Commit Graph

883 Commits

Author SHA1 Message Date
Filip Maj
d81832f256 Cleaned up hotbar database stuff (slot starts at 0 now!) and fixed a few bugs in the state system. 2017-08-28 23:21:21 -04:00
Filip Maj
7ad40f625a Refactored Demo's battle action code and cleaned things up. 2017-08-28 21:45:01 -04:00
Filip Maj
71d5bbc9ff Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open 2017-08-28 20:26:27 -04:00
Filip Maj
37b8203dae Rewrote the BattleActionPacket classes to standardize them. Added a method in Character.cs to fire off BattleActions. 2017-08-28 20:26:21 -04:00
Tahir Akhlaq
f4016e1a12 renamed tables for consistency
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
6c74222b68 renamed ability to battlecommand
- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack
2017-08-28 05:20:00 +01:00
Filip Maj
7e4fc52b9e Some extra documentation for the Parley script. 2017-08-26 17:04:36 -04:00
Filip Maj
e5a9658b5a Added Parley code to experiment with. 2017-08-26 16:59:15 -04:00
Tahir Akhlaq
6f5a480cbd Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
2017-08-26 20:17:16 +01:00
Filip Maj
ce2d22d984 Added sellprice assignment to ItemData.cs. Forgot it! 2017-08-26 14:24:39 -04:00
Filip Maj
52da0a671f Updated method names of "RemoveItem" as Lua hates overloads. 2017-08-26 14:21:54 -04:00
Filip Maj
afe79e6c5f Set version number to v0.1. 2017-08-26 14:00:40 -04:00
Joseph Mikel Keller
d757ad39fc Merged in dude22072/ffxiv-classic-server-1/develop (pull request #47)
Fixed the "pretty borders" inconsistency.

Approved-by: Tahir Akhlaq <xdemolish@hotmail.com>
2017-08-26 17:59:14 +00:00
Filip Maj
74ce5a2fe1 Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj
3b271980cc Added more Ul'dah scripts. Start location fix now only happens in correct zones. 2017-08-26 13:11:25 -04:00
Tahir Akhlaq
922f3ccd1e Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
# Conflicts:
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
2017-08-26 18:04:31 +01:00
Tahir Akhlaq
c070f5b80e added ion's and showmo's enums
- added nullable DateTime param to UnixTimeStampUTC
2017-08-26 17:46:45 +01:00
Filip Maj
ff93dc41ef Added casting bar functions. 2017-08-26 12:33:37 -04:00
Filip Maj
546908acde Some fixes and missing scripts. 2017-08-26 10:23:13 -04:00
Tahir Akhlaq
1ae15df64c add ion's fix for BattleActionX10Packet crashing client
- add blizzara spell lua
2017-08-26 06:47:07 +01:00
Tahir Akhlaq
9024f3fad6 cleaned up magicstate and weaponskillstate
- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
2017-08-26 04:08:26 +01:00
Tahir Akhlaq
452f1cc8c0 fixed some paths in project 2017-08-25 05:12:10 +01:00
Tahir Akhlaq
11bbb023d9 abilities now use correct animation id (<3 azia)
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
Tahir Akhlaq
88abd59ec3 fixed auto attacking self/npcs 2017-08-24 16:36:56 +01:00
Tahir Akhlaq
5e2487c8cc missed a file from previous commit 2017-08-24 05:36:12 +01:00
Tahir Akhlaq
9bb298b2f3 added modifier class
- added auto attack animation (<3 showmoltti)
- added thing to send battle packet from lua
2017-08-24 05:12:30 +01:00
Tahir Akhlaq
cbbfa4ed95 fixed mobs not pathing
- fixed roaming (todo: should probably move to attackstate too or something)
2017-08-23 19:31:03 +01:00
Tahir Akhlaq
54af893570 add some more locks, fixed typo in AddHP, add missing ability 2017-08-23 03:22:17 +01:00
yogurt
c79b5c9992 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #2)
Ai open
2017-08-22 20:17:50 +00:00
yogurt
e390138258 Removed unneeded recast timer parameter in EquipAbility call in EquipAbilityCommand.lua 2017-08-22 14:56:57 -05:00
yogurt
35f9251056 Split update hotbar function into seperate command and recast functions, fixed recast packet spam, recast timers now reset when commands are added to the hotbar and when changing classes, and are now saved in the databse correctly and sent on login. Merged demo's changes. 2017-08-22 14:50:53 -05:00
Tahir Akhlaq
86bf0eec81 filled out abilities table (todo: range needs correcting)
- changed target find stuff to use windower's (need to check it actually works..)
2017-08-22 19:57:52 +01:00
Tahir Akhlaq
ebd295bfa4 add abilities table 2017-08-21 03:37:35 +01:00
Tahir Akhlaq
a89fc64555 fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
Tahir Akhlaq
1856cc0634 (badly) ported dsp's pathfind code
- added distance for vectors
- todo: why does it go retard
2017-08-16 17:25:32 +01:00
Tahir Akhlaq
68657e1edc stubbed some more states
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
c7b87c0d89 effect timers now display (<3 ion)
- added source/target to effects
- todo: send battle packet crap
2017-07-27 22:19:20 +01:00
Tahir Akhlaq
8bebba64b3 fixed some timers
- status icons now display (<3 u ion)
- todo: populate status tables, figure out why effect wont tick down for me
2017-07-27 03:58:42 +01:00
Tahir Akhlaq
ddad27a5f9 fixed high cpu usage caused by spawning stupid amounts of script objects each tick 2017-07-18 04:54:05 +01:00
Tahir Akhlaq
53207a9ff0 added status effect saving
- added some of the packets to add/remove effects (todo: battle packet too)
2017-07-18 00:55:03 +01:00
Tahir Akhlaq
d9d185d7e6 added status effect loading
- todo: populate table (and test this doesnt break everything ever), send charawork and message packets
2017-07-15 22:11:22 +01:00
Tahir Akhlaq
13af16ec0e Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai
shitty line ending conflicts
# Conflicts:
#	FFXIVClassic Map Server/lua/LuaEngine.cs
2017-07-12 18:48:44 +01:00
Tahir Akhlaq
f4687942af stubbed some more stuff, forgot to pass args to function 2017-07-12 18:46:39 +01:00
Tahir Akhlaq
7c08420206 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-07-11 20:52:43 +01:00
yogurt
3734f22fc2 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #1)
equip ability functions
2017-07-11 19:52:04 +00:00
Tahir Akhlaq
7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
yogurt
4032258e76 More merge fixes! 2017-07-11 11:52:54 -05:00
yogurt
4dee26e136 Fixing more merge errors. I'm bad at this 2017-07-11 09:50:54 -05:00
yogurt
86a2e4aff3 Fixing merge error 2017-07-11 09:45:11 -05:00
yogurt
b2e86d282a Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open 2017-07-11 09:40:10 -05:00