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								 Filip Maj | 3370309dd0 | Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. | 2017-06-27 21:08:30 -04:00 |  | 
			
				
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								 Filip Maj | 08477780f8 | Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket. | 2017-06-27 17:37:13 -04:00 |  | 
			
				
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								 Filip Maj | 516564a896 | Refactored world server. | 2017-06-27 17:31:17 -04:00 |  | 
			
				
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								 Filip Maj | 9353f77db0 | Removed duped battle packet. | 2017-06-27 17:12:34 -04:00 |  | 
			
				
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								 Filip Maj | 1339975ade | Cleaned up inventory packets. | 2017-06-27 17:07:29 -04:00 |  | 
			
				
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								 Filip Maj | 7c4091a196 | Finished refactoring Map Server. Clear of syntax errors. | 2017-06-27 16:55:14 -04:00 |  | 
			
				
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								 Filip Maj | d8ac8216c4 | More subpacket cleanup. | 2017-06-27 13:52:47 -04:00 |  | 
			
				
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								 Filip Maj | a264745207 | Started removing all target actor id references. | 2017-06-27 13:23:05 -04:00 |  | 
			
				
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								 Filip Maj | c78fa033af | Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves. | 2017-06-24 17:14:18 -04:00 |  | 
			
				
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								 Filip Maj | 8fb4910320 | Fixed work values not updating. GL UI now shows up though it isn't configured. | 2017-06-24 16:58:02 -04:00 |  | 
			
				
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								 Filip Maj | 0c8642d6ab | Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop | 2017-06-19 22:24:45 -04:00 |  | 
			
				
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								 Filip Maj | c1d67538f3 | Added item storage packet for armoire. | 2017-06-19 22:21:21 -04:00 |  | 
			
				
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								 Filip Maj | dbaea65c19 | Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice. | 2017-06-19 16:30:04 -04:00 |  | 
			
				
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								 Filip Maj | b838027cba | Partially figured out the SetSpecialEventWork Packet. | 2017-06-15 01:18:57 -04:00 |  | 
			
				
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								 Filip Maj | 1d9f57a385 | Cleaned up the emotes code. | 2017-06-15 00:19:18 -04:00 |  | 
			
				
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								 Filip Maj | 0e8de966a9 | Fixed emotes, they all work now. | 2017-06-15 00:05:14 -04:00 |  | 
			
				
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								 Filip Maj | c67c5f3bdf | Bug fix on broadcast packet method, filled out what 0x144 does. | 2017-05-16 23:43:53 -04:00 |  | 
			
				
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								 Filip Maj | 08b3564d7e | Added things for testing mapobjs. | 2017-05-05 02:37:01 -04:00 |  | 
			
				
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								 Filip Maj | 8c9ecebae6 | Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. | 2017-04-29 20:30:54 -04:00 |  | 
			
				
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								 Filip Maj | 2de4934c41 | Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups! | 2017-04-15 16:33:56 -04:00 |  | 
			
				
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								 Filip Maj | 77e0639410 | Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle. | 2017-03-19 11:39:21 -04:00 |  | 
			
				
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								 Filip Maj | e898c045f7 | Overhaul of the director system and opening quests. Private Areas further implemented as well. | 2017-03-07 00:09:37 -05:00 |  | 
			
				
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								 Filip Maj | f7482781e5 | Rewrote directors so that they can work in the new system. Began adding content groups to the map server. | 2017-01-29 11:07:28 -05:00 |  | 
			
				
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								 Filip Maj | 8b4eb8c57e | Added retainer push command and fixed a bug with kickEvent (kinda???) | 2017-01-10 23:59:25 -05:00 |  | 
			
				
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								 Filip Maj | 9bc3fc8dd7 | Setting the active linkshell now works. | 2017-01-09 23:12:56 -05:00 |  | 
			
				
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								 Filip Maj | 771b5b6d81 | LS kicking and leaving work. | 2017-01-09 00:12:11 -05:00 |  | 
			
				
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								 Filip Maj | 61e4effd74 | Started implementing LS management. Rank change works. | 2017-01-08 23:13:15 -05:00 |  | 
			
				
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								 Filip Maj | 68772a2011 | Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work | 2017-01-08 21:43:04 -05:00 |  | 
			
				
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								 Filip Maj | 108d8be013 | Linkshell inviting completed. | 2017-01-08 21:42:43 -05:00 |  | 
			
				
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								 Filip Maj | 4b0ffb3882 | Fixed the last actor speed. It was active mode speed. | 2017-01-03 19:02:35 -05:00 |  | 
			
				
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								 Filip Maj | 5d494255ad | Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! | 2017-01-02 14:35:11 -05:00 |  | 
			
				
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								 Filip Maj | 5af1f6dba6 | Relation group work. | 2017-01-02 11:47:14 -05:00 |  | 
			
				
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								 Filip Maj | 6ba1f968c3 | Party leave/disband done. | 2016-12-22 14:47:24 -05:00 |  | 
			
				
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								 Filip Maj | 2b10221a75 | Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. | 2016-12-21 21:49:50 -05:00 |  | 
			
				
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								 Filip Maj | 506bcbaf87 | Added missing opcodes. | 2016-12-21 20:04:33 -05:00 |  | 
			
				
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								 Filip Maj | 16c9b741bf | Kicked/Promote leader added but broke login. D/Cing now. | 2016-12-21 18:02:50 -05:00 |  | 
			
				
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								 Filip Maj | ae38ee1bc1 | Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work # Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs | 2016-12-21 08:28:24 -05:00 |  | 
			
				
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								 Filip Maj | bf9095822e | Got party leader working. Added linkshell world/zone requests. | 2016-12-21 08:27:23 -05:00 |  | 
			
				
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								 Filip Maj | 2bdc238bc2 | Added party sync packet which will sync member info between world/zone servers. | 2016-12-20 19:17:50 -05:00 |  | 
			
				
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								 Filip Maj | 09e1e31e79 | Added packet 0xda | 2016-12-12 10:11:27 -05:00 |  | 
			
				
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								 Filip Maj | b2c1c2895d | Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. | 2016-12-11 23:31:13 -05:00 |  | 
			
				
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								 Filip Maj | f286922974 | Deleted the list folder and anything in it. This was the old way before I realized how groups work. | 2016-12-04 10:52:22 -05:00 |  | 
			
				
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								 Filip Maj | 18e9ee5f63 | Forgot the "SynchGroupWorkValuesPacket" and some merging stuff. | 2016-12-04 10:18:04 -05:00 |  | 
			
				
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								 Filip Maj | 52703537e9 | Forgot the "GroupCreatedPacket". | 2016-12-04 10:12:33 -05:00 |  | 
			
				
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								 Filip Maj | df6e16103c | Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff. | 2016-12-04 09:52:57 -05:00 |  | 
			
				
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								 Filip Maj | 3864bf6d85 | Merge branch 'proxy_server' into develop # Conflicts:
#	FFXIVClassic Common Class Lib/packages.config | 2016-12-03 14:03:13 -05:00 |  | 
			
				
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								 Filip Maj | 4ce4647a75 | If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. | 2016-12-03 14:00:24 -05:00 |  | 
			
				
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								 Filip Maj | e30831fdc5 | Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. | 2016-12-03 12:19:59 -05:00 |  | 
			
				
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								 Filip Maj | c67f74130f | Moved packet structures to common. | 2016-08-22 10:43:04 -04:00 |  | 
			
				
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								 Filip Maj | 205136d661 | Improved trigger box packet. | 2016-07-31 21:07:26 -04:00 |  |