Filip Maj
|
bcb609e4f6
|
Merge branch 'inventory_refactor' into develop
# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
# FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
# data/scripts/commands/gm/giveitem.lua
|
2019-05-06 15:59:09 -04:00 |
|
Filip Maj
|
3066efeebb
|
Cleanup the messy imports.
|
2019-05-06 13:39:24 -04:00 |
|
Filip Maj
|
1e4a1cf263
|
Merge branch 'ai-open' into develop
# Conflicts:
# FFXIVClassic Lobby Server/Database.cs
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic World Server/Server.cs
|
2019-05-04 20:13:29 -04:00 |
|
yogurt
|
1275c8b5da
|
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
|
2017-12-08 00:58:39 -06:00 |
|
yogurt
|
92de857cda
|
opening quest stuff
|
2017-10-10 13:32:47 -05:00 |
|
Tahir Akhlaq
|
ba8184db89
|
attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
|
2017-09-16 02:50:32 +01:00 |
|
Filip Maj
|
f437b36f5a
|
Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
|
2017-09-05 12:37:23 -04:00 |
|
Filip Maj
|
69f7fb5e47
|
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
|
2017-07-09 18:38:01 -04:00 |
|
Filip Maj
|
7c4091a196
|
Finished refactoring Map Server. Clear of syntax errors.
|
2017-06-27 16:55:14 -04:00 |
|
Filip Maj
|
e5afe8791b
|
Implemented the ending portion of the guildleve.
|
2017-06-25 22:43:15 -04:00 |
|
Filip Maj
|
019e305525
|
Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.
|
2017-06-25 14:52:32 -04:00 |
|
Filip Maj
|
875b76634a
|
Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
|
2017-06-25 14:25:54 -04:00 |
|
Filip Maj
|
8c9ecebae6
|
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
|
2017-04-29 20:30:54 -04:00 |
|
Filip Maj
|
2de4934c41
|
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
|
2017-04-15 16:33:56 -04:00 |
|
Filip Maj
|
f7482781e5
|
Rewrote directors so that they can work in the new system. Began adding content groups to the map server.
|
2017-01-29 11:07:28 -05:00 |
|