folder.
Pre-edited player.lua to disable addQuest / Directors.
2017-04-02 11:34:14 -07:00
Filip Maj
43e1fbfab3 Pushing scripts. Also modified how private areas work. The type value is now appended to the name. 2017-04-02 14:26:36 -04:00
Filip Maj
b345521f79 callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script. 2017-03-21 00:43:30 -04:00
Filip Maj
7c25b14640 Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah. 2017-03-19 12:35:21 -04:00
Filip Maj
1bf25b2a2b Fixed a bunch of bugged scripts and cleaned up the quest flags. 2017-03-19 12:17:09 -04:00
Filip Maj
4f339709d5 Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance. 2017-03-19 11:41:29 -04:00
Filip Maj
7b205c7b9b Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa. 2017-03-19 11:40:41 -04:00
Filip Maj
43c0925dee Added tutorial helper script. 2017-03-17 17:20:03 -04:00
Filip Maj
b81141a158 More fixings and improvements. 2017-03-14 18:33:33 -04:00
Filip Maj
718bc28c57 Implemented "wait" functionality to the lua engine. Lost commits due to screw up. 2017-03-13 14:06:57 -04:00
Filip Maj
0c3f6cc9c4 Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening. 2017-03-08 09:12:14 -05:00
Filip Maj
de8877c1a4 Scripts were all broken. Fixed. 2017-03-07 17:27:33 -05:00
Filip Maj
d918ad3776 New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
Filip Maj
e898c045f7 Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
Filip Maj
6a6ee67ae2 Conjurer door id. 2017-01-11 22:03:30 -05:00
Filip Maj
9bc3fc8dd7 Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
Filip Maj
79de4fd1ff Merge branch 'develop' into group_work
# Conflicts:
#	FFXIVClassic Map Server/ConfigConstants.cs
2017-01-09 00:19:39 -05:00
Filip Maj
bc72147622 Added scripts needed. 2017-01-09 00:17:46 -05:00
Filip Maj
4b0ffb3882 Fixed the last actor speed. It was active mode speed. 2017-01-03 19:02:35 -05:00
Filip Maj
8a0ebe7ec4 Required scripts to make it work. 2017-01-02 14:38:56 -05:00
Filip Maj
7c29a850c4 Scripts for party commands. 2016-12-21 21:50:45 -05:00
Tahir Akhlaq
4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
Filip Maj
3864bf6d85 Merge branch 'proxy_server' into develop
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
dude22072
6e7459a2f8 MarketEntrance.lua syntax error 2016-10-04 06:03:33 +00:00
Filip Maj
e24a6f99cb Some more work on the world server. 2016-08-22 14:18:37 -04:00
Filip Maj
62cc343f51 Player chocobo issuance is now removed, and you are given a chocobo whistle if you didn't have one. 2016-08-21 20:11:50 -04:00
Filip Maj
8725377168 Changed InfoRequestResponsePacket to GenericDataPacket as that is the proper use/term. Added the city exit spawn locations. Did more work on the chocobolender script. Most of the issuing portion is done. Also can now summon through the lender. 2016-08-21 19:51:49 -04:00
Filip Maj
d5f17c01a8 Added changes to the chocobolender script and global script. Working off of "thetestgames" code. 2016-08-21 18:21:00 -04:00
Jordan Maxwell
00e5e4f642 Updated Chocobo Lender script 2016-08-19 17:43:04 -05:00
Jordan Maxwell
fb18c1fbe4 Added DB Support for Chocobo Lenders 2016-08-19 14:40:43 -05:00
CuriousJorge
4f48643c5c Limsa/Gridania NPC fixed scripts. Scripts still needed for Aubrenard & Gridania Aetheryte.
Some required changes to the database:

Task Board - Change 1200195 in gamedata_actor_class to /Chara/Npc/Object/TaskBoard
Serpent_Private_White - Change 1500324 in gamedata_actor_class to /Chara/Npc/Populace/PopulaceCompanyWarp
Beaudonet - Adjust 1001708 in gamedata_actor_class.  There is a linebreak in there causing problems
2016-08-17 23:27:31 -04:00
Filip Maj
3490f366a2 Merged in CuriousJorge/ffxiv-classic-server (pull request #21)
Updated GM Commands.
2016-08-14 10:52:52 -04:00
Filip Maj
63ac56224e Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2016-08-14 08:52:27 -04:00
Drajiel
09705bec4e Updated Commands. 2016-08-11 20:02:01 -04:00
Filip Maj
c4c43421f3 Forgot ObjectItemStorage script. 2016-08-05 18:24:17 -04:00
Filip Maj
5e926bf668 Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. 2016-08-05 18:23:59 -04:00
Tahir Akhlaq
065fe05795 fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj
136ced3aae Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. 2016-07-16 20:12:04 -04:00
Tahir Akhlaq
8839e75557 missed some left over files 2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d implemented sendpacket and speed commands
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj
3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
Filip Maj
926e9146e2 Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. 2016-06-21 20:07:02 -04:00
Filip Maj
4c7316702d Limsa Town npcs ported over. 2016-06-21 19:54:52 -04:00
Filip Maj
44acee7e6d Made a note that Guencen is unreachable and has no real script. 2016-06-21 18:01:12 -04:00
Filip Maj
d06bf5499f Set Ansgor to correct talk. 2016-06-21 17:56:38 -04:00
Filip Maj
3969fff64a Finished converting over all scripts. 2016-06-21 17:48:50 -04:00
Tahir Akhlaq
0aac675b30 cleaned up previous commit 2016-06-21 21:47:07 +01:00
Filip Maj
8b44d90114 Modified all wil0Town01 scripts to new way. 2016-06-21 15:48:16 -04:00
Filip Maj
ff2f587959 Modified all wil0Town01a scripts to new way. 2016-06-21 15:29:48 -04:00
Filip Maj
1546ed54fc Moved aetheryte script to new system. 2016-06-19 23:23:01 -04:00
Filip Maj
97c1fb06cf More script work. 2016-06-19 23:16:31 -04:00
Filip Maj
8743042950 Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
Filip Maj
51bbf4ae2e Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands. 2016-06-18 12:26:29 -04:00
Tahir Akhlaq
37d91480f9 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
#	FFXIVClassic Lobby Server/Program.cs
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/Program.cs
#	FFXIVClassic Map Server/actors/Actor.cs
2016-06-18 05:59:42 +01:00
Tahir Akhlaq
1ad2b5d7d0 more work on commands
- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions
2016-06-18 05:42:14 +01:00
Filip Maj
4e69022072 New style of scripting for better complex menus. 2016-06-17 23:17:24 -04:00
Filip Maj
cdf4b3a2f2 GuildShop script done. 2016-06-16 22:44:50 -04:00
Tahir Akhlaq
57b9d5ab99 start of work moving commands to lua 2016-06-17 02:44:57 +01:00
Tahir Akhlaq
ac01224769 fixed derps causing client/server crashes 2016-06-16 03:49:58 +01:00
Filip Maj
fbf6810c5c Fixed logs on lobby. 2016-06-15 20:06:08 -04:00
Tahir Akhlaq
c413006a91 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into logging_and_casing
# Conflicts:
#	data/scripts/base/chara/npc/object/TaskBoard.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
2016-06-15 04:41:15 +01:00
Tahir Akhlaq
884a26dc52 fixed method casing in lua 2016-06-15 03:41:23 +01:00
Filip Maj
c612b885dd Ul'dah npcs completed. 2016-06-14 21:47:54 -04:00
Tahir Akhlaq
335a59204c Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
ed0a0a58f7 added nlog logging (todo: custom logger for packets) 2016-06-14 19:06:55 +01:00
Filip Maj
f5619ff800 All of Limsa scripted. Ul'dah scripts auto generated. 2016-06-13 22:27:12 -04:00
Tahir Akhlaq
c5516511b0 cleaned up logging, added log_level param to enable/disable types of logging 2016-06-14 03:00:57 +01:00
Filip Maj
d1c8987091 Scripted almost all of lower limsa. 2016-06-13 21:26:19 -04:00
Filip Maj
65389e3362 Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances. 2016-06-12 21:30:47 -04:00
Filip Maj
5723f77b1f Added all the new scripts for the actor instancing system. 2016-06-12 19:06:03 -04:00
Tahir Akhlaq
c23f9c7ca9 PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00
Tahir Akhlaq
8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
7827fbf8d3 Took out some test code for the limsa opening script. 2016-04-18 13:44:51 -04:00
Filip Maj
53064a7345 All the script changes done to get the openings working. 2016-04-18 13:33:31 -04:00
Filip Maj
3d5fa45730 Merge branch 'develop'
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00
TheManii
ddf4d0d202 Consolidated server data and automatically place them in approporate directories post build 2016-04-05 10:42:42 -07:00