15 Commits

Author SHA1 Message Date
Filip Maj
85755985fa More shops added 2022-01-19 22:13:02 -05:00
Filip Maj
533777fb3a Changes 2022-01-19 22:11:25 -05:00
Filip Maj
9a47f47698 More cleanup of the craft command 2021-02-28 17:09:04 -05:00
Filip Maj
6d66f6aae3 Fixed command bug on class change. Implmented more of the local levequest errors and such. 2021-02-28 16:20:24 -05:00
Filip Maj
eca510c489 Removed unused var in ItemRefParam. Fixed up the tracked vars in PassiveGL 2021-02-28 11:19:49 -05:00
Filip Maj
29381431e7 Figured out type 8 (and more of type 7) lua params. Parses correctly now. 2021-02-26 23:43:40 -05:00
Filip Maj
8695deb880 Synth/Gather commands now appear automatically. 2021-02-26 21:46:47 -05:00
Filip Maj
8a5b97f5b2 Merge branch 'develop' into ioncannon/crafting_and_localleves 2021-02-26 21:20:37 -05:00
Filip Maj
df49eefadb Added recipe resolver 2021-02-26 21:10:01 -05:00
Filip Maj
2731124b44 Leftover 2021-02-26 21:09:21 -05:00
Filip Maj
7c144bd05a More documentation on gathering 2021-02-26 21:08:32 -05:00
Filip Maj
e030b14bf4 Sql fix again 2021-02-26 21:04:43 -05:00
Filip Maj
d59386e82a Busted the graphics sql 2021-02-26 21:00:09 -05:00
Filip Maj
605b4918e2 Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. 2021-02-26 20:53:42 -05:00
Filip Maj
f4e2280de8 Added recipe resolver 2021-02-23 15:39:46 -05:00
68 changed files with 7562 additions and 1377 deletions

View File

@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Meteor.Common</RootNamespace>
<AssemblyName>Meteor.Common</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
@@ -59,49 +59,21 @@
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="BouncyCastle.Crypto, Version=1.9.0.0, Culture=neutral, PublicKeyToken=0e99375e54769942, processorArchitecture=MSIL">
<HintPath>..\packages\Portable.BouncyCastle.1.9.0\lib\net40\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="DotNetZip">
<HintPath>..\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
</Reference>
<Reference Include="Google.Protobuf, Version=3.19.4.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
<HintPath>..\packages\Google.Protobuf.3.19.4\lib\net45\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.1.2.6\lib\net46\K4os.Compression.LZ4.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4.Streams, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.Streams.1.2.6\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
</Reference>
<Reference Include="K4os.Hash.xxHash, Version=1.0.6.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Hash.xxHash.1.0.6\lib\net46\K4os.Hash.xxHash.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=8.0.31.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\MySql.Data.dll</HintPath>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.5.0\lib\net45\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Configuration" />
<Reference Include="System.Configuration.Install" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Management" />
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
@@ -111,9 +83,6 @@
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="ZstdNet, Version=1.4.5.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\ZstdNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BasePacket.cs" />

View File

@@ -267,7 +267,15 @@ namespace Meteor.Common
public static string ReadNullTermString(BinaryReader reader, int maxSize = 0x20)
{
return Encoding.ASCII.GetString(reader.ReadBytes(maxSize)).Trim(new[] { '\0' });
byte[] str = reader.ReadBytes(maxSize);
int i;
for (i = 0; i <= str.Length; i++)
{
if (str[i] == 0)
break;
}
return Encoding.ASCII.GetString(str, 0, i);
}
public static void WriteNullTermString(BinaryWriter writer, string value, int maxSize = 0x20)

View File

@@ -1,13 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /></startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient"/>
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d"/>
</DbProviderFactories>
</system.data>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1"/></startup></configuration>

View File

@@ -1,15 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="DotNetZip" version="1.10.1" targetFramework="net45" />
<package id="Google.Protobuf" version="3.19.4" targetFramework="net472" />
<package id="K4os.Compression.LZ4" version="1.2.6" targetFramework="net472" />
<package id="K4os.Compression.LZ4.Streams" version="1.2.6" targetFramework="net472" />
<package id="K4os.Hash.xxHash" version="1.0.6" targetFramework="net472" />
<package id="MySql.Data" version="8.0.31" targetFramework="net472" />
<package id="MySql.Data" version="6.9.8" targetFramework="net45" />
<package id="NLog" version="4.5.0" targetFramework="net451" />
<package id="Portable.BouncyCastle" version="1.9.0" targetFramework="net472" />
<package id="System.Buffers" version="4.5.1" targetFramework="net472" />
<package id="System.Memory" version="4.5.4" targetFramework="net472" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net472" />
</packages>

8
Data/guessed_npcs.txt Normal file
View File

@@ -0,0 +1,8 @@
---Iron Lake---
l'wonjhali
wymar
aylufa
ignemortel
ironlake battlewarden
storm sargeant nolan

View File

@@ -1,110 +0,0 @@
@ECHO OFF
REM SETLOCAL
SET CWD = %~dp0
REM Echo Launch dir: "%~dp0"
REM Echo Current dir: "%CD%"
REM =============
REM COPY LOBBY CONFIG
REM =============
REM Required files: lobby_config.ini
SET /a foundlfolders = 0
if exist "%~dp0\..\Lobby Server\bin\Debug" (
SET /a foundlfolders = %foundlfolders% + 1
echo Found Lobby Debug build folder.
echo Copying lobby_config.ini if needed...
xcopy lobby_config.ini "%~dp0\..\Lobby Server\bin\Debug\" /d /y /q
)
if exist "%~dp0\..\Lobby Server\bin\Release" (
SET /a foundlfolders = %foundlfolders% + 1
echo Found Lobby Release build folder.
echo Copying lobby_config.ini if needed...
xcopy lobby_config.ini "%~dp0\..\Lobby Server\bin\Release\" /d /y /q
)
if %foundlfolders% LSS 1 (
echo Could not find debug or release folder for the Lobby server. Please compile the project first!
)
REM =============
REM COPY WORLD CONFIG
REM =============
REM Required files: world_config.ini
SET /a foundwfolders = 0
if exist "%~dp0\..\World Server\bin\Debug" (
SET /a foundwfolders = %foundwfolders% + 1
echo Found World Debug build folder.
echo Copying world_config.ini if needed...
xcopy world_config.ini "%~dp0\..\World Server\bin\Debug\" /d /y /q
)
if exist "%~dp0\..\World Server\bin\Release" (
SET /a foundwfolders = %foundwfolders% + 1
echo Found World Release build folder.
echo Copying world_config.ini if needed...
xcopy world_config.ini "%~dp0\..\World Server\bin\Release\" /d /y /q
)
if %foundwfolders% LSS 1 (
echo Could not find debug or release folder for the World server. Please compile the project first!
)
REM =============
REM COPY MAP CONFIG
REM =============
REM Required files: map_config.ini staticactors.bin scripts/
SET /a foundmfolders = 0
if exist "%~dp0\..\Map Server\bin\Debug" (
SET /a foundmfolders = %foundmfolders% + 1
echo Found Map Debug build folder.
echo Copying map_config.ini if needed...
xcopy map_config.ini "%~dp0\..\Map Server\bin\Debug\" /d /y /q
if exist staticactors.bin (
echo Copying staticactors.bin if needed...
xcopy staticactors.bin "%~dp0\..\Map Server\bin\Debug\" /d /y /q
) else (
echo Cannot copy the staticactors.bin file because it doesn't exist in data\
)
echo Copying scripts folder if needed...
xcopy scripts "%~dp0\..\Map Server\bin\Debug\scripts\" /e /d /y /s /q
)
if exist "%~dp0\..\Map Server\bin\Release" (
SET /a foundmfolders = %foundmfolders% + 1
echo Found Map Release build folder.
echo Copying map_config.ini if needed...
xcopy map_config.ini "%~dp0\..\Map Server\bin\Release\" /d /y /q
if exist staticactors.bin (
echo Copying staticactors.bin if needed...
xcopy staticactors.bin "%~dp0\..\Map Server\bin\Release\" /d /y /q
) else (
echo Cannot copy the staticactors.bin file because it doesn't exist in data\
)
echo Copying scripts folder if needed...
xcopy scripts "%~dp0\..\Map Server\bin\Release\scripts\" /e /d /y /s /q
)
if %foundmfolders% LSS 1 (
echo Could not find debug or release folder for the Map server. Please compile the project first!
)
Pause

View File

@@ -11,47 +11,36 @@ loadTextData()
Params: None
start(facility, requestsMode, material1, material2, material3, material4, material5, material6, material7, material8)
Desc: Opens the Craft Start widget, with any preloaded materials. Widget has two modes; one for normal synthesis and another
for local leve "requested items" mode.
Params: * facility/widgetMode - The current facility id buff the player may have. After opening a recipe tab, start() has to be called with this
set to -1. After the player chooses a recipe, start() has to be called with this set to -2.
* requestMode - If true, switches the UI to Requested Items mode otherwise it opens Normal Synthesis mode.
* material1-8 - ItemID for each of the 8 material slots. If empty, they must be set to 0 or the client will crash.
Desc: Opens the Craft Start widget, with any preloaded materials. Widget has two modes; one for normal synthesis and another
for local leve "requested items" mode.
Params: * facility - The current facility id buff the player may have.
* requestMode - If true, switches the UI to Requested Items mode otherwise it opens Normal Synthesis mode.
* material1-8 - ItemID for each of the 8 material slots. If empty, they must be set to 0 or the client will crash.
closeCraftStartWidget()
Desc: Closes the Craft Start widget.
Params: None
selectRcp(item1, item2, item3, item4, item5, item6, item7, item8)
Desc: Opens a recipe selection window. If one recipe is provided, automatically selects that recipe.
Params: * itemId1-8 - The itemIDs to show in the list. If only one provided, select it.
selectRcp(itemId)
Desc: Selects the recipe to be crafted. May be a legacy function but still required to properly initialize the UI. Requires start() to have
been called.
Params: * itemId - The itemID of the item to be crafted.
confirmRcp(craftedItem, quantity, crystalItem1, crystalQuantity1, crystalQuantity1, crystalItem2, crystalQuantity2, recommendedSkill, recommendedFacility)
Desc: Opens the confirmation window, detailing what is needed and the item that will be created. Requires a selectRcp() call first.
Params: * craftedItem - The itemID of the item to be crafted.
* quantity - Quantity of crafted items.
* crystalItem1 - The first required crystal itemID for crafting.
* crystalQuantity1 - Quantity of the first crystal.
* crystalItem2 - The second required crystal itemID for crafting.
* crystalQuantity2 - Quantity of the second crystal.
* recommendedSkill - Which itemID to display under the "Recommended Skill" panel.
* recommendedFacility - Which facility to display under the "Recommended Facility" panel.
Desc: Opens the confirmation window, detailing what is needed and the item that will be created. Requires a selectRcp() call first.
Params: * craftedItem - The itemID of the item to be crafted.
* quantity - Quantity of crafted items.
* crystalItem1 - The first required crystal itemID for crafting.
* crystalQuantity1 - Quantity of the first crystal.
* crystalItem2 - The second required crystal itemID for crafting.
* crystalQuantity2 - Quantity of the second crystal.
* recommendedSkill - Which itemID to display under the "Recommended Skill" panel.
* recommendedFacility - Which facility to display under the "Recommended Facility" panel.
selectCraftQuest()
Desc: Opens the journal to select the local leve that the player would like to do.
Params: None
confirmLeve()
Desc: Opens the summery page for the local leve.
Params: * localLeveID -
* craftedItem -
* ?
* ?
* itemsCompleted -
* remainingMaterials -
* ?
* ?
askContinueLocalLeve(localLeveID, craftedItem, itemsCompleted, craftTotal, attempts)
Desc: Opens the dialog to continue crafting for a local leve after an item was completed.
Params: * localLeveID - The id of the current leve in progress.
@@ -79,7 +68,7 @@ craftCommandUI(classID, hasWait, command1, command2, command3, command4, command
* command1-5 - Five possible crafting commands (crafting skills).
craftTuningUI(command1, command2, command3, command4, command5, command6, command7, command8)
Desc: Displays only the provided commands for the "Double Down" phase that happens after crafting.
Desc: Displays a full list of commands for the legacy "Tuning" phase that happens after crafting. Deprecated in 1.23b.
Params: * command1-8 - The list of commands available.
updateInfo(progress, durability, quality, tuningItem, tuningItemQuality, tuningItemQuantity, hqChance)
@@ -100,6 +89,17 @@ cfmQst()
Desc: Quest confirmation window for when starting a crafting quest from the journal.
Params:
confirmLeve()
Desc: Opens the summery page for the local leve.
Params: * localLeveID - The quest id of the leve you are confirming.
* difficulty - Changes the objective.
* craftedItem? -
* ? -
* numSuccess - The number of successful crafts you did.
* remainingMaterials - The number of materials you have left.
* hasMaterials - Shows the in-progress panel of successes and attempts left.
* ? -
startRepair(craftMode, item, quality, durability, hasMateria, spiritbind)
Desc: Opens the repair item widget.
Params: * craftMode - Either 0 or 1. Anything else crashes.
@@ -133,214 +133,292 @@ Class ID + Starting skill
35 ALC = 22586
36 CUL = 22592
Leve objectives/rewards are in passiveGL_craft.
* Index 1:
* Index 2: Recommended Class
* Index 3: Issuing Authority
* Index 7: Levequest Location
* Index 8: Deliver Display Name
* Starts at index 14. Four sections for the four difficulties.
* Required Item, Amount, ?, Recommended Level, , Reward Item, Reward Amount, |
--]]
require ("global")
skillAnim = {
local skillAnim = {
[22553] = 0x10002000;
[22554] = 0x10001000;
[22555] = 0x10003000;
[29531] = 0x10009002;
}
materialSlots = {0,0,0,0,0,0,0,0}; -- The 8 slots
recentRecipe = {10008205, 4030706, 4070009} -- Recent Recipe list
awardedRecipe = {7020105, 7030011} -- Awarded Recipe list
materialRecipe = { -- Always 8 params because we can't have any nils here for "start" command
[6071007] = {4070402, 4070309,0,0,0,0,0,0},
[10008205] = {10008005,10008005,0,0,0,0,0,0},
[10009617] = {4040009, 4040010, 4040011,0,0,0,0,0},
[4070009] = {4070006, 10005401, 10008203,0,0,0,0,0},
[4070010] = {10008204,10008106,10005302,0,0,0,0,0}
}
materialQuest = { -- What a quest or leve will preload slots with, in addition to any extras the player does manual
[0] = {0,0,0,0,0,0,0,0},
[1] = {0,0,0,0,0,0,0,0},
[110442] = {11000075, 11000074, 0, 0, 0, 0, 0, 0}
}
local craftStartWidgetOpen = false;
function onEventStarted(player, commandactor, triggerName, arg1, arg2, arg3, arg4, checkedActorId)
MENU_CANCEL, MENU_MAINHAND, MENU_OFFHAND, MENU_REQUEST = 0, 1, 2, 3;
MENU_RECIPE, MENU_AWARDED, MENU_RECIPE_DETAILED, MENU_AWARDED_DETAILED = 7, 8, 9, 10;
local MENU_CANCEL, MENU_MAINHAND, MENU_OFFHAND, MENU_REQUEST = 0, 1, 2, 3;
local MENU_RECENT, MENU_AWARDED, MENU_RECENT_DETAILED, MENU_AWARDED_DETAILED = 7, 8, 9, 10;
debugMessage = false;
local debugMessage = true;
isRecipeRecentSent = false;
isRecipeAwardSent = false;
detailWindow = true;
isRequested = false; -- False = The default state. True = User picked a quest recipe/local leve
facilityId = 0;
chosenQuest = 0; -- Use this to store any chosen recipe/local leve
recipeDetail = 0;
detailWindowState = 0;
craftJudge = GetStaticActor("CraftJudge");
callClientFunction(player, "delegateCommand", craftJudge, "loadTextData", commandactor);
chosenOperation = -1;
local isRecipeRecentSent = false;
local isRecipeAwardSent = false;
local craftJudge = GetStaticActor("CraftJudge");
local recipeResolver = GetRecipeResolver();
while chosenOperation ~= 0 do
local operationResult;
local operationMode = -1;
local recipeMode = -1;
local chosenMaterials;
local facilityId = 0;
local isRequestedItemsMode = false; -- False = The default state. True = User picked a quest recipe/local leve
local recentRecipes;
local awardedRecipes;
local currentCraftQuest = nil; -- Use this to store any chosen craft quest
local currentCraftQuestGuildleve = nil; -- Use this to store any chosen local leve
callClientFunction(player, "delegateCommand", craftJudge, "loadTextData", commandactor);
player:ChangeState(30);
while operationMode ~= 0 do
player:ChangeState(30);
if debugMessage then player:SendMessage(0x20, "", "[DEBUG] Menu ID: "..tostring(chosenOperation).." Recipe : "..tostring(recipeMode).." Quest : "..chosenQuest); end
if materialQuest[chosenQuest] then
if debugMessage then player:SendMessage(0x20, "", "Key is valid: "..chosenQuest); end
materialSlots = materialQuest[chosenQuest];
else
if debugMessage then player:SendMessage(0x20, "", "Key is not valid: "..chosenQuest); end
-- Operate the start crafting window... confusing shit
if (craftStartWidgetOpen == false) then
-- Shows the initial window
local startMats = {0, 0, 0, 0, 0, 0, 0, 0};
if (isRequestedItemsMode == true) then -- If requested items, preload the quest recipe materials
startMats = recipeResolver.RecipeToMatIdTable(currentCraftQuestGuildleve.getRecipe());
end
operationResult = {callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, facilityId, isRequestedItemsMode, unpack(startMats))};
craftStartWidgetOpen = true;
elseif ((operationMode == MENU_RECENT or operationMode == MENU_AWARDED) and recipeMode != 0) then
local prepedMaterials;
-- Recent Recipes/Awarded Recipes
if (operationMode == MENU_RECENT) then
prepedMaterials = recipeResolver.RecipeToMatIdTable(recentRecipes[recipeMode]);
else
prepedMaterials = recipeResolver.RecipeToMatIdTable(awardedRecipes[recipeMode]);
end
-- Causes the item info window to appear for recent/awarded recipes. Only happens if a recipe was chosen.
operationResult = {callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, -2, isRequestedItemsMode, unpack(prepedMaterials))};
else
-- Keep window going if the user "returned" to the starting point
operationResult = {callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, -1, isRequestedItemsMode)};
end
operationMode = operationResult[1];
recipeMode = operationResult[2];
if debugMessage then player:SendMessage(0x20, "", "[DEBUG] Menu ID: " .. tostring(operationMode) .. ", RecipeMode : " .. recipeMode); end
-- Operation
if operationMode == MENU_CANCEL then
closeCraftStartWidget(player, craftJudge, commandactor);
elseif (operationMode == MENU_MAINHAND or operationMode == MENU_OFFHAND) then
-- Recipe choosing loop
while (true) do
-- Figure out the number of preloaded mats
local numArgs = #operationResult;
local numMatArgs = numArgs - 2;
local materials;
player:SendMessage(0x20, "", "[DEBUG] " .. tostring(numArgs));
player:SendMessage(0x20, "", "[DEBUG] " .. tostring(numMatArgs));
-- Handle the possible args returned: Either 0 player items, 1 player item, 2+ palyer items. The rest is always the remaining prepped items.
if (numMatArgs == 8 and type(operationResult[3]) == "number") then
materials = {unpack(operationResult, 3)};
elseif (numMatArgs == 8 and type(operationResult[3]) ~= "number") then
player:SendMessage(0x20, "", "[DEBUG] " .. tostring(player:GetItemPackage(operationResult[3].itemPackage):GetItemAtSlot(operationResult[3].slot).itemId));
materials = {player:GetItemPackage(operationResult[3].itemPackage):GetItemAtSlot(operationResult[3].slot).itemId, unpack(operationResult, 3)};
else
local itemIds = {};
for i=0,operationResult[3].itemSlots.length do
converted = player:GetItemPackage(operationResult[3].itemPackages[i]):GetItemAtSlot(operationResult[3].slots[i]).itemId
end
materials = {unpack(itemIds), unpack(operationResult, 4)};
end
-- Choosing a recipe from the given materials
local recipes = recipeResolver.GetRecipeFromMats(unpack(materials));
local itemIds = recipeResolver.RecipesToItemIdTable(recipes);
-- No recipes found
if (#itemIds == 0) then
player:SendGameMessage(GetWorldMaster(), 40201, 0x20); -- You cannot synthesize with those materials.
break;
end
local chosenRecipeIndex = callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, unpack(itemIds));
-- Hit back on recipe list
if (chosenRecipeIndex <= 0) then break end;
chosenRecipe = recipes[chosenRecipeIndex-1];
if (chosenRecipe ~= nil) then
-- Player confirms recipe
local recipeConfirmed = callClientFunction(player, "delegateCommand", craftJudge, "confirmRcp", commandactor,
chosenRecipe.resultItemID,
chosenRecipe.resultQuantity,
chosenRecipe.crystalId1,
chosenRecipe.crystalQuantity1,
chosenRecipe.crystalId2,
chosenRecipe.crystalQuantity2,
0,
0);
if isRecipeRecentSent == false then -- If Recipe button not hit, aka default state.
chosenOperation, recipeMode = callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, facilityId, isRequested, unpack(materialSlots)); -- Initial window
elseif isRecipeRecentSent == true and recipeMode == 0 then -- If recipe window/award tab was hit
chosenOperation, recipeMode = callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, -1, isRequested, unpack(materialSlots)); -- Keep window going
elseif isRecipeRecentSent == true and recipeMode > 0 then -- If recipe item picked
if recipeDetail then
chosenOperation, recipeMode = callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, -2, isRequested, unpack(recipeDetail)); -- Item mat(s) for picked item.
else
chosenOperation, recipeMode = callClientFunction(player, "delegateCommand", craftJudge, "start", commandactor, -2, isRequested, 10009617,0,0,0,0,0,0,0); -- Show dummy info for unfilled item
end
end
if chosenOperation == MENU_CANCEL then
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
elseif (chosenOperation == MENU_MAINHAND or chosenOperation == MENU_OFFHAND) then
if isRequested == true then
recipeResult = callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, 10009617);
else
recipeResult = callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, 10009617,6071007,5030112,5030007,10009617,6071007,5030112,5030007);
end
if recipeResult == 0 then -- Closed/Return hit.
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
currentlyCrafting = -1;
elseif (recipeResult >= 1 or recipeResult <= 8) then
--item yld, xstal1, qty, xstal2, qty
recipeConfirmed = callClientFunction(player, "delegateCommand", craftJudge, "confirmRcp", commandactor, 10009617, 1, 0xF4247, 1, 0xf4245, 1, 0, 0);
if recipeConfirmed then
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
isRecipeRecentSent = false;
isRecipeAwardSent = false;
currentlyCrafting = startCrafting(player, chosenOperation, isRequested, 80, 100, 50);
end
end
elseif chosenOperation == MENU_REQUEST then -- Conditional button label based on isRequested
if isRequested == false then -- "Request Items" hit, close Start and open up the Quest select
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
if recipeConfirmed then
closeCraftStartWidget(player, craftJudge, commandactor);
isRecipeRecentSent = false;
isRecipeAwardSent = false;
-- CRAFTING STARTED
currentlyCrafting = startCrafting(player, commandactor, craftJudge, operationMode, chosenRecipe, currentCraftQuestGuildleve, 80, 100, 50);
--Once crafting is over, return to the original non-quest state.
isRequestedItemsMode = false;
currentCraftQuestGuildleve = nil;
currentCraftQuest = nil;
break;
end
end
end
-- End of Recipe choosing loops
elseif operationMode == MENU_REQUEST then -- Conditional button label based on isRequestedItemsMode
closeCraftStartWidget(player, craftJudge, commandactor);
if isRequestedItemsMode == false then -- "Request Items" hit, close Start and open up the Quest select
isRecipeRecentSent = false;
isRecipeAwardSent = false;
local questConfirmed, returnedQuest = GetCraftQuest(player, craftjudge, commandactor);
chosenQuest = tonumber(returnedQuest);
if debugMessage then player:SendMessage(0x20, "", "[DEBUG] Chosen Quest: "..tostring(chosenQuest)); end
if questConfirmed then
isRequested = true;
end
elseif isRequested == true then -- "Normal Synthesis" button hit
isRequested = false;
chosenQuest = 0;
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
end
elseif chosenOperation == MENU_RECIPE then -- "Recipes" button hit
local quest = getCraftQuest(player, craftJudge, commandactor);
if (quest ~= nil) then
isRequestedItemsMode = true;
if (quest.isCraftPassiveGuildleve()) then
currentCraftQuestGuildleve = quest;
else
currentCraftQuest = quest;
end
end
elseif isRequestedItemsMode == true then -- "Normal Synthesis" button hit
isRequestedItemsMode = false;
currentCraftQuestGuildleve = nil;
currentCraftQuest = nil;
end
elseif operationMode == MENU_RECENT then -- "Recipes" button hit
if isRecipeRecentSent == false then
callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, unpack(recentRecipe)); -- Load up recipe list
recentRecipes = player.GetRecentRecipes();
local itemIds = recipeResolver.RecipesToItemIdTable(recentRecipes);
callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, unpack(itemIds)); -- Load up recipe list
isRecipeRecentSent = true;
end
recipeDetail = materialRecipe[recentRecipe[recipeMode]];
elseif chosenOperation == MENU_AWARDED then -- "Awarded Recipes" tab hit
elseif operationMode == MENU_AWARDED then -- "Awarded Recipes" tab hit
if isRecipeAwardSent == false then
callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, unpack(awardedRecipe)); -- Load up Award list
awardedRecipes = player.GetAwardedRecipes();
local itemIds = recipeResolver.RecipesToItemIdTable(awardedRecipes);
callClientFunction(player, "delegateCommand", craftJudge, "selectRcp", commandactor, unpack(itemIds)); -- Load up Award list
isRecipeAwardSent = true;
end
recipeDetail = materialRecipe[awardedRecipe[recipeMode]];
elseif (chosenOperation == MENU_RECIPE_DETAILED or chosenOperation == MENU_AWARDED_DETAILED) and recipeMode > 0 then -- Pop-up for an item's stats/craft mats
detailWindowState = callClientFunction(player, "delegateCommand", craftJudge, "confirmRcp", commandactor, 10009617, 1, 0xF4247, 1, 0xf4245, 1, 0, 0);
elseif ((operationMode == MENU_RECENT_DETAILED or operationMode == MENU_AWARDED_DETAILED) and recipeMode > 0) then -- Pop-up for an item's stats/craft mats on a recent recipe
local chosenRecipe = operationMode == MENU_RECENT_DETAILED and recentRecipes[recipeMode-1] or recentRecipes[awardedMode-1];
local recipeConfirmed = callClientFunction(player, "delegateCommand", craftJudge, "confirmRcp", commandactor,
chosenRecipe.resultItemID,
chosenRecipe.resultQuantity,
chosenRecipe.crystalId1,
chosenRecipe.crystalQuantity1,
chosenRecipe.crystalId2,
chosenRecipe.crystalQuantity2,
0,
0);
-- This should never call? The window with this button only appears when you select a recent recipe with not enough materials. Otherwise it just auto-fills your "table".
if (recipeConfirmed) then
closeCraftStartWidget(player, craftJudge, commandactor);
isRecipeRecentSent = false;
isRecipeAwardSent = false;
currentlyCrafting = startCrafting(player, commandactor, craftJudge, operationMode, chosenRecipe, isRequestedItemsMode, 80, 100, 50);
end
else
break;
end
end
player:ChangeMusic(7); -- Need way to reset music back to the zone's default
player:ChangeState(0);
player:EndEvent();
end
player:ResetMusic();
player:ChangeState(0);
player:EndEvent();
end
-- Handles the menus to pick a crafter quest or local leve quest that run separate widgets from the Start command.
-- Returns whether a quest was selected, and what id the quest is.
function GetCraftQuest(player, craftjudge, commandactor);
function getCraftQuest(player, craftJudge, commandactor);
local questId = nil;
while (true) do
local questCommandId = callClientFunction(player, "delegateCommand", craftJudge, "selectCraftQuest", commandactor);
if questCommandId then
questId = questCommandId - 0xA0F00000;
-- Craft Quest Chosen
if isCraftQuest(questId) then
local quest = player.GetQuest(questId);
local confirm = callClientFunction(player, "delegateCommand", craftJudge, "cfmQst", commandactor, quest.getQuestId(), 20, 1, 1, 1, 0, 0, "<Path Companion>");
if confirm == true then
player:SendGameMessage(craftJudge, 21, 0x20);
return quest;
end
-- PassiveGL Quest Chosen
elseif isLocalLeve(questId) then
local difficulty = 0;
local hasMaterials = 1;
local quest = player:getQuestGuildleve(questId);
if (quest ~= nil) then
-- Did they pickup the materials?
if (quest:hasMaterials() == false) then
player:SendGameMessage(GetWorldMaster(), 40210, 0x20); -- You have not obtained the proper materials from the client.
-- Did they use em all up?
elseif (quest:getRemainingMaterials() == 0) then
player:SendGameMessage(GetWorldMaster(), 40211, 0x20); -- You have used up all of the provided materials.
-- Confirm dialog
else
local confirm = callClientFunction(player, "delegateCommand", craftJudge, "confirmLeve", commandactor,
quest:getQuestId(),
quest:getCurrentDifficulty() + 1, -- Lua, 1-indexed
0,
quest:getCurrentCrafted(),
quest:getRemainingMaterials(),
quest:hasMaterials() and 1 or 0, -- Fucked up way of doing terneries on Lua
0
);
local questOffset = 0xA0F00000;
local questId = 0;
local requestState = false;
local requestedMenuChoice = callClientFunction(player, "delegateCommand", craftJudge, "selectCraftQuest", commandactor);
if requestedMenuChoice then
questId = requestedMenuChoice - questOffset;
if isCraftQuest(questId) then
confirm = callClientFunction(player, "delegateCommand", craftJudge, "cfmQst", commandactor, questId, 20, 1, 1, 1, 0, 0, "<Path Companion>");
if confirm == true then
requestState = true;
player:SendGameMessage(craftJudge, 21, 0x20);
end
elseif isLocalLeve(questId) then
confirm = callClientFunction(player, "delegateCommand", craftJudge, "confirmLeve", commandactor, questId, 0, 8030421, 5, 50, 0, 0);
if confirm == true then
requestState = true;
itemSlots = { unpack(materialRecipe[4070010])};
end
elseif isScenarioQuest(questId) == true then
-- TEMP for now. Cannot find source for what happens if you confirm a non-craft quest.
player:SendGameMessage(GetWorldMaster(), 40209, 0x20);
end
end
return requestState, questId;
-- Quest confirmed
if (confirm == true) then
return quest;
end
end
else
return nil; -- Shouldn't happen unless db fucked with
end
-- Scenario Quest Chosen
else
-- TEMP for now. Cannot find source for what happens if you confirm a non-craft quest.
player:SendGameMessage(GetWorldMaster(), 40209, 0x20); -- You cannot undertake that endeavor.
end
else
return nil;
end
end
end
function isScenarioQuest(id)
if (id >= 110001 and id <= 120026) then
return true;
else
@@ -359,7 +437,6 @@ end
function isLocalLeve(id)
if (id >= 120001 and id <= 120452) then
return true;
else
@@ -367,58 +444,73 @@ function isLocalLeve(id)
end
end
function closeCraftStartWidget(player, craftJudge, commandactor)
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftStartWidget", commandactor);
craftStartWidgetOpen = false;
end
-- No real logic in this function. Just smoke and mirrors to 'see' the minigame in action at the minimum level.
function startCrafting(player, hand, quest, startDur, startQly, startHQ)
function startCrafting(player, commandactor, craftJudge, hand, recipe, quest, startDur, startQly, startHQ)
local worldMaster = GetWorldMaster();
local craftProg = 0;
local progress = 0;
local attempts = 5;
local craftedCount = 0;
local craftTotal = 2;
local itemId = 10009617;
player:ChangeState(30+hand); -- Craft kneeling w/ appropriate tool out
player:ChangeMusic(73);
callClientFunction(player, "delegateCommand", craftJudge, "openCraftProgressWidget", commandactor, startDur, startQly, startHQ);
while true do
local progDiff = math.random(25,25);
while (true) do
local progDiff = math.random(30,50);
local duraDiff = math.random(1,3);
local qltyDiff = math.random(0,2);
if craftProg >= 100 then
testChoice2 = callClientFunction(player, "delegateCommand", craftJudge, "updateInfo", commandactor, 100, 10, 20, 5020111, 69, 70, 75);
-- From Lodestone: If the HQ odds are 1% or better, players will have the option of selecting either Finish or Double Down.
-- By electing to double down, the player takes a chance on creating an HQ item at the risk of losing the completed item if the attempt fails
testChoice = callClientFunction(player, "delegateCommand", craftJudge, "craftTuningUI", commandactor, 22503, 22504);
player:SendGameMessage(GetWorldMaster(), 40111, 0x20, player, itemId, 3, 8); -- "You create <#3 quantity> <#1 item> <#2 quality>."
if (progress >= 100) then
callClientFunction(player, "delegateCommand", craftJudge, "closeCraftProgressWidget", commandactor);
if quest then
continueLeve = callClientFunction(player, "delegateCommand", craftJudge, "askContinueLocalLeve", 120001, itemId, craftedCount, craftTotal, attempts);
-- Handle local levequest craft success
if quest then
quest:craftSuccess();
if (quest:getCurrentCrafted() >= quest:getObjectiveQuantity()) then
attentionMessage(player, 40121, quest:getQuestId(), quest:getCurrentCrafted(), quest:getObjectiveQuantity()); -- "All items for <QuestId> complete!"
else
attentionMessage(player, 40119, quest:getQuestId(), quest:getCurrentCrafted(), quest:getObjectiveQuantity()); -- "<QuestId> Successfull. (<crafted> of <attempts>)"
end
-- Continue local levequest (should this be in here??)
if (quest:getRemainingMaterials() ~= 0) then
continueLeve = callClientFunction(player, "delegateCommand", craftJudge, "askContinueLocalleve", commandactor,
quest:getQuestId(),
quest:getRecipe().resultItemID,
quest:getCurrentCrafted(),
quest:getObjectiveQuantity(),
quest:getRemainingMaterials()
);
if continueLeve == true then
craftProg = 0;
callClientFunction(player, "delegateCommand", craftJudge, "openCraftProgressWidget", commandactor, startDur, startQly, startHQ);
else
break;
end
else
break;
if (continueLeve == 1) then
progress = 0;
callClientFunction(player, "delegateCommand", craftJudge, "openCraftProgressWidget", commandactor, startDur, startQly, startHQ);
else
break;
end
else
break;
end
-- Normal synth craft success
else
player:SendGameMessage(GetWorldMaster(), 40111, 0x20, player, recipe.resultItemID, 1, recipe.resultQuantity); -- "You create <#3 quantity> <#1 item> <#2 quality>."
player:getItemPackage(location):addItem(recipe.resultItemID, recipe.resultQuantity, 1);
break;
end
end
end
choice = callClientFunction(player, "delegateCommand", craftJudge, "craftCommandUI", commandactor, 29, 2, 29530,29531,29532,29533,29534);
--player:SendMessage(0x20, "", "[DEBUG] Command id selected: "..choice);
if choice then
if (choice) then
if skillAnim[choice] then
player:PlayAnimation(skillAnim[choice]);
@@ -428,11 +520,11 @@ function startCrafting(player, hand, quest, startDur, startQly, startHQ)
player:SendGameMessage(worldMaster, 40108, 0x20, choice,2);
if choice ~= 29531 then
craftProg = craftProg + progDiff;
if (choice ~= 29531) then
progress = progress + progDiff;
if craftProg >= 100 then
craftProg = 100;
if (progress >= 100) then
progress = 100;
end
startDur = startDur - duraDiff;
@@ -443,12 +535,9 @@ function startCrafting(player, hand, quest, startDur, startQly, startHQ)
player:SendGameMessage(worldMaster, 40104, 0x20, qltyDiff);
end
--prg dur qly, ???, ???, ???, HQ
callClientFunction(player, "delegateCommand", craftJudge, "updateInfo", commandactor, craftProg, startDur, startQly, nil, nil, nil, nil, nil);
callClientFunction(player, "delegateCommand", craftJudge, "updateInfo", commandactor, progress, startDur, startQly, nil, nil, nil, nil, nil);
--testChoice = callClientFunction(player, "delegateCommand", craftJudge, "craftTuningUI", commandactor, 29501, 24233, 29501,29501, 24223, 29501,12008,12004);
end
end
return -1;
end
end

View File

@@ -62,41 +62,38 @@ rangeInputWidget()
* goodMin
* goodMax
* bool
Notes:
* Aim = Where on the aim gauge the player chose.
* Remainder = How many attempts you get on the section portion of the minigame
* Sweetspot = Where you hit on the second portion of the minigame
--]]
minerAnim = {0x14001000, 0x14002000, 0x14003000};
--[[ Mooglebox - Aim
+5 +4 +3 +2 +1 0 -1 -2 -3 -4 -5
0 10 20 30 40 50 60 70 80 90 100
--[[Mooglebox - Aim
+5 = 0
+4 = 10
+3 = 20
+2 = 30
+1 = 40
0 = 50
-1 = 60
-2 = 70
-3 = 80
-4 = 90
-5 = 100
Sweetspots 1=10 2=30 3=70 4=100 for Mining
Remainder A=40 B=60 C=70 D=80
remainder A=40 B=60 C=70 D=80
--]]
harvestNodeContainer = { -- nodeGrade, harvestAttempts, #ofItemsBecauseICantIntoIpairs, Item1, Item2, etc
[1001] = {2, 2, 3, 1, 2, 3},
[1002] = {2, 4, 5, 3005, 3003, 3002, 3001, 3004}
nodeContainer = { -- harvestAttempts, #ofItemsBecauseLuaIsShitAtTableLength, Item1, Item2, etc
[1] = {4, 3, 1, 2, 3}
}
harvestNodeItems = {
nodeItems = {
--itemId, remainder, aim, sweetspot, max yield
[1] = {10009104, 70, 30, 30, 4}, -- Rock Salt
[2] = {10006001, 80, 10, 30, 4}, -- Bone Chip
[3] = {10001006, 80, 20, 30, 3}, -- Copper Ore
[3001] = {10001003, 80, 50, 30, 3},
[3002] = {10001006, 70, 70, 10, 4},
[3003] = {10001005, 80, 90, 70, 1},
[3004] = {10009104, 40, 10, 100, 2},
[3005] = {10001007, 40, 0, 30, 1}
[1] = {10009104, 70, 30, 30, 4}, -- Rock Salt
[2] = {10006001, 80, 10, 30, 4}, -- Bone Chip
[3] = {10001006, 80, 20, 30, 3} -- Copper Ore
}
@@ -106,23 +103,18 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
debugMsg = false;
powerCurrent = 0;
powerLast = 0;
powerRange = 10; -- 'Feels' look a good amount compared to vids/ARR's minigame.
showTutorial = 0;
commandMine = 22002;
commandLog = 22003;
commandFish = 22004;
remainderA, remainderB, remainderC, remainderD = 40, 60, 70, 80;
harvestNodeId = 1001; -- What the server should send eventually
harvestNode = BuildHarvestNode(player, harvestNodeId); -- [1-11] = {itemId, remainder, sweetspot, maxYield}
harvestGrade = harvestNodeContainer[harvestNodeId][1] or 0;
harvestAttempts = harvestNodeContainer[harvestNodeId][2] or 0;
nodeRemainder = 0;
currentPower = 0;
nodeGrade = 3;
showTutorial = 0;
harvestAttempts = 2;
nodeRemainder = remainderC;
item = 10001006;
harvestType = commandMine;
@@ -133,13 +125,11 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
--callClientFunction(player, "delegateCommand", harvestJudge, "turnToTarget", commandActor, harvestType, nodeGrade);
player:ChangeState(50);
if harvestType == commandMine then
player:SendGameMessage(harvestJudge, 26, MESSAGE_TYPE_SYSTEM, 1, harvestGrade);
player:SendGameMessage(harvestJudge, 26, MESSAGE_TYPE_SYSTEM, 1, nodeGrade);
callClientFunction(player, "delegateCommand", harvestJudge, "openInputWidget", commandActor, harvestType, harvestGrade);
callClientFunction(player, "delegateCommand", harvestJudge, "openInputWidget", commandActor, harvestType, nodeGrade);
callClientFunction(player, "delegateCommand", harvestJudge, "orderInputWidget", commandActor, nodeRemainder, nil, harvestType);
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, nil, 0, 0, 0, 0);
@@ -147,43 +137,22 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
while harvestAttempts > 0 do
-- "Aim", 0 = Top of bar, 100 = Bottom.
menuResult, sliderPhase, unk3 = callClientFunction(player, "delegateCommand", harvestJudge, "askInputWidget", commandActor, harvestType, 1, showTutorial, false, false, nil, false);
if debugMsg then player:SendMessage(0x20, "", "menuResult: "..tostring(menuResult).." sliderPhase: "..tostring(sliderPhase).." Unk: "..tostring(unk3)); end
-- "Aim", 0 = Top of bar, 100 = Bottom. Mooglebox conversion is +5 = 0, 0 = 50, -5 = 100
menuResult, sliderPhase, ret3 = callClientFunction(player, "delegateCommand", harvestJudge, "askInputWidget", commandActor, harvestType, 1, showTutorial, false, false, nil, false);
if debugMsg then player:SendMessage(0x20, "", tostring(menuResult).." unk: "..tostring(sliderPhase).." unk: "..tostring(ret3)); end
if menuResult == 22701 then -- Begin.
local aimSlot = (sliderPhase/10)+1; -- Thanks LUA index = 1
local nodeDetails = harvestNode[aimSlot];
local nodeItem = nodeDetails[1];
local nodeRemainder = nodeDetails[2];
local nodeSweetspot = nodeDetails[3];
local nodeYield = nodeDetails[4];
local isFirstSwing = true;
local sweetspotDifference;
local sweetspotDifferencePrevious;
if debugMsg then
player:SendMessage(0x20, "", "aimSlot: "..(aimSlot).." itemId:"..tostring(nodeDetails[1]).." remainder: "..tostring(nodeDetails[2]));
end
player:SendGameMessage(harvestJudge, 36, MESSAGE_TYPE_SYSTEM); -- "You set your sights on an area."
player:SendGameMessage(harvestJudge, 36, MESSAGE_TYPE_SYSTEM);
nodeRemainder = remainderC;
callClientFunction(player, "delegateCommand", harvestJudge, "orderInputWidget", commandActor, nodeRemainder, nil, harvestType);
while true do
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, nil, 0, 0, 0, 0);
-- "Strike" 0 = Empty, 100 = Filled. Mooglebox sweespots are 1=10, 2=30, 3=70, 4=100 for Mining
chosenCommand, powerCurrent = callClientFunction(player, "delegateCommand", harvestJudge, "askInputWidget", commandActor, harvestType, 2, showTutorial, false, false, nil, false); -- Strike
chosenCommand, currentPower = callClientFunction(player, "delegateCommand", harvestJudge, "askInputWidget", commandActor, harvestType, 2, showTutorial, false, false, nil, false); -- Strike
if debugMsg then player:SendMessage(0x20, "", tostring(chosenCommand).." Power: "..tostring(powerCurrent)); end
if debugMsg then player:SendMessage(0x20, "", tostring(chosenCommand).." Power: "..tostring(currentPower)); end
if chosenCommand == 22702 then -- Cancel.
harvestAttempts = harvestAttempts - 1;
@@ -196,64 +165,20 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
player:SendGameMessage(player, worldMaster, 40339, 0x20, harvestAttempts);
end
break;
elseif chosenCommand == 22703 then -- Strike.
player:PlayAnimation(minerAnim[math.random(1,3)]);
nodeRemainder = nodeRemainder - 20;
if nodeRemainder < 0 then
nodeRemainder = 0;
end
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, nil, 0, 0, 0, 0);
player:PlayAnimation(minerAnim[math.random(1,3)]);
wait(2);
sweetspotDifference = math.abs(powerCurrent - nodeSweetspot);
if powerRange >= sweetspotDifference then
callClientFunction(player, "delegateCommand", harvestJudge, "orderInputWidget", commandActor, nodeRemainder, false, harvestType);
-- "You obtain <yield> <item> <quality>"
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 25, nodeItem, 0, nodeYield, 0);
player:SendGameMessage(player, worldMaster, 40301, MESSAGE_TYPE_SYSTEM, player, nodeItem, nodeYield); -- TODO: Refer to caps to see wtf is going on here
HarvestReward(player, nodeItem, nodeYield);
nodeRemainder = 0;
else
if isFirstSwing then
if sweetspotDifference < 19 then -- TODO: TWEAK THESE, likely need to be larger
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 45);
player:SendGameMessage(harvestJudge, 45, MESSAGE_TYPE_SYSTEM); -- "You feel something promising."
elseif sweetspotDifference > 20 then
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 42);
player:SendGameMessage(harvestJudge, 42, MESSAGE_TYPE_SYSTEM); -- "You feel nothing promising."
end
else
if sweetspotDifference > sweetspotDifferencePrevious then
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 43);
player:SendGameMessage(harvestJudge, 43, MESSAGE_TYPE_SYSTEM); -- "You are getting farther from the mark."
elseif sweetspotDifference < sweetspotDifferencePrevious then
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 44);
player:SendGameMessage(harvestJudge, 44, MESSAGE_TYPE_SYSTEM); -- "You are getting closer to the mark."
else
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 42);
player:SendGameMessage(harvestJudge, 42, MESSAGE_TYPE_SYSTEM); -- "You feel nothing promising."
end
end
end
if not isFirstSwing then
powerLast = powerCurrent;
end;
end
--player:SendGameMessage(harvestJudge, 25, MESSAGE_TYPE_SYSTEM, item, 4, 1);
callClientFunction(player, "delegateCommand", harvestJudge, "orderInputWidget", commandActor, nodeRemainder, false, harvestType);
callClientFunction(player, "delegateCommand", harvestJudge, "textInputWidget", commandActor, harvestType, harvestJudge, 25, item, 4, 1, 0);
if nodeRemainder == 0 then
harvestAttempts = harvestAttempts - 1;
@@ -262,20 +187,12 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
player:SendGameMessage(player, worldMaster, 40344, 0x20, harvestAttempts);
else
-- There is nothing left to gather at this location.
player:ChangeMusic(101);
player:SendGameMessage(player, worldMaster, 40339, 0x20, harvestAttempts);
end
wait(2);
break;
end
if isFirstSwing and debugMsg then player:SendMessage(0x20, "", "First swing"); end
isFirstSwing = false;
sweetspotDifferencePrevious = sweetspotDifference;
elseif chosenCommand == 22710 then -- "Strike" Tutorial.
SendTutorial(player, harvestJudge, 2);
end
@@ -295,12 +212,8 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
end
player:SendGameMessage(harvestJudge, 31, MESSAGE_TYPE_SYSTEM);
if harvestAttempts == 0 then
player:SendGameMessage(player, worldMaster, 40310, 0x20); -- "The deposit has been exhausted."
--TO:DO Despawn node + whatever logic to respawn an exsiting expired node in the area.
player:SendGameMessage(harvestJudge, 31, MESSAGE_TYPE_SYSTEM);
end
callClientFunction(player, "delegateCommand", harvestJudge, "closeInputWidget", commandActor, harvestType);
@@ -311,67 +224,6 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
end
-- Returns a table in the following format: nodeTable = { [1-11] = {itemId, remainder, sweetspot, maxYield} }
function BuildHarvestNode(player, sentNode)
if harvestNodeContainer[sentNode] then
local node = harvestNodeContainer[sentNode];
local nodeTable = {};
local nodeItems = {};
local nodeItemCount = node[3];
local grade = node[1];
local attempts = node[2];
-- Load up nodeItems[] with the harvestNodeItems{} key and Aim point
for i=1, nodeItemCount do
local nodeItemKey = node[3+i];
local item = harvestNodeItems[ node[3+i] ]
nodeItems[i] = { nodeItemKey, ((item[3] / 10)+1) };
if debugMsg then player:SendMessage(0x20, "", "nodeItems: "..nodeItems[i][1].." "..nodeItems[i][2]); end
end
-- Iterate through the 11 Aim spots
for i=1,11,1 do
local hasItem = false;
-- See if there's a nodeItems[] that has an Aim spot that matches the current loop
-- TODO: Just set nodeItems[] keys to the actual slots to skip this loop inside a loop
for j=1, nodeItemCount do
if nodeItems[j][2] == i then
hasItem = j;
break;
end
end
if hasItem then
local item = harvestNodeItems[ nodeItems[hasItem][1] ];
-- Assign itemId, remainder, sweetspot, yield to this slot
nodeTable[i] = {item[1], item[2], item[4], item[5] };
if debugMsg then
player:SendMessage(0x20, "", "nodeTable: "..i.." "..nodeTable[i][1].." "..nodeTable[i][2].." "..nodeTable[i][3].." "..nodeTable[i][3]);
end
else
nodeTable[i] = {0,0,0,0};
if debugMsg then player:SendMessage(0x20, "", "nodeTable: "..i); end
end
end
return nodeTable
end
end
function SendTutorial(player, harvestJudge, id)
if id == 1 then
@@ -387,25 +239,4 @@ function SendTutorial(player, harvestJudge, id)
wait(3);
player:SendGameMessage(harvestJudge, 16, MESSAGE_TYPE_SYSTEM);
end
end
function HarvestReward(player, item, qty) -- Really should get a helper function for this
local worldMaster = GetWorldMaster();
local location = INVENTORY_NORMAL;
local invCheck = player:getItemPackage(location):addItem(item, qty, 1);
if (invCheck == INV_ERROR_FULL) then
-- Your inventory is full.
player:SendGameMessage(player, worldMaster, 60022, MESSAGE_TYPE_SYSTEM_ERROR);
elseif (invCheck == INV_ERROR_ALREADY_HAS_UNIQUE) then
-- You cannot have more than one <itemId> <quality> in your possession at any given time.
player:SendGameMessage(player, worldMaster, 40279, MESSAGE_TYPE_SYSTEM_ERROR, item, 1);
elseif (invCheck == INV_ERROR_SYSTEM_ERROR) then
player:SendMessage(MESSAGE_TYPE_SYSTEM_ERROR, "", "[DEBUG] Server Error on adding item.");
elseif (invCheck == INV_ERROR_SUCCESS) then
--player:SendMessage(MESSAGE_TYPE_SYSTEM, "", message);
player:SendGameMessage(player, worldMaster, 25246, MESSAGE_TYPE_SYSTEM, item, qty);
end
end

View File

@@ -174,7 +174,7 @@ function equipItem(player, equipSlot, item)
if (gItem:IsWeaverWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
if (gItem:IsGoldSmithWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
end
--Graphic Slot was set, otherwise it's a special case
if (graphicSlot ~= nil) then
player:GraphicChange(graphicSlot, item);

View File

@@ -11,13 +11,13 @@ require("global")
function onEventStarted(player, actor, triggerName, pushCommand, unk1, unk2, unk3, ownerActorId, unk4, unk5, unk6, unk7)
actor = player:GetActorInInstance(ownerActorId);
print("TESSSSSSSSSSSSSST");
harvestCommand = GetStaticActorById(0xA0F055F7);
if (actor != nil) then
if (actor:GetActorClassId() == 1200052) then
player:kickEvent(actor, "commandJudgeMode", "commandJudgeMode");
player:KickEventSpecial(harvestCommand, 0, "commandJudgeMode", 0, 0, 0, 0, 0x4E26, 0, nil, 0xF, actor, nil, nil, nil, nil);
else
printf("TEST");
player:kickEvent(actor, "pushCommand", "pushCommand");
--player:kickEvent(actor, "pushCommand", false);
end
else
player:endEvent();

View File

@@ -0,0 +1,30 @@
require("global");
properties = {
permissions = 0,
parameters = "ddd",
description =
[[
Sets anim id for current target
!anim <animID> |
]],
}
function onTrigger(player, argc, aType, a1, a2)
npc = player;--GetWorldManager():GetActorInWorldByUniqueId("test");
aType = tonumber(aType);
a1 = tonumber(a1);
a2 = tonumber(a2);
a1 = bit32.band(a1, 0xFFF);
a2 = bit32.band(a2, 0xFFF);
aType = bit32.band(aType, 0xFF);
animId = bit32.bor(bit32.lshift(a2, 12), a1);
animId = bit32.bor(bit32.lshift(aType, 24), animId);
print("AHHH");
player:PlayAnimation(0x10005000);
end;

View File

@@ -21,7 +21,7 @@ function main(thisDirector)
if (members ~= nil and #members ~= 0) then
player = members[0];
player:SendGameMessage(GetWorldMaster(), 50036, 0x20, thisDirector.guildleveId, player, 0); --"You have started the leve..."
player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, false));
player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.plateId, guildleveData.borderId, false));
end
wait(3);
@@ -46,9 +46,4 @@ function main(thisDirector)
wait(3);
thisDirector:UpdateAimNumNow(0, 3);
end
function attentionMessage(player, textId, ...)
player:SendGameMessage(GetWorldMaster(), textId, 0x20, ...);
player:SendDataPacket("attention", GetWorldMaster(), "", textId, ...);
end
end

View File

@@ -52,7 +52,7 @@ function onEventStarted(player, director, triggerName)
wait(6); --Should be wait for mobkill
worldMaster = GetWorldMaster();
player:SendDataPacket("attention", worldMaster, "", 51073, 1);
attentionMessage(player, 51073, 1);
wait(7);
player:ChangeMusic(7);
player:ChangeState(0);

View File

@@ -132,13 +132,13 @@ CLASSID_THM = 22;
CLASSID_CNJ = 23;
-- SPAWNS
SPAWN_NO_ANIM = 0x00;
SPAWN_NO_ANIM1 = 0x00;
SPAWN_ANIM1 = 0x02;
SPAWN_RETAINER = 0x03;
SPAWN_POPMOB = 0x4;
SPAWN_UKN1 = 0x5;
SPAWN_UKN2 = 0x7;
SPAWN_LOADING1 = 0x0F;
SPAWN_NO_ANIM = 0x0F;
SPAWN_LOADING2 = 0x10;
SPAWN_INSTANCE_ERROR = 0x12;
SPAWN_CHOCOBO_GET = 0x13;
@@ -146,8 +146,13 @@ SPAWN_CHOCOBO_RENTAL = 0x14;
SPAWN_CUTTER_SANDS = 0x17;
SPAWN_NIGHTMARE = 0x18;
--UTILS
-- Common Helper Functions
function attentionMessage(player, textId, ...)
player:SendGameMessage(GetWorldMaster(), textId, 0x20, ...);
player:SendDataPacket("attention", GetWorldMaster(), "", textId, ...);
end
-- Core Event Functions
function kickEventContinue(player, actor, trigger, ...)
player:kickEvent(actor, trigger, ...);
return coroutine.yield("_WAIT_EVENT", player);

View File

@@ -14,11 +14,11 @@ function glPlateIconIDToAnimID(iconId)
return iconId - 20020;
end
function getGLStartAnimationFromSheet(border, plate, isBoost)
return getGLStartAnimation(glBorderIconIDToAnimID(border), glPlateIconIDToAnimID(plate), isBoost);
function getGLStartAnimationFromSheet(plate, border, isBoost)
return getGLStartAnimation(glPlateIconIDToAnimID(plate), glBorderIconIDToAnimID(border), isBoost);
end
function getGLStartAnimation(border, plate, isBoost)
function getGLStartAnimation(plate, border, isBoost)
borderBits = border;
plateBits = bit32.lshift(plate, 7);

View File

@@ -0,0 +1,7 @@
require ("global")
function onEventStarted(player, npc)
defaultSea = GetStaticActor("DftSea");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKurtz_001");
player:endEvent();
end

View File

@@ -0,0 +1,6 @@
shopInfo = {
welcomeText = 94,
shopPack = 0x67,
shopCurrancy = nil
}

View File

@@ -0,0 +1,6 @@
shopInfo = {
welcomeText = 69,
shopPack = 3020,
tutorialId = 35
}

View File

@@ -0,0 +1,6 @@
shopInfo = {
welcomeText = 64,
shopPack = 3021,
tutorialId = 34
}

View File

@@ -0,0 +1,6 @@
shopInfo = {
welcomeText = 76,
shopPack = 3022,
tutorialId = 39
}

View File

@@ -0,0 +1,6 @@
shopInfo = {
welcomeText = 54,
shopPack = 3019,
tutorialId = 32
}

View File

@@ -0,0 +1,5 @@
shopInfo = {
welcomeText = 265,
shopPack = 3024
}

View File

@@ -0,0 +1,5 @@
shopInfo = {
welcomeText = 111,
shopPack = 3003
}

View File

@@ -0,0 +1,5 @@
shopInfo = {
welcomeText = 110,
shopPack = 3002
}

View File

@@ -1,54 +1,34 @@
-- MySQL dump 10.13 Distrib 5.7.10, for Win64 (x86_64)
--
-- Host: localhost Database: ffxiv_database
-- ------------------------------------------------------
-- Server version 5.7.10-log
-- --------------------------------------------------------
-- Host: 127.0.0.1
-- Server version: 5.6.17 - MySQL Community Server (GPL)
-- Server OS: Win64
-- HeidiSQL Version: 10.1.0.5464
-- --------------------------------------------------------
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!50503 SET NAMES utf8mb4 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `characters_quest_guildleve_local`
--
DROP TABLE IF EXISTS `characters_quest_guildleve_local`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `characters_quest_guildleve_local` (
-- Dumping database structure for ffxiv_server
CREATE DATABASE IF NOT EXISTS `ffxiv_server` /*!40100 DEFAULT CHARACTER SET latin1 */;
USE `ffxiv_server`;
-- Dumping structure for table ffxiv_server.characters_quest_guildleve_local
CREATE TABLE IF NOT EXISTS `characters_quest_guildleve_local` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`characterId` int(10) unsigned NOT NULL,
`slot` smallint(5) unsigned NOT NULL,
`questId` int(10) unsigned NOT NULL,
`questData` longtext,
`abandoned` tinyint(1) unsigned DEFAULT '0',
`completed` tinyint(1) DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `characters_quest_guildleve_local`
--
LOCK TABLES `characters_quest_guildleve_local` WRITE;
/*!40000 ALTER TABLE `characters_quest_guildleve_local` DISABLE KEYS */;
/*!40000 ALTER TABLE `characters_quest_guildleve_local` ENABLE KEYS */;
UNLOCK TABLES;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-- Data exporting was unselected.
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2016-06-07 22:54:48

View File

@@ -11,6 +11,11 @@
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-- Dumping database structure for ffxiv_server
CREATE DATABASE IF NOT EXISTS `ffxiv_server` /*!40100 DEFAULT CHARACTER SET latin1 */;
USE `ffxiv_server`;
-- Dumping structure for table ffxiv_server.gamedata_items_graphics
DROP TABLE IF EXISTS `gamedata_items_graphics`;
CREATE TABLE IF NOT EXISTS `gamedata_items_graphics` (

View File

@@ -0,0 +1,236 @@
-- --------------------------------------------------------
-- Host: 127.0.0.1
-- Server version: 5.6.17 - MySQL Community Server (GPL)
-- Server OS: Win64
-- HeidiSQL Version: 10.1.0.5464
-- --------------------------------------------------------
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET NAMES utf8 */;
/*!50503 SET NAMES utf8mb4 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-- Dumping database structure for ffxiv_server
CREATE DATABASE IF NOT EXISTS `ffxiv_server` /*!40100 DEFAULT CHARACTER SET latin1 */;
USE `ffxiv_server`;
-- Dumping structure for table ffxiv_server.gamedata_passivegl_craft
DROP TABLE IF EXISTS `gamedata_passivegl_craft`;
CREATE TABLE IF NOT EXISTS `gamedata_passivegl_craft` (
`id` int(11) unsigned NOT NULL,
`plateId` int(11) unsigned NOT NULL,
`borderId` int(11) unsigned NOT NULL,
`recommendedClass` int(11) NOT NULL,
`issuingLocation` int(11) NOT NULL,
`guildleveLocation` int(11) NOT NULL,
`deliveryDisplayName` int(11) NOT NULL,
`unk1` int(11) NOT NULL,
`unk2` int(11) NOT NULL,
`unk3` int(11) NOT NULL,
`unk4` int(11) NOT NULL,
`objectiveItemId1` int(11) NOT NULL,
`objectiveQuantity1` int(11) NOT NULL,
`numberOfAttempts1` int(11) NOT NULL,
`recommendedLevel1` int(11) NOT NULL,
`rewardItemId1` int(11) NOT NULL,
`rewardQuantity1` int(11) NOT NULL,
`objectiveItemId2` int(11) NOT NULL,
`objectiveQuantity2` int(11) NOT NULL,
`numberOfAttempts2` int(11) NOT NULL,
`recommendedLevel2` int(11) NOT NULL,
`rewardItemId2` int(11) NOT NULL,
`rewardQuantity2` int(11) NOT NULL,
`objectiveItemId3` int(11) NOT NULL,
`objectiveQuantity3` int(11) NOT NULL,
`numberOfAttempts3` int(11) NOT NULL,
`recommendedLevel3` int(11) NOT NULL,
`rewardItemId3` int(11) NOT NULL,
`rewardQuantity3` int(11) NOT NULL,
`objectiveItemId4` int(11) NOT NULL,
`objectiveQuantity4` int(11) NOT NULL,
`numberOfAttempts4` int(11) NOT NULL,
`recommendedLevel4` int(11) NOT NULL,
`rewardItemId4` int(11) NOT NULL,
`rewardQuantity4` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Data about passiveGuildleves AKA Local Guildleves';
-- Dumping data for table ffxiv_server.gamedata_passivegl_craft: ~169 rows (approximately)
/*!40000 ALTER TABLE `gamedata_passivegl_craft` DISABLE KEYS */;
INSERT INTO `gamedata_passivegl_craft` (`id`, `plateId`, `borderId`, `recommendedClass`, `issuingLocation`, `guildleveLocation`, `deliveryDisplayName`, `unk1`, `unk2`, `unk3`, `unk4`, `objectiveItemId1`, `objectiveQuantity1`, `numberOfAttempts1`, `recommendedLevel1`, `rewardItemId1`, `rewardQuantity1`, `objectiveItemId2`, `objectiveQuantity2`, `numberOfAttempts2`, `recommendedLevel2`, `rewardItemId2`, `rewardQuantity2`, `objectiveItemId3`, `objectiveQuantity3`, `numberOfAttempts3`, `recommendedLevel3`, `rewardItemId3`, `rewardQuantity3`, `objectiveItemId4`, `objectiveQuantity4`, `numberOfAttempts4`, `recommendedLevel4`, `rewardItemId4`, `rewardQuantity4`) VALUES
(120001, 20033, 20005, 1, 1, 1001, 1000333, 185, 186, 187, 188, 4040002, 2, 4, 5, 10002011, 3, 3910101, 72, 5, 10, 10002011, 3, 4030002, 4, 6, 15, 10002011, 3, 4040102, 5, 7, 25, 10002011, 3),
(120002, 20033, 20005, 1, 1, 1001, 1000333, 101, 102, 103, 104, 10303101, 2, 4, 1, 10002011, 3, 10300011, 3, 5, 15, 10002011, 3, 10303109, 4, 6, 1, 10002011, 3, 10303103, 5, 7, 20, 10002011, 3),
(120003, 20033, 20005, 1, 1, 1001, 1000333, 221, 222, 223, 224, 6020002, 2, 4, 5, 10002011, 3, 6021001, 3, 5, 10, 10002011, 3, 6020006, 4, 6, 5, 10002011, 3, 6020003, 5, 7, 25, 10002011, 3),
(120004, 20033, 20005, 1, 1, 1001, 1000333, 29, 30, 31, 32, 0, 0, 4, 1, 10001004, 8, 0, 0, 5, 1, 10001004, 8, 10002002, 48, 6, 10, 10001004, 8, 0, 0, 7, 10, 10001004, 8),
(120005, 20033, 20005, 30, 1051, 1014, 1400065, 361, 362, 363, 364, 4030001, 2, 4, 1, 6020004, 1, 4030001, 3, 5, 1, 8032501, 1, 4030001, 4, 6, 1, 8070320, 1, 4030001, 5, 7, 1, 8080615, 1),
(120006, 20033, 20005, 34, 1051, 1014, 1400065, 361, 362, 363, 364, 8031315, 2, 4, 1, 6060008, 1, 8031315, 3, 5, 1, 8032501, 1, 8031315, 4, 6, 1, 8070320, 1, 8031315, 5, 7, 1, 8080615, 1),
(120007, 20033, 20005, 29, 1051, 1014, 1400065, 361, 362, 363, 364, 10008203, 2, 4, 1, 6010009, 1, 10008203, 3, 5, 1, 8032501, 1, 10008203, 4, 6, 1, 8070320, 1, 10008203, 5, 7, 1, 8080615, 1),
(120008, 20033, 20005, 33, 1051, 1014, 1400065, 361, 362, 363, 364, 8080615, 2, 4, 1, 6050009, 1, 8080615, 3, 5, 1, 8032501, 1, 8080615, 4, 6, 1, 8070320, 1, 8080615, 5, 7, 1, 8080615, 1),
(120009, 20033, 20005, 31, 1051, 1014, 1400065, 361, 362, 363, 364, 10002071, 6, 4, 1, 6030009, 1, 10002071, 9, 5, 1, 8032501, 1, 10002071, 12, 6, 1, 8070320, 1, 10002071, 15, 7, 1, 8080615, 1),
(120010, 20033, 20005, 32, 1051, 1014, 1400065, 361, 362, 363, 364, 9050052, 2, 4, 1, 6040009, 1, 9050052, 3, 5, 1, 8032501, 1, 9050052, 4, 6, 1, 8070320, 1, 9050052, 5, 7, 1, 8080615, 1),
(120011, 20033, 20005, 35, 1051, 1014, 1400065, 361, 362, 363, 364, 10009308, 6, 4, 1, 6070009, 1, 10009308, 9, 5, 1, 8032501, 1, 10009308, 12, 6, 1, 8070320, 1, 10009308, 15, 7, 1, 8080615, 1),
(120012, 20033, 20005, 36, 1051, 1014, 1400065, 361, 362, 363, 364, 3010202, 12, 4, 1, 6080009, 1, 3010202, 18, 5, 1, 8032501, 1, 3010202, 24, 6, 1, 8070320, 1, 3010202, 30, 7, 1, 8080615, 1),
(120013, 20033, 20005, 30, 1051, 1510, 1400104, 333, 334, 335, 336, 10002012, 2, 4, 10, 10001004, 9, 10002013, 3, 5, 20, 10001004, 9, 10003015, 4, 6, 30, 10001010, 9, 10002015, 5, 7, 35, 10001013, 9),
(120014, 20033, 20005, 30, 1051, 1509, 1900094, 329, 330, 331, 332, 10002072, 6, 4, 15, 10002012, 3, 10002073, 9, 5, 25, 10002013, 3, 10003074, 12, 6, 35, 10003015, 3, 10002074, 15, 7, 40, 10002015, 3),
(120015, 20033, 20004, 30, 1051, 1509, 1000333, 325, 326, 327, 328, 4040106, 2, 4, 15, 10002012, 3, 4030115, 3, 5, 25, 10002013, 3, 4040206, 4, 6, 45, 10003015, 3, 4030506, 5, 7, 50, 10002015, 3),
(120016, 20033, 20005, 34, 1051, 1510, 1400104, 333, 334, 335, 336, 8012011, 2, 4, 10, 10005201, 6, 8010910, 3, 5, 20, 10005005, 3, 8012014, 4, 6, 35, 10005020, 3, 8010620, 5, 7, 45, 10005025, 3),
(120017, 20033, 20005, 29, 1051, 1510, 1400104, 333, 334, 335, 336, 7030009, 2, 4, 5, 10008203, 3, 7030104, 3, 5, 10, 10008205, 3, 3940107, 12, 6, 30, 10008207, 3, 7030107, 5, 7, 40, 10008211, 3),
(120018, 20033, 20005, 33, 1051, 1510, 1400104, 333, 334, 335, 336, 8090503, 2, 4, 10, 10007104, 3, 8091106, 3, 5, 15, 10007104, 3, 8090902, 4, 6, 20, 10007126, 3, 8090204, 5, 7, 35, 10007116, 3),
(120019, 20033, 20005, 31, 1051, 1510, 1400104, 333, 334, 335, 336, 8011605, 2, 4, 20, 10002022, 2, 8011606, 3, 5, 20, 10002022, 2, 8011607, 4, 6, 30, 10002023, 2, 8011607, 5, 7, 30, 10002023, 2),
(120020, 20033, 20005, 31, 1051, 1509, 1900094, 329, 330, 331, 332, 8011710, 2, 4, 45, 10003025, 2, 8011710, 3, 5, 45, 10003025, 2, 8011712, 4, 6, 50, 10002024, 2, 8011712, 5, 7, 50, 10002024, 2),
(120021, 20033, 20004, 31, 1051, 1509, 1000333, 325, 326, 327, 328, 8030320, 2, 4, 35, 10002053, 3, 8031720, 3, 5, 45, 10003055, 3, 8031722, 4, 6, 50, 10002054, 3, 8031722, 5, 7, 50, 10002054, 3),
(120022, 20033, 20005, 32, 1051, 1510, 1400104, 333, 334, 335, 336, 8010808, 2, 4, 25, 10003013, 3, 8010210, 3, 5, 30, 10002023, 2, 8010833, 4, 6, 40, 10003015, 3, 8010823, 5, 7, 50, 10003014, 3),
(120023, 20033, 20005, 35, 1051, 1510, 1400104, 333, 334, 335, 336, 10009314, 8, 4, 40, 3011224, 2, 10009314, 3, 5, 15, 3011102, 4, 10009315, 4, 6, 30, 10006005, 2, 10009315, 10, 7, 45, 10006007, 2),
(120024, 20033, 20005, 36, 1051, 1509, 1900094, 329, 330, 331, 332, 3010605, 12, 4, 5, 3011451, 9, 3010605, 18, 5, 5, 3011451, 9, 3010611, 20, 6, 20, 3011452, 18, 3010607, 15, 7, 40, 3011455, 18),
(120025, 20033, 20005, 36, 1051, 1509, 1900094, 329, 330, 331, 332, 3010007, 10, 4, 10, 3011309, 3, 3010108, 15, 5, 15, 3011101, 3, 3010010, 16, 6, 20, 3011006, 3, 3010308, 10, 7, 45, 3011310, 12),
(120026, 20033, 20004, 36, 1051, 1510, 1400104, 333, 334, 335, 336, 3011501, 12, 4, 10, 3010609, 12, 3011504, 18, 5, 1, 3010604, 3, 3011505, 48, 6, 20, 3011008, 3, 3011535, 60, 7, 10, 3011506, 3),
(120027, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120028, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120029, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120030, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120031, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120032, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120033, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120034, 20033, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002011, 3, 3020002, 3, 5, 1, 10002011, 3, 3020002, 4, 6, 1, 10002011, 3, 3020002, 5, 7, 1, 10002011, 3),
(120035, 20034, 20005, 30, 1051, 1018, 1900056, 105, 107, 108, 106, 6010009, 2, 4, 5, 10002011, 3, 7020104, 3, 5, 10, 10002011, 3, 6010013, 4, 6, 35, 10002013, 3, 7020107, 5, 7, 45, 10003015, 3),
(120036, 20034, 20005, 31, 1051, 1018, 1900056, 105, 107, 108, 106, 10002052, 2, 4, 15, 10002012, 3, 10002053, 3, 5, 25, 10002013, 3, 10002053, 4, 6, 25, 10002013, 3, 10003055, 5, 7, 35, 10003015, 3),
(120037, 20034, 20005, 36, 1051, 1018, 1900056, 105, 107, 108, 106, 3010104, 10, 4, 15, 3011213, 3, 3010105, 18, 5, 5, 3011112, 3, 3010311, 12, 6, 35, 3011316, 3, 3010107, 15, 7, 30, 3011217, 3),
(120038, 20034, 20005, 34, 1051, 1018, 1900056, 105, 107, 108, 106, 8031224, 2, 4, 10, 10005001, 3, 8031121, 3, 5, 15, 10005005, 3, 8031419, 4, 6, 30, 10005015, 3, 8032303, 5, 7, 45, 10005025, 3),
(120039, 20034, 20005, 29, 1051, 1018, 1900056, 105, 107, 108, 106, 10008205, 2, 4, 10, 10008005, 3, 10008204, 3, 5, 15, 10008004, 3, 10008207, 4, 6, 20, 10008007, 3, 10008211, 5, 7, 30, 10008011, 3),
(120040, 20034, 20005, 33, 1051, 1018, 1900056, 105, 107, 108, 106, 8081016, 2, 4, 10, 10007104, 3, 8081311, 3, 5, 15, 10007104, 3, 8080517, 4, 6, 35, 10007116, 3, 8080521, 5, 7, 40, 10007125, 3),
(120041, 20034, 20005, 32, 1051, 1018, 1900056, 105, 107, 108, 106, 5020108, 2, 4, 10, 10006003, 3, 5020212, 3, 5, 30, 10006005, 3, 5020109, 4, 6, 40, 10006005, 3, 5020214, 5, 7, 45, 10006005, 3),
(120042, 20034, 20005, 35, 1051, 1018, 1900056, 105, 107, 108, 106, 3011527, 24, 4, 10, 3011415, 8, 3011524, 36, 5, 1, 3011524, 8, 3011532, 48, 6, 10, 3011404, 8, 3011536, 60, 7, 20, 10009405, 8),
(120043, 20034, 20005, 30, 1051, 1022, 1400076, 61, 63, 64, 62, 4040009, 2, 4, 15, 10002012, 3, 4040405, 3, 5, 25, 10002012, 3, 4020302, 4, 6, 30, 10002013, 3, 4070107, 5, 7, 45, 10002015, 3),
(120044, 20034, 20005, 31, 1051, 1022, 1400076, 61, 63, 64, 62, 10002022, 6, 4, 15, 10002012, 3, 10002023, 9, 5, 25, 10002013, 3, 10002023, 12, 6, 25, 10002013, 3, 10003025, 5, 7, 35, 10003015, 3),
(120045, 20034, 20005, 36, 1051, 1022, 1400076, 61, 63, 64, 62, 3010001, 10, 4, 15, 3011003, 3, 3010017, 6, 5, 50, 3011012, 3, 3010008, 8, 6, 40, 3011002, 3, 3010011, 15, 7, 35, 3011004, 3),
(120046, 20034, 20005, 34, 1051, 1022, 1400076, 61, 63, 64, 62, 8030423, 2, 4, 20, 10005005, 3, 8031417, 3, 5, 25, 10005005, 3, 8030520, 4, 6, 45, 10005025, 3, 8032305, 5, 7, 50, 10005033, 3),
(120047, 20034, 20005, 29, 1051, 1022, 1400076, 61, 63, 64, 62, 10008207, 2, 4, 20, 10008007, 3, 10008211, 3, 5, 30, 10008011, 3, 10008216, 4, 6, 40, 10008016, 3, 10008214, 5, 7, 45, 10008014, 3),
(120048, 20034, 20005, 33, 1051, 1022, 1400076, 61, 63, 64, 62, 8080224, 2, 4, 20, 10007104, 3, 8080513, 3, 5, 25, 10007126, 3, 8080427, 4, 6, 45, 10007116, 3, 8080712, 5, 7, 50, 10007116, 3),
(120049, 20034, 20005, 32, 1051, 1022, 1400076, 61, 63, 64, 62, 5020210, 2, 4, 20, 10006006, 3, 5020211, 3, 5, 25, 10006006, 3, 5020213, 4, 6, 35, 10006005, 3, 5020215, 5, 7, 50, 10006005, 3),
(120050, 20034, 20005, 35, 1051, 1022, 1400076, 61, 63, 64, 62, 3020002, 8, 4, 20, 10009611, 2, 3020525, 9, 5, 25, 10009611, 2, 3020201, 4, 6, 50, 10009508, 2, 3020402, 15, 7, 30, 10009605, 6),
(120051, 20034, 20005, 30, 1051, 1020, 1300073, 141, 143, 144, 142, 4040108, 2, 4, 40, 10002013, 3, 7020014, 3, 5, 40, 10003015, 3, 6040015, 4, 6, 50, 10002015, 3, 4020309, 5, 7, 50, 10002015, 3),
(120052, 20034, 20005, 31, 1051, 1020, 1300073, 141, 143, 144, 142, 10003025, 2, 4, 35, 10003015, 3, 10003025, 3, 5, 35, 10003015, 3, 10002024, 4, 6, 45, 10002015, 3, 10002024, 5, 7, 45, 10002015, 3),
(120053, 20034, 20005, 36, 1051, 1020, 1300073, 141, 143, 144, 142, 3010011, 6, 4, 35, 3011004, 3, 3010017, 6, 5, 50, 3011012, 3, 3010008, 8, 6, 40, 3011002, 3, 3010002, 20, 7, 25, 3011001, 3),
(120054, 20034, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002012, 3, 3020002, 3, 5, 1, 10002012, 3, 3020002, 4, 6, 1, 10002012, 3, 3020002, 5, 7, 1, 10002012, 3),
(120055, 20034, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002012, 3, 3020002, 3, 5, 1, 10002012, 3, 3020002, 4, 6, 1, 10002012, 3, 3020002, 5, 7, 1, 10002012, 3),
(120056, 20034, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002012, 3, 3020002, 3, 5, 1, 10002012, 3, 3020002, 4, 6, 1, 10002012, 3, 3020002, 5, 7, 1, 10002012, 3),
(120057, 20034, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002012, 3, 3020002, 3, 5, 1, 10002012, 3, 3020002, 4, 6, 1, 10002012, 3, 3020002, 5, 7, 1, 10002012, 3),
(120058, 20034, 20005, 1, 1, 1, 0, 1, 2, 3, 4, 3020002, 2, 4, 1, 10002012, 3, 3020002, 3, 5, 1, 10002012, 3, 3020002, 4, 6, 1, 10002012, 3, 3020002, 5, 7, 1, 10002012, 3),
(120059, 20034, 20005, 30, 1051, 1014, 1600125, 45, 47, 48, 46, 6020004, 2, 4, 5, 10002011, 3, 4030004, 3, 5, 10, 10002011, 3, 6030010, 4, 6, 15, 10002011, 3, 4030405, 5, 7, 35, 10002013, 3),
(120060, 20034, 20005, 34, 1051, 1014, 1600125, 45, 47, 48, 46, 8030819, 2, 4, 5, 10005001, 3, 8030821, 3, 5, 15, 10005005, 3, 8031224, 4, 6, 10, 10005001, 3, 8030220, 5, 7, 35, 10005020, 3),
(120061, 20034, 20005, 29, 1051, 1014, 1600125, 45, 47, 48, 46, 10008203, 2, 4, 1, 10008003, 3, 10008205, 3, 5, 10, 10008005, 3, 10008204, 4, 6, 15, 10008004, 3, 10008207, 5, 7, 20, 10008007, 3),
(120062, 20034, 20005, 33, 1051, 1014, 1600125, 45, 47, 48, 46, 8081118, 2, 4, 5, 10007101, 3, 8081120, 3, 5, 15, 10007126, 3, 8080529, 4, 6, 25, 10007126, 3, 8080541, 5, 7, 35, 10007116, 3),
(120063, 20034, 20005, 31, 1051, 1014, 1600125, 45, 47, 48, 46, 10002051, 2, 4, 5, 10002011, 3, 10002051, 3, 5, 5, 10002011, 3, 10002052, 4, 6, 15, 10002012, 3, 10002053, 5, 7, 25, 10002013, 3),
(120064, 20034, 20005, 32, 1051, 1014, 1600125, 45, 47, 48, 46, 5020106, 2, 4, 5, 10006003, 3, 5020108, 3, 5, 10, 10006003, 3, 5020011, 4, 6, 35, 10003013, 3, 5020109, 5, 7, 40, 10006005, 3),
(120065, 20034, 20005, 35, 1051, 1014, 1600125, 45, 47, 48, 46, 3011527, 24, 4, 10, 3011415, 8, 3011529, 36, 5, 1, 10009104, 2, 3011526, 48, 6, 1, 3011525, 8, 3011530, 60, 7, 1, 10009301, 6),
(120066, 20034, 20005, 36, 1051, 1014, 1600125, 45, 47, 48, 46, 3010301, 8, 4, 20, 3011301, 3, 3010303, 6, 5, 45, 10009502, 3, 3010305, 20, 6, 10, 3011303, 3, 3010308, 10, 7, 45, 3011310, 12),
(120067, 20034, 20005, 30, 1051, 1026, 2200258, 161, 163, 164, 162, 4030116, 2, 4, 40, 10003015, 3, 4020209, 3, 5, 45, 10002015, 3, 4040305, 4, 6, 45, 10002015, 3, 4030406, 5, 7, 50, 10002015, 3),
(120068, 20034, 20005, 31, 1051, 1026, 2200258, 161, 163, 164, 162, 10003055, 2, 4, 35, 10003015, 3, 10003055, 3, 5, 35, 10003015, 3, 10002054, 4, 6, 40, 10002015, 3, 10002054, 5, 7, 40, 10002015, 3),
(120069, 20034, 20005, 36, 1051, 1026, 2200258, 161, 163, 164, 162, 3010110, 4, 4, 45, 3011121, 3, 3010109, 6, 5, 40, 3011016, 3, 3010113, 16, 6, 25, 3011207, 3, 3010111, 10, 7, 50, 3011123, 3),
(120201, 20033, 20005, 30, 2001, 2017, 1300085, 365, 366, 367, 368, 10002011, 2, 4, 1, 6020004, 1, 10002011, 3, 5, 1, 8032501, 1, 10002011, 4, 6, 1, 8070320, 1, 10002011, 5, 7, 1, 8080615, 1),
(120202, 20033, 20005, 34, 2001, 2017, 1300085, 365, 366, 367, 368, 8030420, 2, 4, 1, 6060008, 1, 8030420, 3, 5, 1, 8032501, 1, 8030420, 4, 6, 1, 8070320, 1, 8030420, 5, 7, 1, 8080615, 1),
(120203, 20033, 20005, 29, 2001, 2017, 1300085, 365, 366, 367, 368, 10008203, 2, 4, 1, 6010009, 1, 10008203, 3, 5, 1, 8032501, 1, 10008203, 4, 6, 1, 8070320, 1, 10008203, 5, 7, 1, 8080615, 1),
(120204, 20033, 20005, 33, 2001, 2017, 1300085, 365, 366, 367, 368, 8080220, 2, 4, 1, 6050009, 1, 8080220, 3, 5, 1, 8032501, 1, 8080220, 4, 6, 1, 8070320, 1, 8080220, 5, 7, 1, 8080615, 1),
(120205, 20033, 20005, 31, 2001, 2017, 1300085, 365, 366, 367, 368, 10002071, 6, 4, 1, 6030009, 1, 10002071, 9, 5, 1, 8032501, 1, 10002071, 12, 6, 1, 8070320, 1, 10002071, 15, 7, 1, 8080615, 1),
(120206, 20033, 20005, 32, 2001, 2017, 1300085, 365, 366, 367, 368, 9050052, 2, 4, 1, 6040009, 1, 9050052, 3, 5, 1, 8032501, 1, 9050052, 4, 6, 1, 8070320, 1, 9050052, 5, 7, 1, 8080615, 1),
(120207, 20033, 20005, 35, 2001, 2017, 1300085, 365, 366, 367, 368, 3011530, 24, 4, 1, 6070009, 1, 3011530, 36, 5, 1, 8032501, 1, 3011530, 48, 6, 1, 8070320, 1, 3011530, 60, 7, 1, 8080615, 1),
(120208, 20033, 20005, 36, 2001, 2017, 1300085, 365, 366, 367, 368, 3010202, 12, 4, 1, 6080009, 1, 3010202, 18, 5, 1, 8032501, 1, 3010202, 24, 6, 1, 8070320, 1, 3010202, 30, 7, 1, 8080615, 1),
(120209, 20033, 20005, 30, 2001, 2001, 1100374, 337, 338, 339, 340, 6021003, 2, 4, 10, 10002011, 3, 6021004, 3, 5, 20, 10002012, 3, 6021005, 4, 6, 35, 10002013, 3, 6021007, 5, 7, 45, 10003015, 3),
(120210, 20033, 20005, 34, 2001, 2001, 1100374, 337, 338, 339, 340, 8030621, 2, 4, 45, 10005025, 3, 8030621, 3, 5, 45, 10005025, 3, 8030623, 4, 6, 50, 10005033, 3, 8030623, 5, 7, 50, 10005033, 3),
(120211, 20033, 20005, 29, 2001, 2001, 1100374, 337, 338, 339, 340, 4100604, 2, 4, 5, 10008203, 3, 4100605, 3, 5, 15, 10008205, 3, 4100110, 4, 6, 25, 10008207, 3, 4100111, 5, 7, 45, 10008216, 3),
(120212, 20033, 20005, 29, 2001, 2001, 1100374, 337, 338, 339, 340, 5030107, 2, 4, 15, 10008004, 3, 5030207, 3, 5, 25, 10008008, 3, 5030208, 4, 6, 35, 10008008, 3, 5030109, 5, 7, 40, 10008011, 3),
(120213, 20033, 20004, 29, 2001, 2001, 1100374, 337, 338, 339, 340, 4070204, 2, 4, 5, 10008203, 3, 4070208, 3, 5, 20, 10008205, 3, 4070212, 4, 6, 35, 10008211, 3, 4070213, 5, 7, 50, 10008214, 3),
(120214, 20033, 20005, 33, 2001, 2001, 1100374, 337, 338, 339, 340, 9010054, 2, 4, 5, 10007101, 3, 9010055, 3, 5, 15, 10007104, 3, 9010056, 4, 6, 25, 10007126, 3, 9010057, 5, 7, 40, 10007116, 3),
(120215, 20033, 20005, 33, 2001, 2001, 1100374, 337, 338, 339, 340, 10007104, 2, 4, 10, 10007003, 3, 10007126, 3, 5, 15, 10007016, 3, 10007116, 4, 6, 30, 10007018, 3, 10007127, 5, 7, 45, 10007020, 3),
(120216, 20033, 20004, 33, 2001, 2001, 1100374, 337, 338, 339, 340, 9040057, 2, 4, 15, 10007104, 3, 9040058, 3, 5, 25, 10007126, 3, 9040059, 4, 6, 35, 10007116, 3, 9040060, 5, 7, 45, 10007127, 3),
(120217, 20033, 20005, 31, 2001, 2001, 1100374, 337, 338, 339, 340, 8080819, 2, 4, 20, 10002012, 3, 8080821, 3, 5, 30, 10002023, 2, 8080823, 4, 6, 45, 10003025, 2, 8080825, 5, 7, 50, 10002024, 2),
(120218, 20033, 20005, 32, 2001, 2001, 1100374, 337, 338, 339, 340, 9010027, 2, 4, 15, 10003012, 3, 9010052, 3, 5, 30, 10006005, 3, 9010038, 4, 6, 40, 10003015, 3, 9010037, 5, 7, 40, 10003015, 3),
(120219, 20033, 20005, 35, 2001, 2001, 1100374, 337, 338, 339, 340, 3020102, 8, 4, 35, 10009507, 4, 3020102, 12, 5, 35, 10009507, 4, 3020519, 12, 6, 35, 10006010, 12, 3020519, 15, 7, 35, 10006010, 12),
(120220, 20033, 20005, 36, 2001, 2001, 1500110, 341, 342, 343, 344, 3010208, 6, 4, 35, 3011530, 12, 3010203, 15, 5, 20, 3010603, 12, 3010207, 16, 6, 25, 3011527, 3, 3010211, 10, 7, 50, 3011016, 3),
(120221, 20034, 20005, 30, 2001, 2017, 1100050, 181, 183, 184, 182, 7010004, 2, 4, 5, 10002011, 3, 6050012, 3, 5, 30, 10002012, 3, 7010010, 4, 6, 25, 10002012, 3, 6050014, 5, 7, 40, 10003015, 3),
(120222, 20034, 20005, 34, 2001, 2017, 1100050, 181, 183, 184, 182, 8070320, 2, 4, 1, 10005001, 3, 8070416, 3, 5, 5, 10005001, 3, 8070322, 4, 6, 15, 10005005, 3, 8070418, 5, 7, 20, 10005005, 3),
(120223, 20034, 20005, 29, 2001, 2017, 1100050, 181, 183, 184, 182, 4070006, 2, 4, 5, 10008203, 3, 4070009, 3, 5, 10, 10008203, 3, 4070011, 4, 6, 20, 10008204, 3, 4070104, 5, 7, 35, 10008205, 3),
(120224, 20034, 20005, 33, 2001, 2017, 1100050, 181, 183, 184, 182, 8070911, 2, 4, 20, 10007126, 3, 8070913, 3, 5, 30, 10007113, 3, 8070720, 4, 6, 45, 10007116, 3, 8070722, 5, 7, 50, 10007116, 3),
(120225, 20034, 20005, 31, 2001, 2017, 1100050, 181, 183, 184, 182, 4100709, 2, 4, 5, 10002021, 2, 8070606, 3, 5, 10, 10002021, 2, 5020306, 4, 6, 15, 10002011, 3, 8090105, 5, 7, 40, 10002023, 2),
(120226, 20034, 20005, 32, 2001, 2017, 1100050, 181, 183, 184, 182, 4020005, 2, 4, 5, 10006001, 3, 4020005, 3, 5, 5, 10006001, 3, 4020005, 4, 6, 5, 10006001, 3, 4020207, 5, 7, 15, 10003012, 3),
(120227, 20034, 20005, 35, 2001, 2017, 1100050, 181, 183, 184, 182, 10009208, 2, 4, 30, 10009502, 2, 10009206, 3, 5, 5, 3011407, 2, 10009207, 4, 6, 15, 3011011, 2, 10009207, 10, 7, 30, 3011117, 2),
(120228, 20034, 20005, 36, 2001, 2017, 1100050, 181, 183, 184, 182, 3010102, 12, 4, 1, 3011205, 3, 3010104, 15, 5, 15, 3011213, 3, 3010107, 12, 6, 30, 3011217, 3, 3010110, 10, 7, 45, 3011121, 3),
(120229, 20034, 20005, 29, 2001, 2021, 1600205, 185, 187, 188, 186, 5030029, 2, 4, 35, 10008109, 3, 5030031, 3, 5, 45, 10008112, 3, 5030209, 4, 6, 45, 10008016, 3, 5030035, 5, 7, 50, 10008115, 3),
(120230, 20034, 20005, 33, 2001, 2021, 1600205, 185, 187, 188, 186, 8031033, 2, 4, 45, 10007116, 3, 8031036, 3, 5, 45, 10007116, 3, 8031039, 4, 6, 45, 10007116, 3, 8031026, 5, 7, 50, 10007127, 3),
(120231, 20034, 20005, 30, 2001, 2021, 1600205, 185, 187, 188, 186, 6020012, 2, 4, 40, 10002013, 3, 6010014, 3, 5, 40, 10003015, 3, 7010013, 4, 6, 50, 10002015, 3, 6010015, 5, 7, 50, 10002015, 3),
(120232, 20034, 20005, 34, 2001, 2021, 1600205, 185, 187, 188, 186, 8070324, 2, 4, 45, 10005025, 3, 8070420, 3, 5, 45, 10005025, 3, 8070328, 4, 6, 50, 10005033, 3, 8070424, 5, 7, 50, 10005033, 3),
(120233, 20034, 20005, 31, 2001, 2033, 1200093, 197, 199, 200, 198, 8031609, 2, 4, 20, 10002022, 2, 8030320, 3, 5, 35, 10002053, 3, 8030109, 4, 6, 40, 10002023, 2, 8031610, 5, 7, 45, 10002013, 3),
(120234, 20034, 20005, 32, 2001, 2021, 1600205, 185, 187, 188, 186, 4020006, 2, 4, 35, 10006106, 3, 4020006, 3, 5, 35, 10006106, 3, 4020008, 4, 6, 45, 10006115, 3, 4020008, 5, 7, 45, 10006115, 3),
(120235, 20034, 20005, 35, 2001, 2033, 1200093, 197, 199, 200, 198, 10009208, 2, 4, 30, 10009502, 2, 10009207, 6, 5, 30, 3011117, 2, 10009207, 8, 6, 30, 3011117, 2, 10009208, 5, 7, 30, 10009502, 2),
(120236, 20034, 20005, 36, 2001, 2021, 1600205, 185, 187, 188, 186, 3010507, 4, 4, 40, 3011304, 6, 3010113, 12, 5, 25, 3011207, 3, 3010508, 8, 6, 45, 3011227, 3, 3010110, 10, 7, 45, 3011121, 3),
(120237, 20034, 20005, 29, 2001, 2025, 1400069, 189, 191, 192, 190, 4030706, 2, 4, 10, 10008205, 3, 4030707, 3, 5, 30, 10008204, 3, 4030708, 4, 6, 35, 10008207, 3, 4030709, 5, 7, 45, 10008211, 3),
(120238, 20034, 20005, 33, 2001, 2025, 1400069, 189, 191, 192, 190, 8031514, 2, 4, 10, 10007104, 3, 8031514, 3, 5, 10, 10007104, 3, 8031516, 4, 6, 40, 10007116, 3, 8031518, 5, 7, 45, 10007125, 3),
(120239, 20034, 20005, 30, 2001, 2025, 1400069, 189, 191, 192, 190, 4040103, 2, 4, 10, 10002011, 3, 4040304, 3, 5, 30, 10002013, 3, 4020307, 4, 6, 40, 10003015, 3, 4040207, 5, 7, 50, 10002015, 3),
(120240, 20034, 20005, 34, 2001, 2025, 1400069, 189, 191, 192, 190, 8070322, 2, 4, 15, 10005005, 3, 8070418, 3, 5, 20, 10005005, 3, 8071116, 4, 6, 30, 10005015, 3, 8071119, 5, 7, 40, 10005020, 3),
(120241, 20034, 20005, 31, 2001, 2025, 1400069, 189, 191, 192, 190, 8011106, 2, 4, 10, 10002021, 2, 8011404, 3, 5, 20, 10002022, 2, 8010005, 4, 6, 40, 10002023, 2, 8011406, 5, 7, 45, 10003025, 2),
(120242, 20034, 20005, 32, 2001, 2025, 1400069, 189, 191, 192, 190, 4020207, 2, 4, 15, 10003012, 3, 4020207, 3, 5, 15, 10003012, 3, 4020006, 4, 6, 35, 10006106, 3, 4020008, 5, 7, 45, 10006115, 3),
(120243, 20034, 20005, 35, 2001, 2025, 1400069, 189, 191, 192, 190, 3020002, 8, 4, 20, 10009611, 2, 3020522, 9, 5, 25, 10009210, 4, 3020201, 4, 6, 50, 10009508, 2, 3020515, 20, 7, 15, 10006104, 2),
(120244, 20034, 20005, 36, 2001, 2025, 1400069, 189, 191, 192, 190, 3010104, 10, 4, 15, 3011213, 3, 3010115, 12, 5, 25, 3011209, 3, 3010109, 8, 6, 40, 3011016, 3, 3010110, 10, 7, 45, 3011121, 3),
(120245, 20034, 20005, 29, 2001, 2029, 1900111, 193, 195, 196, 194, 5030030, 2, 4, 45, 10008112, 3, 5030032, 3, 5, 45, 10008112, 3, 5030033, 4, 6, 50, 10008115, 3, 5030034, 5, 7, 50, 10008115, 3),
(120246, 20034, 20005, 33, 2001, 2029, 1900111, 193, 195, 196, 194, 8031022, 2, 4, 45, 10007116, 3, 8031046, 3, 5, 50, 10007127, 3, 8031050, 4, 6, 50, 10007127, 3, 8031054, 5, 7, 50, 10007127, 3),
(120247, 20034, 20005, 29, 2001, 2033, 1200093, 197, 199, 200, 198, 4080406, 2, 4, 25, 10008205, 3, 4070306, 3, 5, 30, 10008205, 3, 4070307, 4, 6, 40, 10008211, 3, 4080407, 5, 7, 50, 10008214, 3),
(120248, 20034, 20005, 33, 2001, 2033, 1200093, 197, 199, 200, 198, 8031516, 2, 4, 40, 10007116, 3, 8031518, 3, 5, 45, 10007125, 3, 8031520, 4, 6, 50, 10007116, 3, 8031520, 5, 7, 50, 10007116, 3),
(120401, 20033, 20005, 30, 3051, 3011, 1200106, 369, 370, 371, 372, 4030110, 2, 4, 1, 6020004, 1, 4030110, 3, 5, 1, 8032501, 1, 4030110, 4, 6, 1, 8070320, 1, 4030110, 5, 7, 1, 8080615, 1),
(120402, 20033, 20005, 34, 3051, 3011, 1200106, 369, 370, 371, 372, 8050220, 2, 4, 1, 6060008, 1, 8050220, 3, 5, 1, 8032501, 1, 8050220, 4, 6, 1, 8070320, 1, 8050220, 5, 7, 1, 8080615, 1),
(120403, 20033, 20005, 29, 3051, 3011, 1200106, 369, 370, 371, 372, 10008203, 2, 4, 1, 6010009, 1, 10008203, 3, 5, 1, 8032501, 1, 10008203, 4, 6, 1, 8070320, 1, 10008203, 5, 7, 1, 8080615, 1),
(120404, 20033, 20005, 33, 3051, 3011, 1200106, 369, 370, 371, 372, 8080615, 2, 4, 1, 6050009, 1, 8080615, 3, 5, 1, 8032501, 1, 8080615, 4, 6, 1, 8070320, 1, 8080615, 5, 7, 1, 8080615, 1),
(120405, 20033, 20005, 31, 3051, 3011, 1200106, 369, 370, 371, 372, 10002071, 6, 4, 1, 6030009, 1, 10002071, 9, 5, 1, 8032501, 1, 10002071, 12, 6, 1, 8070320, 1, 10002071, 15, 7, 1, 8080615, 1),
(120406, 20033, 20005, 32, 3051, 3011, 1200106, 369, 370, 371, 372, 9050052, 2, 4, 1, 6040009, 1, 9050052, 3, 5, 1, 8032501, 1, 9050052, 4, 6, 1, 8070320, 1, 9050052, 5, 7, 1, 8080615, 1),
(120407, 20033, 20005, 35, 3051, 3011, 1200106, 369, 370, 371, 372, 3011529, 24, 4, 1, 6070009, 1, 3011529, 36, 5, 1, 8032501, 1, 3011529, 48, 6, 1, 8070320, 1, 3011529, 60, 7, 1, 8080615, 1),
(120408, 20033, 20005, 36, 3051, 3011, 1200106, 369, 370, 371, 372, 3010201, 12, 4, 1, 6080009, 1, 3010201, 18, 5, 1, 8032501, 1, 3010201, 24, 6, 1, 8070320, 1, 3010201, 30, 7, 1, 8080615, 1),
(120409, 20033, 20005, 30, 3051, 3509, 1600214, 357, 358, 359, 360, 4030203, 2, 4, 20, 10002012, 3, 4030008, 3, 5, 25, 10002012, 3, 4030304, 4, 6, 30, 10002013, 3, 4030204, 5, 7, 45, 10002015, 3),
(120410, 20033, 20005, 34, 3051, 3509, 1600214, 357, 358, 359, 360, 8050609, 2, 4, 5, 10005001, 3, 8050611, 3, 5, 25, 10005005, 3, 8050613, 4, 6, 45, 10005025, 3, 8050615, 5, 7, 50, 10005033, 3),
(120411, 20033, 20005, 34, 3051, 3509, 1600214, 357, 358, 359, 360, 8050712, 2, 4, 25, 10005015, 3, 8050716, 3, 5, 35, 10005020, 3, 8050741, 4, 6, 35, 10005020, 3, 8050720, 5, 7, 40, 10005025, 3),
(120412, 20033, 20004, 34, 3051, 3509, 1600214, 357, 358, 359, 360, 8050120, 2, 4, 35, 10005015, 3, 8050125, 3, 5, 40, 10005020, 3, 8050122, 4, 6, 45, 10005025, 3, 8050130, 5, 7, 50, 10005033, 3),
(120413, 20033, 20005, 29, 3051, 3509, 1300033, 353, 354, 355, 356, 8081404, 2, 4, 1, 10008203, 3, 8080320, 3, 5, 45, 10008211, 3, 8080320, 4, 6, 45, 10008211, 3, 8080324, 5, 7, 50, 10008216, 3),
(120414, 20033, 20005, 33, 3051, 3509, 1600214, 357, 358, 359, 360, 8050503, 2, 4, 10, 10007104, 3, 8050509, 3, 5, 40, 10007116, 3, 8050511, 4, 6, 45, 10007125, 3, 8050513, 5, 7, 50, 10007127, 3),
(120415, 20033, 20005, 31, 3051, 3509, 1600214, 357, 358, 359, 360, 4100709, 2, 4, 5, 10002021, 2, 4100307, 3, 5, 25, 10002022, 2, 4100711, 4, 6, 30, 10002023, 2, 4100204, 5, 7, 50, 10002024, 2),
(120416, 20033, 20005, 32, 3051, 3509, 1000213, 349, 350, 351, 352, 5020007, 2, 4, 5, 10003011, 3, 5020008, 3, 5, 15, 10003012, 3, 5020010, 4, 6, 30, 10003013, 3, 5020012, 5, 7, 45, 10003014, 3),
(120417, 20033, 20005, 32, 3051, 3509, 1000213, 349, 350, 351, 352, 9030022, 2, 4, 15, 10003012, 3, 9030048, 3, 5, 35, 10003015, 3, 9030038, 4, 6, 40, 10003015, 3, 9030041, 5, 7, 50, 10003014, 3),
(120418, 20033, 20004, 32, 3051, 3509, 1000213, 349, 350, 351, 352, 9040028, 2, 4, 20, 10003012, 3, 9040035, 3, 5, 30, 10003013, 3, 9040034, 4, 6, 30, 10003013, 3, 9040042, 5, 7, 40, 10003015, 3),
(120419, 20033, 20005, 35, 3051, 3509, 1300033, 353, 354, 355, 356, 10009313, 2, 4, 15, 10007001, 2, 10009302, 36, 5, 5, 10009301, 6, 10009307, 4, 6, 10, 10009306, 4, 10009201, 10, 7, 5, 10009108, 4),
(120420, 20033, 20005, 35, 3051, 3509, 1300033, 353, 354, 355, 356, 10009207, 4, 4, 30, 3011117, 2, 10009208, 3, 5, 30, 10009502, 2, 10009207, 8, 6, 30, 3011117, 2, 10009208, 5, 7, 30, 10009502, 2),
(120421, 20033, 20004, 35, 3051, 3509, 1300033, 353, 354, 355, 356, 3020308, 2, 4, 45, 3011133, 6, 3020303, 6, 5, 45, 10009406, 6, 3020304, 8, 6, 45, 10009606, 6, 3020307, 10, 7, 40, 3011212, 12),
(120422, 20033, 20005, 36, 3051, 3509, 1000213, 349, 350, 351, 352, 3010412, 10, 4, 10, 3011542, 3, 3010211, 6, 5, 50, 3011016, 3, 3010001, 20, 6, 15, 3011003, 3, 3010012, 10, 7, 45, 3011016, 3),
(120423, 20034, 20005, 30, 3051, 3011, 1500060, 201, 203, 204, 202, 7020009, 2, 4, 5, 10002011, 3, 6081005, 3, 5, 20, 10002012, 3, 6071006, 4, 6, 30, 10002013, 3, 6081007, 5, 7, 45, 10003015, 3),
(120424, 20034, 20005, 34, 3051, 3011, 1500060, 201, 203, 204, 202, 10005302, 2, 4, 15, 10005203, 12, 10005307, 3, 5, 25, 10005306, 12, 10005303, 4, 6, 30, 10005204, 12, 10005304, 5, 7, 40, 10005503, 12),
(120425, 20034, 20005, 29, 3051, 3011, 1500060, 201, 203, 204, 202, 4080205, 2, 4, 5, 10008203, 3, 4080206, 3, 5, 15, 10008204, 3, 4080208, 4, 6, 25, 10008207, 3, 4080209, 5, 7, 30, 10008207, 3),
(120426, 20034, 20005, 33, 3051, 3011, 1500060, 201, 203, 204, 202, 8071013, 2, 4, 1, 10007101, 3, 4020107, 3, 5, 5, 10007101, 3, 8030920, 4, 6, 20, 10007126, 3, 9010057, 5, 7, 40, 10007116, 3),
(120427, 20034, 20005, 31, 3051, 3011, 1500060, 201, 203, 204, 202, 6070009, 2, 4, 5, 10002021, 2, 4100504, 3, 5, 15, 10002021, 2, 6070012, 4, 6, 30, 10002013, 3, 6080014, 5, 7, 40, 10002023, 2),
(120428, 20034, 20005, 32, 3051, 3011, 1500060, 201, 203, 204, 202, 10004102, 2, 4, 15, 10004002, 3, 10004106, 3, 5, 15, 10004006, 3, 10004109, 4, 6, 25, 10004009, 3, 10004113, 5, 7, 40, 10004013, 3),
(120429, 20034, 20005, 35, 3051, 3011, 1500060, 201, 203, 204, 202, 3020002, 8, 4, 20, 10009611, 2, 3020525, 9, 5, 25, 10009611, 2, 3020528, 12, 6, 25, 10009507, 4, 3020522, 15, 7, 25, 10009210, 4),
(120430, 20034, 20005, 36, 3051, 3011, 1500060, 201, 203, 204, 202, 3010102, 12, 4, 1, 3011205, 3, 3010019, 6, 5, 40, 3011458, 3, 3010403, 16, 6, 20, 3011453, 3, 3010402, 20, 7, 20, 3011502, 12),
(120431, 20034, 20005, 35, 3051, 3014, 1100072, 205, 207, 208, 206, 3011536, 24, 4, 20, 10009405, 8, 3011536, 36, 5, 20, 10009405, 8, 3011536, 48, 6, 20, 10009405, 8, 3011536, 60, 7, 20, 10009405, 8),
(120432, 20034, 20005, 32, 3051, 3014, 1100072, 205, 207, 208, 206, 9050027, 2, 4, 5, 10003011, 3, 9050028, 3, 5, 15, 10003012, 3, 9050029, 4, 6, 25, 10003013, 3, 9050030, 5, 7, 40, 10003015, 3),
(120433, 20034, 20005, 34, 3051, 3014, 1100072, 205, 207, 208, 206, 10005005, 2, 4, 15, 10005302, 6, 10005015, 3, 5, 25, 10005307, 6, 10005020, 4, 6, 30, 10005303, 6, 10005025, 5, 7, 40, 10005304, 6),
(120434, 20034, 20005, 30, 3051, 3014, 1100072, 205, 207, 208, 206, 4020206, 2, 4, 10, 10002011, 3, 7010104, 3, 5, 20, 10002012, 3, 4020208, 4, 6, 25, 10002012, 3, 7010107, 5, 7, 45, 10003015, 3),
(120435, 20034, 20005, 29, 3051, 3014, 1100072, 205, 207, 208, 206, 4080008, 2, 4, 10, 10008203, 3, 4080304, 3, 5, 30, 10008207, 3, 4080009, 4, 6, 40, 10008207, 3, 4080305, 5, 7, 45, 10008211, 3),
(120436, 20034, 20005, 33, 3051, 3014, 1100072, 205, 207, 208, 206, 4070205, 2, 4, 10, 10007104, 3, 4070210, 3, 5, 25, 10007126, 3, 8030922, 4, 6, 30, 10007113, 3, 8070520, 5, 7, 40, 10007125, 3),
(120437, 20034, 20005, 31, 3051, 3014, 1100072, 205, 207, 208, 206, 8070606, 2, 4, 10, 10002021, 2, 8070218, 3, 5, 20, 10002022, 2, 8070109, 4, 6, 40, 10002023, 2, 8070610, 5, 7, 50, 10002024, 2),
(120438, 20034, 20005, 36, 3051, 3014, 1100072, 205, 207, 208, 206, 3010019, 4, 4, 40, 3011458, 3, 3010306, 9, 5, 35, 3011512, 3, 3010206, 16, 6, 20, 3011524, 12, 3010208, 15, 7, 35, 3011530, 12),
(120439, 20034, 20005, 35, 3051, 3018, 1600028, 209, 211, 212, 210, 3020409, 4, 4, 50, 10009508, 2, 3020003, 6, 5, 40, 10009402, 2, 3020404, 8, 6, 40, 10009606, 6, 3020403, 20, 7, 15, 10009406, 6),
(120440, 20034, 20005, 32, 3051, 3018, 1600028, 209, 211, 212, 210, 8010419, 2, 4, 15, 10003012, 3, 8010423, 3, 5, 15, 10003012, 3, 8010440, 4, 6, 30, 10003013, 3, 8010442, 5, 7, 30, 10003013, 3),
(120441, 20034, 20005, 34, 3051, 3018, 1600028, 209, 211, 212, 210, 8030717, 2, 4, 25, 10005015, 3, 8030728, 3, 5, 25, 10005015, 3, 8030730, 4, 6, 25, 10005015, 3, 8030720, 5, 7, 35, 10005020, 3),
(120442, 20034, 20005, 30, 3051, 3018, 1600028, 209, 211, 212, 210, 6051005, 2, 4, 20, 10002012, 3, 6031006, 3, 5, 35, 10002013, 3, 6051007, 4, 6, 45, 10003015, 3, 6030015, 5, 7, 50, 10002015, 3),
(120443, 20034, 20005, 29, 3051, 3018, 1600028, 209, 211, 212, 210, 4080104, 2, 4, 20, 10008203, 3, 4080105, 3, 5, 35, 10008207, 3, 4080106, 4, 6, 40, 10008211, 3, 4080210, 5, 7, 50, 10008216, 3),
(120444, 20034, 20005, 33, 3051, 3018, 1600028, 209, 211, 212, 210, 4020108, 2, 4, 20, 10007104, 3, 4100007, 3, 5, 30, 10007126, 3, 8071204, 4, 6, 35, 10007116, 3, 8050809, 5, 7, 45, 10007116, 3),
(120445, 20034, 20005, 31, 3051, 3018, 1600028, 209, 211, 212, 210, 6080011, 2, 4, 25, 10002022, 2, 8090804, 3, 5, 35, 10002023, 2, 8080109, 4, 6, 40, 10002023, 2, 8070224, 5, 7, 50, 10002024, 2),
(120446, 20034, 20005, 36, 3051, 3018, 1600028, 209, 211, 212, 210, 3010402, 8, 4, 20, 3011502, 12, 3010008, 6, 5, 40, 3011002, 3, 3010011, 12, 6, 35, 3011004, 3, 3010208, 15, 7, 35, 3011530, 12),
(120447, 20034, 20005, 35, 3051, 3022, 2200114, 213, 215, 216, 214, 3020526, 4, 4, 40, 10007024, 2, 3020517, 6, 5, 45, 10006015, 2, 3020103, 8, 6, 50, 10009508, 2, 3020514, 10, 7, 50, 10006005, 2),
(120448, 20034, 20005, 32, 3051, 3022, 2200114, 213, 215, 216, 214, 9050054, 2, 4, 45, 10006110, 3, 9050031, 3, 5, 50, 10003014, 3, 9050046, 4, 6, 50, 10003014, 3, 9050051, 5, 7, 50, 10003014, 3),
(120449, 20034, 20005, 34, 3051, 3022, 2200114, 213, 215, 216, 214, 10005025, 2, 4, 40, 10005304, 6, 10005025, 3, 5, 40, 10005304, 6, 10005033, 4, 6, 40, 10005504, 12, 10005033, 5, 7, 40, 10005504, 12),
(120450, 20034, 20005, 35, 3051, 3026, 1300070, 217, 219, 220, 218, 3020405, 6, 4, 30, 10009401, 6, 3020201, 3, 5, 50, 10009508, 2, 3020407, 8, 6, 35, 3011212, 8, 3020408, 10, 7, 45, 3011133, 6),
(120451, 20034, 20005, 32, 3051, 3026, 1300070, 217, 219, 220, 218, 8010446, 2, 4, 40, 10003015, 3, 8010447, 3, 5, 40, 10003015, 3, 8010449, 4, 6, 50, 10003014, 3, 8010454, 5, 7, 50, 10003014, 3),
(120452, 20034, 20005, 34, 3051, 3026, 1300070, 217, 219, 220, 218, 8030734, 2, 4, 35, 10005020, 3, 8030736, 3, 5, 35, 10005020, 3, 8030723, 4, 6, 40, 10005025, 3, 8030741, 5, 7, 40, 10005025, 3);
/*!40000 ALTER TABLE `gamedata_passivegl_craft` ENABLE KEYS */;
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;

File diff suppressed because it is too large Load Diff

View File

@@ -27,7 +27,7 @@ ECHO Creating new database
ECHO Loading tables into the database
cd %PATH_SQL%
FOR %%X IN (*.sql) DO ECHO Importing %%X & %PATH_MYSQL% %DBNAME% -h %DBADDRESS% -u %USER% %PASSWORD% < %%X
FOR %%X IN (*.sql) DO ECHO Importing %%X & %PATH_MYSQL% %DBNAME% -h %DBADDRESS% -u %USER% < %%X
ECHO Finished!
ENDLOCAL

View File

@@ -68,79 +68,61 @@ namespace Meteor.Lobby
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
{
conn.Open();
pid = 0;
cid = 0;
//Check if there exists a character not reserved by the user with the same name and in the same server
MySqlCommand cmd = new MySqlCommand("SELECT * FROM characters WHERE (name=@name AND serverId=@serverId AND (userId!=@userId OR state!=0))", conn);
//Check if exists
MySqlCommand cmd = new MySqlCommand("SELECT * FROM characters WHERE name=@name AND serverId=@serverId AND state != 2 AND state != 1", conn);
cmd.Parameters.AddWithValue("@serverId", serverId);
cmd.Parameters.AddWithValue("@name", name);
cmd.Parameters.AddWithValue("@userId", userId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
if (Reader.HasRows)
{
Program.Log.Debug("[SQL] Found character with same name. Exiting...");
return true; //Early exit as we don't need to bother with anything else in this.
alreadyExists = true;
}
}
//Now check for a reserved character
MySqlCommand cmd3 = new MySqlCommand("SELECT * FROM characters WHERE userId=@userId AND state=0", conn);
cmd3.Parameters.AddWithValue("@userId", userId);
using (MySqlDataReader Reader = cmd3.ExecuteReader())
{
if (Reader.HasRows) //We can reasonably assume that there's only one reserved character per used id
{
Reader.Read();
cid = Reader.GetUInt16(0);
pid = 0xBABE;
}
}
if (cid != 0) //Update our reservation
{
MySqlCommand cmd2 = new MySqlCommand();
cmd2.Connection = conn;
cmd2.CommandText = "UPDATE characters SET serverId = @serverId, name = @name WHERE id = @cid";
cmd2.Parameters.AddWithValue("@serverId", serverId);
cmd2.Parameters.AddWithValue("@name", name);
cmd2.Parameters.AddWithValue("@cid", cid);
cmd2.Prepare();
cmd2.ExecuteNonQuery();
} else //Reserve
//Reserve
if (!alreadyExists)
{
MySqlCommand cmd2 = new MySqlCommand();
cmd2.Connection = conn;
cmd2.CommandText = "INSERT INTO characters(userId, slot, serverId, name, state) VALUES(@userId, @slot, @serverId, @name, 0)";
cmd2.Prepare();
cmd2.Parameters.AddWithValue("@userId", userId);
cmd2.Parameters.AddWithValue("@slot", slot);
cmd2.Parameters.AddWithValue("@serverId", serverId);
cmd2.Parameters.AddWithValue("@name", name);
cmd2.Prepare();
cmd2.ExecuteNonQuery();
cid = (ushort)cmd2.LastInsertedId;
pid = 0xBABE;
}
else
{
pid = 0;
cid = 0;
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
Program.Log.Error(e.ToString());
cid = 0;
pid = 0;
cid = 0;
}
finally
{
conn.Dispose();
}
Program.Log.Debug("[SQL] CID={0} Created on 'characters' table.", cid);
}
return alreadyExists;
}
}
public static void MakeCharacter(uint accountId, uint cid, CharaInfo charaInfo)
{
@@ -234,17 +216,13 @@ namespace Meteor.Lobby
{
MySqlCommand cmd = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = String.Format("INSERT INTO characters_class_levels(characterId, {0}) VALUES(@characterId, 1);", CharacterCreatorUtils.GetClassNameForId((short)charaInfo.currentClass));
cmd.Parameters.AddWithValue("@characterId", cid);
cmd.CommandText = String.Format("INSERT INTO characters_class_levels(characterId, {0}) VALUES(@characterId, 1); INSERT INTO characters_class_exp(characterId) VALUES(@characterId)", CharacterCreatorUtils.GetClassNameForId((short)charaInfo.currentClass));
cmd.Prepare();
cmd.Parameters.AddWithValue("@characterId", cid);
cmd.ExecuteNonQuery();
MySqlCommand cmd2 = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = String.Format("INSERT INTO characters_class_exp(characterId) VALUES(@characterId2)");
cmd.Parameters.AddWithValue("@characterId2", cid);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
@@ -260,9 +238,11 @@ namespace Meteor.Lobby
MySqlCommand cmd = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = String.Format("INSERT INTO characters_parametersave(characterId, hp, hpMax, mp, mpMax, mainSkill, mainSkillLevel) VALUES(@characterId, 1900, 1000, 115, 115, @mainSkill, 1);", CharacterCreatorUtils.GetClassNameForId((short)charaInfo.currentClass));
cmd.Prepare();
cmd.Parameters.AddWithValue("@characterId", cid);
cmd.Parameters.AddWithValue("@mainSkill", charaInfo.currentClass);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
@@ -279,8 +259,9 @@ namespace Meteor.Lobby
MySqlCommand cmd = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = "SELECT id FROM server_battle_commands WHERE classJob = @classjob AND lvl = 1 ORDER BY id DESC";
cmd.Parameters.AddWithValue("@classJob", charaInfo.currentClass);
cmd.Prepare();
cmd.Parameters.AddWithValue("@classJob", charaInfo.currentClass);
List<uint> defaultActions = new List<uint>();
using (var reader = cmd.ExecuteReader())
{
@@ -292,16 +273,16 @@ namespace Meteor.Lobby
MySqlCommand cmd2 = new MySqlCommand();
cmd2.Connection = conn;
cmd2.CommandText = "INSERT INTO characters_hotbar (characterId, classId, hotbarSlot, commandId, recastTime) VALUES (@characterId, @classId, @hotbarSlot, @commandId, 0)";
cmd2.Prepare();
cmd2.Parameters.AddWithValue("@characterId", cid);
cmd2.Parameters.AddWithValue("@classId", charaInfo.currentClass);
cmd2.Parameters.Add("@hotbarSlot", MySqlDbType.Int16);
cmd2.Parameters.Add("@commandId", MySqlDbType.Int16);
for (int i = 0; i < defaultActions.Count; i++)
for(int i = 0; i < defaultActions.Count; i++)
{
cmd2.Parameters["@hotbarSlot"].Value = i;
cmd2.Parameters["@commandId"].Value = defaultActions[i];
cmd2.Prepare();
cmd2.ExecuteNonQuery();
}
}
@@ -341,10 +322,10 @@ namespace Meteor.Lobby
cmd = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = "UPDATE characters SET name=@name, DoRename=0 WHERE id=@cid AND userId=@uid";
cmd.Prepare();
cmd.Parameters.AddWithValue("@uid", userId);
cmd.Parameters.AddWithValue("@cid", characterId);
cmd.Parameters.AddWithValue("@name", newName);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
@@ -375,9 +356,9 @@ namespace Meteor.Lobby
MySqlCommand cmd = new MySqlCommand();
cmd.Connection = conn;
cmd.CommandText = "UPDATE characters SET state=1 WHERE id=@cid AND name=@name";
cmd.Prepare();
cmd.Parameters.AddWithValue("@cid", characterId);
cmd.Parameters.AddWithValue("@name", name);
cmd.Prepare();
cmd.ExecuteNonQuery();
}

View File

@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Meteor.Lobby</RootNamespace>
<AssemblyName>Lobby Server</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<IsWebBootstrapper>false</IsWebBootstrapper>
<NuGetPackageImportStamp>cc1ba6f5</NuGetPackageImportStamp>
@@ -74,49 +74,20 @@
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="BouncyCastle.Crypto, Version=1.9.0.0, Culture=neutral, PublicKeyToken=0e99375e54769942, processorArchitecture=MSIL">
<HintPath>..\packages\Portable.BouncyCastle.1.9.0\lib\net40\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="Cyotek.Collections.Generic.CircularBuffer">
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
</Reference>
<Reference Include="Google.Protobuf, Version=3.19.4.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
<HintPath>..\packages\Google.Protobuf.3.19.4\lib\net45\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.1.2.6\lib\net46\K4os.Compression.LZ4.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4.Streams, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.Streams.1.2.6\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
</Reference>
<Reference Include="K4os.Hash.xxHash, Version=1.0.6.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Hash.xxHash.1.0.6\lib\net46\K4os.Hash.xxHash.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=8.0.31.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\MySql.Data.dll</HintPath>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.5.0\lib\net45\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Configuration" />
<Reference Include="System.Configuration.Install" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Management" />
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
@@ -125,9 +96,6 @@
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="ZstdNet, Version=1.4.5.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\ZstdNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="DataObjects\Account.cs" />
@@ -204,4 +172,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@@ -1,13 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /></startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient"/>
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d"/>
</DbProviderFactories>
</system.data>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1"/></startup></configuration>

View File

@@ -1,16 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Cyotek.CircularBuffer" version="1.0.0.0" targetFramework="net45" />
<package id="Google.Protobuf" version="3.19.4" targetFramework="net472" />
<package id="K4os.Compression.LZ4" version="1.2.6" targetFramework="net472" />
<package id="K4os.Compression.LZ4.Streams" version="1.2.6" targetFramework="net472" />
<package id="K4os.Hash.xxHash" version="1.0.6" targetFramework="net472" />
<package id="Microsoft.Net.Compilers" version="2.0.0-beta3" targetFramework="net45" developmentDependency="true" />
<package id="MySql.Data" version="8.0.31" targetFramework="net472" />
<package id="MySql.Data" version="6.9.8" targetFramework="net45" />
<package id="NLog" version="4.5.0" targetFramework="net451" />
<package id="Portable.BouncyCastle" version="1.9.0" targetFramework="net472" />
<package id="System.Buffers" version="4.5.1" targetFramework="net472" />
<package id="System.Memory" version="4.5.4" targetFramework="net472" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net472" />
</packages>

View File

@@ -363,7 +363,7 @@ namespace Meteor.Map.Actors
return packets;
}
public override bool Equals(Object obj)
public override bool Equals(object obj)
{
Actor actorObj = obj as Actor;
if (actorObj == null)
@@ -508,7 +508,7 @@ namespace Meteor.Map.Actors
.Replace("Object", "Obj")
.Replace("Retainer", "Rtn")
.Replace("Standard", "Std");
className = Char.ToLowerInvariant(className[0]) + className.Substring(1);
className = char.ToLowerInvariant(className[0]) + className.Substring(1);
//Format Zone Name
string zoneName = zone.zoneName.Replace("Field", "Fld")
@@ -524,7 +524,7 @@ namespace Meteor.Map.Actors
//Check if "normal"
zoneName = zoneName.Remove(zoneName.Length - 1, 1) + "P";
}
zoneName = Char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
zoneName = char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
try
{
@@ -542,7 +542,7 @@ namespace Meteor.Map.Actors
if (zone is PrivateArea)
privLevel = ((PrivateArea)zone).GetPrivateAreaType();
actorName = String.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
actorName = string.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
}
public bool SetWorkValue(Player player, string name, string uiFunc, object value)
@@ -553,8 +553,8 @@ namespace Meteor.Map.Actors
if (!(split[0].Equals("work") || split[0].Equals("charaWork") || split[0].Equals("playerWork") || split[0].Equals("npcWork")))
return false;
Object parentObj = null;
Object curObj = this;
object parentObj = null;
object curObj = this;
for (int i = 0; i < split.Length; i++)
{
//For arrays
@@ -759,7 +759,7 @@ namespace Meteor.Map.Actors
{
if (target == null)
{
Program.Log.Error(String.Format("[{0} {1}] FindRandomPointAroundTarget: no target found!", this.actorId, this.customDisplayName));
Program.Log.Error(string.Format("[{0} {1}] FindRandomPointAroundTarget: no target found!", this.actorId, this.customDisplayName));
return GetPosAsVector3();
}
return FindRandomPoint(target.positionX, target.positionY, target.positionZ, minRadius, maxRadius);

View File

@@ -48,7 +48,7 @@ namespace Meteor.Map.Actors
protected int halfWidth, halfHeight;
private Dictionary<uint, Director> currentDirectors = new Dictionary<uint, Director>();
private Object directorLock = new Object();
private object directorLock = new object();
private uint directorIdCount = 0;
protected Director mWeatherDirector;
@@ -77,7 +77,7 @@ namespace Meteor.Map.Actors
this.displayNameId = 0;
this.customDisplayName = "_areaMaster";
this.actorName = String.Format("_areaMaster@{0:X5}", id << 8);
this.actorName = string.Format("_areaMaster@{0:X5}", id << 8);
this.classPath = classPath;
this.className = classPath.Substring(classPath.LastIndexOf("/") + 1);
@@ -611,7 +611,7 @@ namespace Meteor.Map.Actors
public Director CreateGuildleveDirector(uint glid, byte difficulty, Player owner, params object[] args)
{
String directorScriptPath = "";
string directorScriptPath = "";
uint type = Server.GetGuildleveGamedata(glid).plateId;
@@ -677,6 +677,11 @@ namespace Meteor.Map.Actors
return null;
}
public ushort GetCurrentMusic()
{
return bgmDay;
}
public override void Update(DateTime tick)
{
lock (mActorList)
@@ -691,6 +696,5 @@ namespace Meteor.Map.Actors
}
}
}
}
}

View File

@@ -32,7 +32,7 @@ namespace Meteor.Map.actors.area
private Director currentDirector;
private bool isContentFinished = false;
public static PrivateAreaContent CreateContentArea(String scriptPath)
public static PrivateAreaContent CreateContentArea(string scriptPath)
{
return null;
}

View File

@@ -33,14 +33,14 @@ namespace Meteor.Map.actors.area
{
Dictionary<string, Dictionary<uint, PrivateArea>> privateAreas = new Dictionary<string, Dictionary<uint, PrivateArea>>();
Dictionary<string, List<PrivateAreaContent>> contentAreas = new Dictionary<string, List<PrivateAreaContent>>();
Object contentAreasLock = new Object();
object contentAreasLock = new object();
public SharpNav.TiledNavMesh tiledNavMesh;
public SharpNav.NavMeshQuery navMeshQuery;
public Int64 pathCalls;
public Int64 prevPathCalls = 0;
public Int64 pathCallTime;
public long pathCalls;
public long prevPathCalls = 0;
public long pathCallTime;
public Zone(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid, bool loadNavMesh = false)
: base(id, zoneName, regionId, classPath, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)

View File

@@ -152,7 +152,7 @@ namespace Meteor.Map.Actors
public uint extraUint;
public float extraFloat;
protected Dictionary<string, UInt64> tempVars = new Dictionary<string, UInt64>();
protected Dictionary<string, ulong> tempVars = new Dictionary<string, ulong>();
//Inventory
protected Dictionary<ushort, ItemPackage> itemPackages = new Dictionary<ushort, ItemPackage>();
@@ -227,8 +227,8 @@ namespace Meteor.Map.Actors
{
if (!effect.GetHidden())
{
propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
i++;
}
}
@@ -908,9 +908,9 @@ namespace Meteor.Map.Actors
AddTP((int)Math.Ceiling(tpModifier * action.amount));
}
public UInt64 GetTempVar(string name)
public ulong GetTempVar(string name)
{
UInt64 retVal = 0;
ulong retVal = 0;
if (tempVars.TryGetValue(name, out retVal))
return retVal;
return 0;
@@ -923,7 +923,7 @@ namespace Meteor.Map.Actors
tempVars[name] = val;
}
public void SetTempVar(string name, UInt64 val)
public void SetTempVar(string name, ulong val)
{
if (tempVars.ContainsKey(name))
tempVars[name] = val;
@@ -994,7 +994,7 @@ namespace Meteor.Map.Actors
{
shouldSend = true;
charaWork.battleTemp.timingCommandFlag[i] = false;
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.timingCommandFlag[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.timingCommandFlag[{0}]", i));
}
}
@@ -1025,7 +1025,7 @@ namespace Meteor.Map.Actors
if (this is Player)
{
var propPacketUtil = new ActorPropertyPacketUtil("charaWork/timingCommand", this);
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.timingCommandFlag[{0}]", procId));
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.timingCommandFlag[{0}]", procId));
((Player)this).QueuePackets(propPacketUtil.Done());
}
}
@@ -1182,6 +1182,35 @@ namespace Meteor.Map.Actors
return targetFind.GetTargets();
}
public void GraphicChange(uint slot, uint graphicId)
{
appearanceIds[slot] = graphicId;
}
public void GraphicChange(uint slot, uint weapId, uint equipId, uint variantId, uint colorId)
{
uint mixedVariantId;
if (weapId == 0)
mixedVariantId = ((variantId & 0x1F) << 5) | colorId;
else
mixedVariantId = variantId;
uint graphicId =
(weapId & 0x3FF) << 20 |
(equipId & 0x3FF) << 10 |
(mixedVariantId & 0x3FF);
appearanceIds[slot] = graphicId;
}
public void SendAppearance()
{
zone.BroadcastPacketAroundActor(this, CreateAppearancePacket());
}
#region Inventory
public void SendItemPackage(Player player, uint id)
{

View File

@@ -26,7 +26,7 @@ namespace Meteor.Map.actors.chara
//These will need to be redone at some point. remember to update tables in db.
//Consider using text_paramname sheet. that matches up with the stats on armor, but some things will need special handling
//Also, 0-35 should probably match with up BattleTemp
enum Modifier : UInt32
enum Modifier : uint
{
//These line up with ParamNames starting at 15001 and appear on gear
//Health

View File

@@ -27,9 +27,9 @@ namespace Meteor.Map.actors.chara
class ModifierListEntry
{
public uint id;
public Int64 value;
public long value;
public ModifierListEntry(uint id, Int64 value)
public ModifierListEntry(uint id, long value)
{
this.id = id;
this.value = value;
@@ -47,13 +47,13 @@ namespace Meteor.Map.actors.chara
mobModList = new Dictionary<uint, ModifierListEntry>();
}
public void AddModifier(uint id, Int64 val, bool isMobMod)
public void AddModifier(uint id, long val, bool isMobMod)
{
var list = isMobMod ? mobModList : modList;
list.Add(id, new ModifierListEntry(id, val));
}
public void SetModifier(uint id, Int64 val, bool isMobMod)
public void SetModifier(uint id, long val, bool isMobMod)
{
var list = isMobMod ? mobModList : modList;
if (list.ContainsKey(id))
@@ -62,7 +62,7 @@ namespace Meteor.Map.actors.chara
list.Add(id, new ModifierListEntry(id, val));
}
public Int64 GetModifier(uint id, bool isMobMod)
public long GetModifier(uint id, bool isMobMod)
{
ModifierListEntry retVal;
var list = isMobMod ? mobModList : modList;

View File

@@ -83,7 +83,7 @@ namespace Meteor.Map.Actors
public ModifierList genusMods;
public ModifierList spawnMods;
protected Dictionary<MobModifier, Int64> mobModifiers = new Dictionary<MobModifier, Int64>();
protected Dictionary<MobModifier, long> mobModifiers = new Dictionary<MobModifier, long>();
public BattleNpc(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
ushort actorState, uint animationId, string customDisplayName)
@@ -320,7 +320,7 @@ namespace Meteor.Map.Actors
}
else
{
var err = String.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", actorId, GetUniqueId(), positionX, positionY, positionZ, GetZone().GetName());
var err = string.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", actorId, GetUniqueId(), positionX, positionY, positionZ, GetZone().GetName());
Program.Log.Error(err);
//throw new Exception(err);
}
@@ -434,20 +434,20 @@ namespace Meteor.Map.Actors
this.bnpcId = id;
}
public Int64 GetMobMod(MobModifier mobMod)
public long GetMobMod(MobModifier mobMod)
{
return GetMobMod((uint)mobMod);
}
public Int64 GetMobMod(uint mobModId)
public long GetMobMod(uint mobModId)
{
Int64 res;
long res;
if (mobModifiers.TryGetValue((MobModifier)mobModId, out res))
return res;
return 0;
}
public void SetMobMod(uint mobModId, Int64 val)
public void SetMobMod(uint mobModId, long val)
{
if (mobModifiers.ContainsKey((MobModifier)mobModId))
mobModifiers[(MobModifier)mobModId] = val;

View File

@@ -81,7 +81,7 @@ namespace Meteor.Map.Actors
LoadNpcAppearance(actorClass.actorClassId);
className = actorClass.classPath.Substring(actorClass.classPath.LastIndexOf("/") + 1);
this.classPath = String.Format("{0}/{1}", actorClass.classPath.Substring(0, actorClass.classPath.LastIndexOf('/')).ToLower(), className);
this.classPath = string.Format("{0}/{1}", actorClass.classPath.Substring(0, actorClass.classPath.LastIndexOf('/')).ToLower(), className);
charaWork.battleSave.potencial = 1.0f;
@@ -109,8 +109,8 @@ namespace Meteor.Map.Actors
isMapObj = false;
else
{
layout = (uint)(Int32)lParams[4].value;
instance = (uint)(Int32)lParams[5].value;
layout = (uint)(int)lParams[4].value;
instance = (uint)(int)lParams[5].value;
isStatic = true;
}
}
@@ -236,7 +236,7 @@ namespace Meteor.Map.Actors
for (int i = 0; i < charaWork.property.Length; i++)
{
if (charaWork.property[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.property[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.property[{0}]", i));
}
//Parameters
@@ -261,14 +261,14 @@ namespace Meteor.Map.Actors
for (int i = 0; i < charaWork.statusShownTime.Length; i++)
{
if (charaWork.statusShownTime[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
}
//General Parameters
for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
{
if (charaWork.battleTemp.generalParameter[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
}
propPacketUtil.AddProperty("npcWork.hateType");
@@ -302,7 +302,7 @@ namespace Meteor.Map.Actors
public void LoadNpcAppearance(uint id)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{

View File

@@ -39,7 +39,7 @@ namespace Meteor.Map.actors.chara.npc
{
this.retainerId = retainerId;
this.ownerPlayer = player;
this.actorName = String.Format("_rtnre{0:x7}", actorId);
this.actorName = string.Format("_rtnre{0:x7}", actorId);
itemPackages[ItemPackage.NORMAL] = new ItemPackage(this, MAXSIZE_INVENTORY_NORMAL, ItemPackage.NORMAL);
itemPackages[ItemPackage.CURRENCY_CRYSTALS] = new ItemPackage(this, MAXSIZE_INVENTORY_CURRANCY, ItemPackage.CURRENCY_CRYSTALS);

View File

@@ -46,6 +46,7 @@ using Meteor.Map.packets.send.actor.battle;
using Meteor.Map.packets.receive.events;
using static Meteor.Map.LuaUtils;
using Meteor.Map.packets.send.actor.events;
using Meteor.Map.DataObjects;
namespace Meteor.Map.Actors
{
@@ -146,7 +147,7 @@ namespace Meteor.Map.Actors
//Quest Actors (MUST MATCH playerWork.questScenario/questGuildleve)
public Quest[] questScenario = new Quest[16];
public uint[] questGuildleve = new uint[8];
public Quest[] questGuildleve = new Quest[8];
//Aetheryte
public uint homepoint = 0;
@@ -161,6 +162,10 @@ namespace Meteor.Map.Actors
public Retainer currentSpawnedRetainer = null;
public bool sentRetainerSpawn = false;
//Crafting
public List<Recipe> recentRecipes = new List<Recipe>();
public List<Recipe> awardedRecipes = new List<Recipe>();
private List<Director> ownedDirectors = new List<Director>();
private Director loginInitDirector = null;
@@ -173,7 +178,7 @@ namespace Meteor.Map.Actors
public Player(Session cp, uint actorID) : base(actorID)
{
playerSession = cp;
actorName = String.Format("_pc{0:00000000}", actorID);
actorName = string.Format("_pc{0:00000000}", actorID);
className = "Player";
moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
@@ -238,7 +243,7 @@ namespace Meteor.Map.Actors
charaWork.command[12] = 0xA0F00000 | 22012;
charaWork.command[13] = 0xA0F00000 | 22013;
charaWork.command[14] = 0xA0F00000 | 29497;
charaWork.command[15] = 0xA0F00000 | 22015;
charaWork.command[15] = 0xA0F00000 | 22015;
charaWork.commandAcquired[27150 - 26000] = true;
@@ -271,9 +276,22 @@ namespace Meteor.Map.Actors
Database.LoadPlayerCharacter(this);
lastPlayTimeUpdate = Utils.UnixTimeStampUTC();
SetSpecialCommands(charaWork.parameterSave.state_mainSkill[0]);
this.aiContainer = new AIContainer(this, new PlayerController(this), null, new TargetFind(this));
allegiance = CharacterTargetingAllegiance.Player;
CalculateBaseStats();
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(36));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(37));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(38));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(39));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(40));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(41));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(42));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(43));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(2));
AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(3));
}
public List<SubPacket> Create0x132Packets()
@@ -402,7 +420,7 @@ namespace Meteor.Map.Actors
for (int i = 0; i < charaWork.property.Length; i++)
{
if (charaWork.property[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.property[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.property[{0}]", i));
}
//Parameters
@@ -418,21 +436,21 @@ namespace Meteor.Map.Actors
for (int i = 0; i < charaWork.statusShownTime.Length; i++)
{
if (charaWork.statusShownTime[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
}
//General Parameters
for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
{
if (charaWork.battleTemp.generalParameter[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
}
propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[0]");
propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[1]");
//Battle Save Skillpoint
propPacketUtil.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
propPacketUtil.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
//Commands
propPacketUtil.AddProperty("charaWork.commandBorder");
@@ -443,12 +461,12 @@ namespace Meteor.Map.Actors
{
if (charaWork.command[i] != 0)
{
propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", i));
//Recast Timers
if (i >= charaWork.commandBorder)
{
propPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
propPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
}
}
}
@@ -457,32 +475,32 @@ namespace Meteor.Map.Actors
{
charaWork.commandCategory[i] = 1;
if (charaWork.commandCategory[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", i));
}
for (int i = 0; i < charaWork.commandAcquired.Length; i++)
{
if (charaWork.commandAcquired[i] != false)
propPacketUtil.AddProperty(String.Format("charaWork.commandAcquired[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.commandAcquired[{0}]", i));
}
for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++)
{
if (charaWork.additionalCommandAcquired[i] != false)
propPacketUtil.AddProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.additionalCommandAcquired[{0}]", i));
}
for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++)
{
charaWork.parameterSave.commandSlot_compatibility[i] = true;
if (charaWork.parameterSave.commandSlot_compatibility[i])
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
}
for (int i = 0; i < charaWork.parameterSave.commandSlot_recastTime.Length; i++)
{
if (charaWork.parameterSave.commandSlot_recastTime[i] != 0)
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
}
//System
@@ -505,25 +523,25 @@ namespace Meteor.Map.Actors
for (int i = 0; i < playerWork.questScenario.Length; i++)
{
if (playerWork.questScenario[i] != 0)
propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", i));
propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", i));
}
//Guildleve - Local
for (int i = 0; i < playerWork.questGuildleve.Length; i++)
{
if (playerWork.questGuildleve[i] != 0)
propPacketUtil.AddProperty(String.Format("playerWork.questGuildleve[{0}]", i));
propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", i));
}
//Guildleve - Regional
for (int i = 0; i < work.guildleveId.Length; i++)
{
if (work.guildleveId[i] != 0)
propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", i));
propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", i));
if (work.guildleveDone[i] != false)
propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", i));
propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", i));
if (work.guildleveChecked[i] != false)
propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", i));
propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", i));
}
//Bazaar
@@ -541,9 +559,9 @@ namespace Meteor.Map.Actors
for (int i = 0; i < playerWork.npcLinkshellChatCalling.Length; i++)
{
if (playerWork.npcLinkshellChatCalling[i] != false)
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
if (playerWork.npcLinkshellChatExtra[i] != false)
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
}
propPacketUtil.AddProperty("playerWork.restBonusExpRate");
@@ -560,7 +578,7 @@ namespace Meteor.Map.Actors
public void SendSeamlessZoneInPackets()
{
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, SetMusicPacket.EFFECT_FADEIN));
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), SetMusicPacket.EFFECT_FADEIN));
QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
}
@@ -583,7 +601,7 @@ namespace Meteor.Map.Actors
}
}
else
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, 0x01)); //Zone
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 0x01)); //Zone
QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
@@ -806,11 +824,6 @@ namespace Meteor.Map.Actors
Database.SavePlayerStatusEffects(this);
}
public Area GetZone()
{
return zone;
}
public void SendMessage(uint logType, string sender, string message)
{
QueuePacket(SendMessagePacket.BuildPacket(actorId, logType, sender, message));
@@ -895,6 +908,12 @@ namespace Meteor.Map.Actors
QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
}
public void ResetMusic()
{
if (zone != null)
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 1));
}
public void SendMountAppearance()
{
if (mountState == 1)
@@ -959,29 +978,6 @@ namespace Meteor.Map.Actors
//zone.BroadcastPacketAroundActor(this, worldMasterMessage);
}
public void GraphicChange(uint slot, uint graphicId)
{
appearanceIds[slot] = graphicId;
}
public void GraphicChange(uint slot, uint weapId, uint equipId, uint variantId, uint colorId)
{
uint mixedVariantId;
if (weapId == 0)
mixedVariantId = ((variantId & 0x1F) << 5) | colorId;
else
mixedVariantId = variantId;
uint graphicId =
(weapId & 0x3FF) << 20 |
(equipId & 0x3FF) << 10 |
(mixedVariantId & 0x3FF);
appearanceIds[slot] = graphicId;
}
public void GraphicChange(int slot, InventoryItem invItem)
{
@@ -1043,11 +1039,6 @@ namespace Meteor.Map.Actors
BroadcastPacket(CreateAppearancePacket(), true);
}
public void SendAppearance()
{
BroadcastPacket(CreateAppearancePacket(), true);
}
public void SendCharaExpInfo()
{
if (lastStep == 0)
@@ -1193,7 +1184,7 @@ namespace Meteor.Map.Actors
propertyBuilder.NewTarget("playerWork/expBonus");
propertyBuilder.AddProperty("playerWork.restBonusExpRate");
propertyBuilder.NewTarget("charaWork/battleStateForSelf");
propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
Database.LoadHotbar(this);
var time = Utils.UnixTimeStampUTC();
@@ -1205,6 +1196,7 @@ namespace Meteor.Map.Actors
}
}
SetSpecialCommands(charaWork.parameterSave.state_mainSkill[0]);
UpdateHotbar();
List<SubPacket> packets = propertyBuilder.Done();
@@ -1216,12 +1208,49 @@ namespace Meteor.Map.Actors
RecalculateStats();
}
private void SetSpecialCommands(byte classId)
{
//Added special commands for crafter/gatherer
charaWork.command[16] = 0;
charaWork.command[17] = 0;
if (classId >= 29 && classId <= 36)
{
charaWork.command[16] = 0xA0F00000 | 22001; //Synthesize
}
else if (classId == 39) //Miner
{
charaWork.command[16] = 0xA0F00000 | 22002; //Mine
charaWork.command[17] = 0xA0F00000 | 22006; //Quarry
}
else if (classId == 40) //Botanist
{
charaWork.command[16] = 0xA0F00000 | 22003; //Log
charaWork.command[17] = 0xA0F00000 | 22007; //Harvest
}
else if (classId == 41) //Fisher
{
charaWork.command[16] = 0xA0F00000 | 22004; //Fish
charaWork.command[17] = 0xA0F00000 | 22008; //Spearfish
}
else if (classId == 42) //Shepherd
{
charaWork.command[16] = 0xA0F00000 | 22005; //Herd
charaWork.command[17] = 0xA0F00000 | 22009; //Herd 2
}
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("charaWork/command", this);
propertyBuilder.AddProperty(string.Format("charaWork.command[{0}]", 16));
propertyBuilder.AddProperty(string.Format("charaWork.commandCategory[{0}]", 17));
List<SubPacket> packets = propertyBuilder.Done();
QueuePackets(packets);
}
public void UpdateClassLevel(byte classId, short level)
{
Database.PlayerCharacterUpdateClassLevel(this, classId, level);
charaWork.battleSave.skillLevel[classId - 1] = level;
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
List<SubPacket> packets = propertyBuilder.Done();
QueuePackets(packets);
}
@@ -1363,6 +1392,16 @@ namespace Meteor.Map.Actors
return -1;
}
public int GetFreeQuestGuildleveSlot()
{
for (int i = 0; i < questGuildleve.Length; i++)
{
if (questGuildleve[i] == null)
return i;
}
return -1;
}
public int GetFreeGuildleveSlot()
{
@@ -1447,37 +1486,61 @@ namespace Meteor.Map.Actors
}
}
}
public void AddQuest(string name, bool isSilent = false)
{
Actor actor = Server.GetStaticActors(name);
AddQuestInternal(actor as Quest, isSilent);
}
public void AddQuest(uint id, bool isSilent = false)
{
Actor actor = Server.GetStaticActors((0xA0F00000 | id));
AddQuest(actor.actorName, isSilent);
AddQuestInternal(actor as Quest, isSilent);
}
public void AddQuest(string name, bool isSilent = false)
public void AddQuestGuildleve(uint id, byte difficulty)
{
Actor actor = Server.GetStaticActors(name);
if (actor == null)
Quest staticQuest = (Quest) Server.GetStaticActors((0xA0F00000 | id));
if (staticQuest == null)
return;
uint id = actor.actorId;
PassiveGuildleve newQuest = new PassiveGuildleve(staticQuest, this, difficulty);
int freeSlot = GetFreeQuestGuildleveSlot();
if (freeSlot == -1)
return;
playerWork.questGuildleve[freeSlot] = newQuest.actorId;
questGuildleve[freeSlot] = newQuest;
Database.SaveQuest(this, newQuest);
SendQuestGuildleveClientUpdate(freeSlot);
}
private void AddQuestInternal(Quest staticQuest, bool isSilent = false)
{
if (staticQuest == null)
return;
Scenario newQuest = new Scenario(staticQuest, this, null, 0, 0);
int freeSlot = GetFreeQuestSlot();
if (freeSlot == -1)
return;
playerWork.questScenario[freeSlot] = id;
questScenario[freeSlot] = new Quest(this, playerWork.questScenario[freeSlot], name, null, 0, 0);
Database.SaveQuest(this, questScenario[freeSlot]);
playerWork.questScenario[freeSlot] = newQuest.actorId;
questScenario[freeSlot] = newQuest;
Database.SaveQuest(this, newQuest);
SendQuestClientUpdate(freeSlot);
if (!isSilent)
{
SendGameMessage(Server.GetWorldManager().GetActor(), 25224, 0x20, (object)questScenario[freeSlot].GetQuestId());
questScenario[freeSlot].NextPhase(0);
}
(questScenario[freeSlot] as Scenario).NextPhase(0);
}
}
public void CompleteQuest(uint id)
@@ -1541,9 +1604,9 @@ namespace Meteor.Map.Actors
{
if (questScenario[i] != null && questScenario[i].GetQuestId() == oldId)
{
Actor actor = Server.GetStaticActors((0xA0F00000 | newId));
Quest quest = Server.GetStaticActors((0xA0F00000 | newId)) as Quest;
playerWork.questScenario[i] = (0xA0F00000 | newId);
questScenario[i] = new Quest(this, playerWork.questScenario[i], actor.actorName, null, 0, 0);
questScenario[i] = new Scenario(quest, this, null, 0, 0);
Database.SaveQuest(this, questScenario[i]);
SendQuestClientUpdate(i);
break;
@@ -1598,6 +1661,16 @@ namespace Meteor.Map.Actors
return null;
}
public Quest GetQuestGuildleve(uint id)
{
for (int i = 0; i < questGuildleve.Length; i++)
{
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
return questGuildleve[i];
}
return null;
}
public bool HasQuest(string name)
{
@@ -1621,6 +1694,17 @@ namespace Meteor.Map.Actors
return false;
}
public bool HasQuestGuildleve(uint id)
{
for (int i = 0; i < questGuildleve.Length; i++)
{
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
return true;
}
return false;
}
public bool HasGuildleve(uint id)
{
for (int i = 0; i < work.guildleveId.Length; i++)
@@ -1643,6 +1727,17 @@ namespace Meteor.Map.Actors
return -1;
}
public int GetQuestGuildleveSlot(uint id)
{
for (int i = 0; i < questGuildleve.Length; i++)
{
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
return i;
}
return -1;
}
public void SetNpcLS(uint npcLSId, uint state)
{
bool isCalling, isExtra;
@@ -1679,30 +1774,36 @@ namespace Meteor.Map.Actors
Database.SaveNpcLS(this, npcLSId, isCalling, isExtra);
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/npcLinkshellChat", this);
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
QueuePackets(propPacketUtil.Done());
}
private void SendQuestClientUpdate(int slot)
{
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", slot));
propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", slot));
QueuePackets(propPacketUtil.Done());
}
private void SendQuestGuildleveClientUpdate(int slot)
{
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", slot));
QueuePackets(propPacketUtil.Done());
}
private void SendGuildleveClientUpdate(int slot)
{
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", slot));
propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", slot));
QueuePackets(propPacketUtil.Done());
}
private void SendGuildleveMarkClientUpdate(int slot)
{
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", slot));
propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", slot));
propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", slot));
propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", slot));
QueuePackets(propPacketUtil.Done());
}
@@ -2034,10 +2135,35 @@ namespace Meteor.Map.Actors
retainerMeetingGroup = null;
}
}
public override void Update(DateTime tick)
public void AddRecentRecipe(Recipe recipe)
{
recentRecipes.Remove(recipe);
if (recentRecipes.Count > 8)
recentRecipes.RemoveAt(7);
recentRecipes.Add(recipe);
}
public List<Recipe> GetRecentRecipes()
{
return recentRecipes;
}
public void AddAwardedRecipe(Recipe recipe)
{
awardedRecipes.Remove(recipe);
if (awardedRecipes.Count > 8)
awardedRecipes.RemoveAt(7);
awardedRecipes.Add(recipe);
}
public List<Recipe> GetAwardedRecipes()
{
return awardedRecipes;
}
public override void Update(DateTime tick)
{
// Chocobo Rental Expirey
if (rentalExpireTime != 0)
{
@@ -2048,7 +2174,7 @@ namespace Meteor.Map.Actors
{
rentalExpireTime = 0;
rentalMinLeft = 0;
ChangeMusic(GetZone().bgmDay);
ResetMusic();
SetMountState(0);
ChangeSpeed(0.0f, 2.0f, 5.0f, 5.0f);
ChangeState(0);
@@ -2102,7 +2228,7 @@ namespace Meteor.Map.Actors
if (GetMod(i) != charaWork.battleTemp.generalParameter[i])
{
charaWork.battleTemp.generalParameter[i] = (short)GetMod(i);
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
}
}
@@ -2149,8 +2275,8 @@ namespace Meteor.Map.Actors
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("charaWork/command", this);
foreach (ushort slot in slotsToUpdate)
{
propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", slot));
propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", slot));
propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", slot));
propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", slot));
}
propPacketUtil.NewTarget("charaWork/commandDetailForSelf");
@@ -2158,7 +2284,7 @@ namespace Meteor.Map.Actors
foreach (ushort slot in slotsToUpdate)
{
charaWork.parameterSave.commandSlot_compatibility[slot - charaWork.commandBorder] = charaWork.command[slot] != 0;
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
}
QueuePackets(propPacketUtil.Done());
@@ -2172,8 +2298,8 @@ namespace Meteor.Map.Actors
foreach (ushort slot in slotsToUpdate)
{
recastPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
recastPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
recastPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
recastPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
}
QueuePackets(recastPacketUtil.Done());
@@ -2595,7 +2721,7 @@ namespace Meteor.Map.Actors
charaWork.battleSave.skillPoint[classId - 1] = 0;
//send new level
ActorPropertyPacketUtil levelPropertyPacket = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
levelPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
levelPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
levelPropertyPacket.AddProperty("charaWork.parameterSave.state_mainSkillLevel");
QueuePackets(levelPropertyPacket.Done());
@@ -2606,7 +2732,7 @@ namespace Meteor.Map.Actors
charaWork.battleSave.skillPoint[classId - 1] = Math.Min(charaWork.battleSave.skillPoint[classId - 1] + exp, MAXEXP[GetLevel() - 1]);
ActorPropertyPacketUtil expPropertyPacket = new ActorPropertyPacketUtil("charaWork/battleStateForSelf", this);
expPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
expPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
QueuePackets(expPropertyPacket.Done());
Database.SetExp(this, classId, charaWork.battleSave.skillPoint[classId - 1]);

View File

@@ -239,7 +239,7 @@ namespace Meteor.Map.actors.director
//Format Class Name
string className = this.className;
className = Char.ToLowerInvariant(className[0]) + className.Substring(1);
className = char.ToLowerInvariant(className[0]) + className.Substring(1);
//Format Zone Name
string zoneName = zone.zoneName.Replace("Field", "Fld")
@@ -255,7 +255,7 @@ namespace Meteor.Map.actors.director
//Check if "normal"
zoneName = zoneName.Remove(zoneName.Length - 1, 1) + "P";
}
zoneName = Char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
zoneName = char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
try
{
@@ -273,7 +273,7 @@ namespace Meteor.Map.actors.director
if (zone is PrivateArea)
privLevel = ((PrivateArea)zone).GetPrivateAreaType();
actorName = String.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
actorName = string.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
}
public string GetScriptPath()
@@ -283,7 +283,7 @@ namespace Meteor.Map.actors.director
private void LoadLuaScript()
{
string luaPath = String.Format(LuaEngine.FILEPATH_DIRECTORS, GetScriptPath());
string luaPath = string.Format(LuaEngine.FILEPATH_DIRECTORS, GetScriptPath());
directorScript = LuaEngine.LoadScript(luaPath);
if (directorScript == null)
Program.Log.Error("Could not find script for director {0}.", GetName());
@@ -293,7 +293,7 @@ namespace Meteor.Map.actors.director
{
if (directorScript != null)
{
directorScript = LuaEngine.LoadScript(String.Format(LuaEngine.FILEPATH_DIRECTORS, directorScriptPath));
directorScript = LuaEngine.LoadScript(string.Format(LuaEngine.FILEPATH_DIRECTORS, directorScriptPath));
if (!directorScript.Globals.Get(funcName).IsNil())
{
DynValue result = directorScript.Call(directorScript.Globals[funcName], args);

View File

@@ -137,7 +137,7 @@ namespace Meteor.Map.actors.director
if (wasCompleted)
{
Npc aetheryteNode = zone.SpawnActor(1200040, String.Format("{0}:warpExit", guildleveOwner.actorName), guildleveOwner.positionX, guildleveOwner.positionY, guildleveOwner.positionZ);
Npc aetheryteNode = zone.SpawnActor(1200040, string.Format("{0}:warpExit", guildleveOwner.actorName), guildleveOwner.positionX, guildleveOwner.positionY, guildleveOwner.positionZ);
AddMember(aetheryteNode);
foreach (Actor a in GetPlayerMembers())
@@ -168,7 +168,7 @@ namespace Meteor.Map.actors.director
foreach (Actor p in GetPlayerMembers())
{
Player player = (Player)p;
player.ChangeMusic(player.GetZone().bgmDay);
player.ResetMusic();
}
}
@@ -210,7 +210,7 @@ namespace Meteor.Map.actors.director
{
guildleveWork.aimNumNow[index] = value;
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/infoVariable", this);
propertyBuilder.AddProperty(String.Format("guildleveWork.aimNumNow[{0}]", index));
propertyBuilder.AddProperty(string.Format("guildleveWork.aimNumNow[{0}]", index));
SendPacketsToPlayers(propertyBuilder.Done());
}
@@ -218,7 +218,7 @@ namespace Meteor.Map.actors.director
{
guildleveWork.uiState[index] = value;
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/infoVariable", this);
propertyBuilder.AddProperty(String.Format("guildleveWork.uiState[{0}]", index));
propertyBuilder.AddProperty(string.Format("guildleveWork.uiState[{0}]", index));
SendPacketsToPlayers(propertyBuilder.Done());
}
@@ -228,9 +228,9 @@ namespace Meteor.Map.actors.director
guildleveWork.markerY[markerIndex] = y;
guildleveWork.markerZ[markerIndex] = z;
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/marker", this);
propertyBuilder.AddProperty(String.Format("guildleveWork.markerX[{0}]", markerIndex));
propertyBuilder.AddProperty(String.Format("guildleveWork.markerY[{0}]", markerIndex));
propertyBuilder.AddProperty(String.Format("guildleveWork.markerZ[{0}]", markerIndex));
propertyBuilder.AddProperty(string.Format("guildleveWork.markerX[{0}]", markerIndex));
propertyBuilder.AddProperty(string.Format("guildleveWork.markerY[{0}]", markerIndex));
propertyBuilder.AddProperty(string.Format("guildleveWork.markerZ[{0}]", markerIndex));
SendPacketsToPlayers(propertyBuilder.Done());
}

View File

@@ -0,0 +1,146 @@
/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using Meteor.Map.dataobjects;
using Meteor.Map.DataObjects;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
namespace Meteor.Map.Actors
{
class PassiveGuildleve : Quest
{
private Recipe targetRecipe;
private byte currentDifficulty;
private short currentCrafted;
private short currentAttempt;
private bool hasMaterials;
private PassiveGuildleveData passiveGLData;
public PassiveGuildleve(Quest staticQuest, Player owner, byte currentDifficulty)
: base(staticQuest, owner)
{
passiveGLData = Server.GetPassiveGLGamedata(GetQuestId());
targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]);
this.currentDifficulty = currentDifficulty;
currentAttempt = 0;
currentCrafted = 0;
hasMaterials = false;
}
public PassiveGuildleve(Quest staticQuest, Player owner, string questDataJson) : base(staticQuest, owner)
{
passiveGLData = Server.GetPassiveGLGamedata(GetQuestId());
Dictionary<string, object> questData = null;
if (questDataJson != null)
questData = JsonConvert.DeserializeObject<Dictionary<string, object>>(questDataJson);
if (questData == null)
questData = new Dictionary<string, object>();
currentDifficulty = questData.ContainsKey("currentDifficulty") ? (byte)Convert.ToByte(questData["currentDifficulty"]) : (byte)0;
currentAttempt = questData.ContainsKey("currentAttempt") ? (short)Convert.ToInt16(questData["currentAttempt"]) : (short)0;
currentCrafted = questData.ContainsKey("currentCrafted") ? (short)Convert.ToInt16(questData["currentCrafted"]) : (short)0;
hasMaterials = questData.ContainsKey("hasMaterials") ? (bool)questData["hasMaterials"] : false;
targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]);
}
public void CraftSuccess()
{
currentCrafted += (short) targetRecipe.resultQuantity;
currentAttempt++;
}
public void CraftFail()
{
currentAttempt++;
}
public Recipe GetRecipe()
{
return targetRecipe;
}
public int GetObjectiveQuantity()
{
return passiveGLData.objectiveQuantity[currentDifficulty];
}
public int getCurrentCrafted()
{
return currentCrafted;
}
public int GetRemainingMaterials()
{
return passiveGLData.numberOfAttempts[currentDifficulty] - currentAttempt;
}
public int GetCurrentAttempt()
{
return currentAttempt;
}
public int GetMaxAttempts()
{
return passiveGLData.numberOfAttempts[currentDifficulty];
}
public byte GetCurrentDifficulty()
{
return currentDifficulty;
}
public bool HasMaterials()
{
return hasMaterials;
}
public PassiveGuildleveData GetPassiveGLData()
{
return passiveGLData;
}
public override void SaveData()
{
Database.SaveQuest(owner, this);
}
public override string GetSerializedQuestData()
{
Dictionary<string, object> questData = new Dictionary<string, object>
{
{ "currentDifficulty", currentDifficulty },
{ "currentAttempt", currentAttempt },
{ "currentCrafted", currentCrafted },
{ "hasMaterials", hasMaterials }
};
return JsonConvert.SerializeObject(questData, Formatting.Indented);
}
}
}

View File

@@ -20,6 +20,7 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
*/
using Meteor.Map.lua;
using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
@@ -28,40 +29,18 @@ namespace Meteor.Map.Actors
{
class Quest : Actor
{
private Player owner;
private uint currentPhase = 0;
private uint questFlags = 0;
private Dictionary<string, Object> questData = new Dictionary<string, object>();
protected Player owner;
public Quest(uint actorID, string name)
: base(actorID)
{
actorName = name;
actorName = name;
}
public Quest(Player owner, uint actorID, string name, string questDataJson, uint questFlags, uint currentPhase)
: base(actorID)
public Quest(Quest staticQuest, Player owner) : base(staticQuest.actorId)
{
this.owner = owner;
actorName = name;
this.questFlags = questFlags;
if (questDataJson != null)
this.questData = JsonConvert.DeserializeObject<Dictionary<string, Object>>(questDataJson);
else
questData = null;
if (questData == null)
questData = new Dictionary<string, object>();
this.currentPhase = currentPhase;
}
public void SetQuestData(string dataName, object data)
{
questData[dataName] = data;
//Inform update
actorName = staticQuest.actorName;
}
public uint GetQuestId()
@@ -69,81 +48,8 @@ namespace Meteor.Map.Actors
return actorId & 0xFFFFF;
}
public object GetQuestData(string dataName)
{
if (questData.ContainsKey(dataName))
return questData[dataName];
else
return null;
}
public void ClearQuestData()
{
questData.Clear();
}
public void ClearQuestFlags()
{
questFlags = 0;
}
public void SetQuestFlag(int bitIndex, bool value)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return;
}
int mask = 1 << bitIndex;
if (value)
questFlags |= (uint)(1 << bitIndex);
else
questFlags &= (uint)~(1 << bitIndex);
DoCompletionCheck();
}
public bool GetQuestFlag(int bitIndex)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return false;
}
else
return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
}
public uint GetPhase()
{
return currentPhase;
}
public void NextPhase(uint phaseNumber)
{
currentPhase = phaseNumber;
owner.SendGameMessage(Server.GetWorldManager().GetActor(), 25116, 0x20, (object)GetQuestId());
SaveData();
DoCompletionCheck();
}
public uint GetQuestFlags()
{
return questFlags;
}
public string GetSerializedQuestData()
{
return JsonConvert.SerializeObject(questData, Formatting.Indented);
}
public void SaveData()
{
Database.SaveQuest(owner, this);
}
public virtual void SaveData() { }
public virtual string GetSerializedQuestData() { return null; }
public void DoCompletionCheck()
{
@@ -161,5 +67,45 @@ namespace Meteor.Map.Actors
owner.SendGameMessage(owner, Server.GetWorldManager().GetActor(), 25236, 0x20, (object)GetQuestId());
}
public static Quest LoadQuestDB(Player player, MySqlDataReader reader)
{
uint questID = 0xA0F00000 | reader.GetUInt32("questId");
Quest staticQuest = Server.GetStaticActors(questID) as Quest;
string questData = null;
if (!reader.IsDBNull(reader.GetOrdinal("questData")))
questData = reader.GetString("questData");
else
questData = "{}";
if (staticQuest.IsScenario())
{
uint questFlags = 0;
uint currentPhase = 0;
if (!reader.IsDBNull(reader.GetOrdinal("questFlags")))
questFlags = reader.GetUInt32("questFlags");
if (!reader.IsDBNull(reader.GetOrdinal("currentPhase")))
currentPhase = reader.GetUInt32("currentPhase");
return new Scenario(staticQuest, player, questData, questFlags, currentPhase);
}
else if (staticQuest.IsCraftPassiveGuildleve())
{
return new PassiveGuildleve(staticQuest, player, questData);
}
throw new NotImplementedException("Unknown quest type added");
}
public bool IsScenario()
{
return !IsCraftPassiveGuildleve();
}
public bool IsCraftPassiveGuildleve()
{
return GetQuestId() > 120000 && GetQuestId() < 121024;
}
}
}

View File

@@ -0,0 +1,140 @@
/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using Meteor.Map.lua;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
namespace Meteor.Map.Actors
{
class Scenario : Quest
{
private uint currentPhase = 0;
private uint questFlags = 0;
private Dictionary<string, object> questData = new Dictionary<string, object>();
public Scenario(uint actorID, string name)
: base(actorID, name)
{
actorName = name;
}
public Scenario(Quest staticQuest, Player owner, string questDataJson, uint questFlags, uint currentPhase)
: base(staticQuest, owner)
{
this.questFlags = questFlags;
if (questDataJson != null)
this.questData = JsonConvert.DeserializeObject<Dictionary<string, object>>(questDataJson);
else
questData = null;
if (questData == null)
questData = new Dictionary<string, object>();
this.currentPhase = currentPhase;
}
public void SetQuestData(string dataName, object data)
{
questData[dataName] = data;
//Inform update
}
public object GetQuestData(string dataName)
{
if (questData.ContainsKey(dataName))
return questData[dataName];
else
return null;
}
public void ClearQuestData()
{
questData.Clear();
}
public void ClearQuestFlags()
{
questFlags = 0;
}
public void SetQuestFlag(int bitIndex, bool value)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return;
}
int mask = 1 << bitIndex;
if (value)
questFlags |= (uint)(1 << bitIndex);
else
questFlags &= (uint)~(1 << bitIndex);
DoCompletionCheck();
}
public bool GetQuestFlag(int bitIndex)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return false;
}
else
return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
}
public uint GetPhase()
{
return currentPhase;
}
public void NextPhase(uint phaseNumber)
{
currentPhase = phaseNumber;
owner.SendGameMessage(Server.GetWorldManager().GetActor(), 25116, 0x20, (object)GetQuestId());
SaveData();
DoCompletionCheck();
}
public uint GetQuestFlags()
{
return questFlags;
}
public override string GetSerializedQuestData()
{
return JsonConvert.SerializeObject(questData, Formatting.Indented);
}
public override void SaveData()
{
Database.SaveQuest(owner, this);
}
}
}

View File

@@ -59,8 +59,8 @@ namespace Meteor.Map.Actors
try
{
byte byteIn = binReader.ReadByte();
byte byteOut = (Byte)(byteIn ^ 0x73);
binWriter.Write((Byte)byteOut);
byte byteOut = (byte)(byteIn ^ 0x73);
binWriter.Write((byte)byteOut);
}
catch (EndOfStreamException) { break; }
}

View File

@@ -1,19 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient" />
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" />
</DbProviderFactories>
</system.data>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

View File

@@ -0,0 +1,92 @@
/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using MySql.Data.MySqlClient;
namespace Meteor.Map.dataobjects
{
class PassiveGuildleveData
{
public readonly uint id;
public readonly uint plateId;
public readonly uint borderId;
public readonly uint recommendedClass;
public readonly uint issuingLocation;
public readonly uint leveLocation;
public readonly uint deliveryDisplayName;
public readonly int[] objectiveItemId;
public readonly int[] objectiveQuantity;
public readonly int[] rewardItemId;
public readonly int[] rewardQuantity;
public readonly int[] numberOfAttempts;
public readonly int[] recommendedLevel;
public PassiveGuildleveData(MySqlDataReader reader)
{
id = reader.GetUInt32("id");
plateId = reader.GetUInt32("plateId");
borderId = reader.GetUInt32("borderId");
recommendedClass = reader.GetUInt32("recommendedClass");
issuingLocation = reader.GetUInt32("issuingLocation");
leveLocation = reader.GetUInt32("guildleveLocation");
deliveryDisplayName = reader.GetUInt32("deliveryDisplayName");
objectiveItemId = new int[4];
objectiveQuantity = new int[4];
rewardItemId = new int[4];
rewardQuantity = new int[4];
numberOfAttempts = new int[4];
recommendedLevel = new int[4];
objectiveItemId[0] = reader.GetInt32("objectiveItemId1");
objectiveItemId[1] = reader.GetInt32("objectiveItemId2");
objectiveItemId[2] = reader.GetInt32("objectiveItemId3");
objectiveItemId[3] = reader.GetInt32("objectiveItemId4");;
objectiveQuantity[0] = reader.GetInt32("objectiveQuantity1");
objectiveQuantity[1] = reader.GetInt32("objectiveQuantity2");
objectiveQuantity[2] = reader.GetInt32("objectiveQuantity3");
objectiveQuantity[3] = reader.GetInt32("objectiveQuantity4");
rewardItemId[0] = reader.GetInt32("rewardItemId1");
rewardItemId[1] = reader.GetInt32("rewardItemId2");
rewardItemId[2] = reader.GetInt32("rewardItemId3");
rewardItemId[3] = reader.GetInt32("rewardItemId4");
rewardQuantity[0] = reader.GetInt32("rewardQuantity1");
rewardQuantity[1] = reader.GetInt32("rewardQuantity2");
rewardQuantity[2] = reader.GetInt32("rewardQuantity3");
rewardQuantity[3] = reader.GetInt32("rewardQuantity4");
numberOfAttempts[0] = reader.GetInt32("numberOfAttempts1");
numberOfAttempts[1] = reader.GetInt32("numberOfAttempts2");
numberOfAttempts[2] = reader.GetInt32("numberOfAttempts3");
numberOfAttempts[3] = reader.GetInt32("numberOfAttempts4");
recommendedLevel[0] = reader.GetInt32("recommendedLevel1");
recommendedLevel[1] = reader.GetInt32("recommendedLevel2");
recommendedLevel[2] = reader.GetInt32("recommendedLevel3");
recommendedLevel[3] = reader.GetInt32("recommendedLevel4");
}
}
}

View File

@@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Meteor.Map.DataObjects
{
class Recipe
{
public readonly uint id;
public readonly uint resultItemID;
public readonly uint resultQuantity;
public readonly uint[] materials;
public readonly byte[] allowedCrafters;
public readonly uint crystalId1;
public readonly uint crystalId2;
public readonly uint crystalQuantity1;
public readonly uint crystalQuantity2;
public readonly byte tier;
public Recipe(uint id, uint resultItemID, uint resultQuantity, uint[] materials, uint crystalId1, uint crystalQuantity1, uint crystalId2, uint crystalQuantity2, byte[] allowedCrafters, byte tier)
{
this.id = id;
this.resultItemID = resultItemID;
this.resultQuantity = resultQuantity;
this.materials = materials;
this.allowedCrafters = allowedCrafters;
this.crystalId1 = crystalId1;
this.crystalId2 = crystalId2;
this.crystalQuantity1 = crystalQuantity1;
this.crystalQuantity2 = crystalQuantity2;
this.tier = tier;
}
}
}

View File

@@ -0,0 +1,94 @@
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Linq;
using MoonSharp.Interpreter;
namespace Meteor.Map.DataObjects
{
class RecipeResolver
{
Dictionary<uint, Recipe> recipeList;
Dictionary<string, List<Recipe>> matsToRecipes;
private RecipeResolver(Dictionary<uint, Recipe> recipeList, Dictionary<string, List<Recipe>> matsToRecipes)
{
this.recipeList = recipeList;
this.matsToRecipes = matsToRecipes;
}
public static RecipeResolver Init()
{
var recipeList = new Dictionary<uint, Recipe>();
var matToRecipes = new Dictionary<string, List<Recipe>>();
Database.GetRecipeGamedata(recipeList, matToRecipes);
return new RecipeResolver(recipeList, matToRecipes);
}
public List<Recipe> GetRecipeFromMats(uint mat1 = 0, uint mat2 = 0, uint mat3 = 0, uint mat4 = 0, uint mat5 = 0, uint mat6 = 0, uint mat7 = 0, uint mat8 = 0)
{
uint[] mats = new uint[8];
mats[0] = mat1;
mats[1] = mat2;
mats[2] = mat3;
mats[3] = mat4;
mats[4] = mat5;
mats[5] = mat6;
mats[6] = mat7;
mats[7] = mat8;
byte[] result = new byte[8 * sizeof(int)];
Buffer.BlockCopy(mats, 0, result, 0, result.Length);
string hash;
using (MD5 md5 = MD5.Create())
{
hash = BitConverter.ToString(md5.ComputeHash(result));
}
if (matsToRecipes.ContainsKey(hash))
return matsToRecipes[hash];
else
return null;
}
public Recipe GetRecipeByItemID(int objectiveItemID)
{
return recipeList.Where(recipe => recipe.Value.resultItemID == objectiveItemID).FirstOrDefault().Value;
}
public DynValue RecipesToItemIdTable(List<Recipe> recipeList)
{
DynValue[] itemIDs = new DynValue[8];
for (int i = 0; i < 8; i++)
itemIDs[i] = recipeList != null && i < recipeList.Count ? DynValue.NewNumber(recipeList[i].resultItemID) : DynValue.NewNil();
return DynValue.NewTable(new Table(new Script(), itemIDs));
}
public DynValue RecipeToMatIdTable(Recipe recipe)
{
DynValue[] itemIDs = new DynValue[8];
for (int i = 0; i < 8; i++)
itemIDs[i] = DynValue.NewNumber(recipe.materials[i]);
return DynValue.NewTable(new Table(new Script(), itemIDs));
}
public Recipe GetRecipeByID(uint recipeID)
{
if (recipeID == 0)
return null;
if (recipeList.ContainsKey(recipeID))
return recipeList[recipeID];
else
return null;
}
public int GetNumRecipes()
{
return recipeList.Count;
}
}
}

View File

@@ -33,6 +33,8 @@ using Meteor.Map.packets.receive.supportdesk;
using Meteor.Map.actors.chara.npc;
using Meteor.Map.actors.chara.ai;
using Meteor.Map.packets.send.actor.battle;
using Meteor.Map.DataObjects;
using System.Security.Cryptography;
namespace Meteor.Map
{
@@ -40,10 +42,10 @@ namespace Meteor.Map
class Database
{
public static uint GetUserIdFromSession(String sessionId)
public static uint GetUserIdFromSession(string sessionId)
{
uint id = 0;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -72,7 +74,7 @@ namespace Meteor.Map
public static Dictionary<uint, ItemData> GetItemGamedata()
{
using (var conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (var conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
Dictionary<uint, ItemData> gamedataItems = new Dictionary<uint, ItemData>();
@@ -129,7 +131,7 @@ namespace Meteor.Map
public static Dictionary<uint, GuildleveData> GetGuildleveGamedata()
{
using (var conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (var conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
Dictionary<uint, GuildleveData> gamedataGuildleves = new Dictionary<uint, GuildleveData>();
@@ -149,7 +151,6 @@ namespace Meteor.Map
{
while (reader.Read())
{
uint id = reader.GetUInt32("id");
GuildleveData guildleve = new GuildleveData(reader);
gamedataGuildleves.Add(guildleve.id, guildleve);
}
@@ -168,12 +169,144 @@ namespace Meteor.Map
}
}
public static Dictionary<uint, PassiveGuildleveData> GetPassiveGuildleveGamedata()
{
using (var conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
Dictionary<uint, PassiveGuildleveData> gamedataPassiveGuildleves = new Dictionary<uint, PassiveGuildleveData>();
try
{
conn.Open();
string query = @"
SELECT
*
FROM gamedata_passivegl_craft
";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
PassiveGuildleveData passiveGL = new PassiveGuildleveData(reader);
gamedataPassiveGuildleves.Add(passiveGL.id, passiveGL);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
return gamedataPassiveGuildleves;
}
}
public static bool GetRecipeGamedata(Dictionary<uint, Recipe> recipeList, Dictionary<string, List<Recipe>> matToRecipe)
{
using (var conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
id,
craftedItem,
craftedQuantity,
crystal0ID,
crystal0Quantity,
crystal1ID,
crystal1Quantity,
material0,
material1,
material2,
material3,
material4,
material5,
material6,
material7
FROM gamedata_recipes
ORDER BY craftedItem ASC
";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint recipeID = reader.GetUInt32("id");
uint craftedItem = reader.GetUInt32("craftedItem");
uint craftedQuantity = reader.GetUInt32("craftedQuantity");
uint crystal0ID = reader.GetUInt32("crystal0ID");
uint crystal0Quantity = reader.GetUInt32("crystal0Quantity");
uint crystal1ID = reader.GetUInt32("crystal1ID");
uint crystal1Quantity = reader.GetUInt32("crystal1Quantity");
uint[] mats = new uint[8];
mats[0] = reader.GetUInt32("material0");
mats[1] = reader.GetUInt32("material1");
mats[2] = reader.GetUInt32("material2");
mats[3] = reader.GetUInt32("material3");
mats[4] = reader.GetUInt32("material4");
mats[5] = reader.GetUInt32("material5");
mats[6] = reader.GetUInt32("material6");
mats[7] = reader.GetUInt32("material7");
//Hash for the Mat -> Recipe Dictionary
byte[] result = new byte[8 * sizeof(int)];
Buffer.BlockCopy(mats, 0, result, 0, result.Length);
string hash;
using (MD5 md5 = MD5.Create())
{
hash = BitConverter.ToString(md5.ComputeHash(result));
}
if (!matToRecipe.ContainsKey(hash))
matToRecipe.Add(hash, new List<Recipe>());
//Create obj
Recipe recipe = new Recipe(recipeID, craftedItem, craftedQuantity, mats, crystal0ID, crystal0Quantity, crystal1ID, crystal1Quantity, new byte[] { }, 1);
//Add to both Dictionaries
recipeList.Add(recipeID, recipe);
matToRecipe[hash].Add(recipe);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
return false;
}
finally
{
conn.Dispose();
}
return true;
}
}
public static void SavePlayerAppearance(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -231,7 +364,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -267,7 +400,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -317,7 +450,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -351,7 +484,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -399,7 +532,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -418,9 +551,13 @@ namespace Meteor.Map
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@slot", slot);
cmd.Parameters.AddWithValue("@questId", 0xFFFFF & quest.actorId);
cmd.Parameters.AddWithValue("@phase", quest.GetPhase());
cmd.Parameters.AddWithValue("@questData", quest.GetSerializedQuestData());
cmd.Parameters.AddWithValue("@questFlags", quest.GetQuestFlags());
if (quest.IsScenario())
{
cmd.Parameters.AddWithValue("@phase", (quest as Scenario).GetPhase());
cmd.Parameters.AddWithValue("@questFlags", (quest as Scenario).GetQuestFlags());
}
cmd.ExecuteNonQuery();
}
@@ -440,7 +577,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -476,7 +613,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -516,7 +653,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -549,7 +686,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -582,7 +719,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -616,7 +753,7 @@ namespace Meteor.Map
public static bool IsQuestCompleted(Player player, uint questId)
{
bool isCompleted = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -643,7 +780,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1061,27 +1198,10 @@ namespace Meteor.Map
{
while (reader.Read())
{
int index = reader.GetUInt16(0);
player.playerWork.questScenario[index] = 0xA0F00000 | reader.GetUInt32(1);
string questData = null;
uint questFlags = 0;
uint currentPhase = 0;
if (!reader.IsDBNull(2))
questData = reader.GetString(2);
else
questData = "{}";
if (!reader.IsDBNull(3))
questFlags = reader.GetUInt32(3);
else
questFlags = 0;
if (!reader.IsDBNull(4))
currentPhase = reader.GetUInt32(4);
string questName = Server.GetStaticActors(player.playerWork.questScenario[index]).actorName;
player.questScenario[index] = new Quest(player, player.playerWork.questScenario[index], questName, questData, questFlags, currentPhase);
int index = reader.GetUInt16(0);
Quest quest = Quest.LoadQuestDB(player, reader);
player.questScenario[index] = quest;
player.playerWork.questScenario[index] = quest.actorId;
}
}
@@ -1090,6 +1210,7 @@ namespace Meteor.Map
SELECT
slot,
questId,
questData,
abandoned,
completed
FROM characters_quest_guildleve_local WHERE characterId = @charId";
@@ -1101,7 +1222,9 @@ namespace Meteor.Map
while (reader.Read())
{
int index = reader.GetUInt16(0);
player.playerWork.questGuildleve[index] = 0xA0F00000 | reader.GetUInt32(1);
Quest quest = Quest.LoadQuestDB(player, reader);
player.questGuildleve[index] = quest;
player.playerWork.questGuildleve[index] = quest.actorId;
}
}
@@ -1172,7 +1295,7 @@ namespace Meteor.Map
{
InventoryItem[] equipment = new InventoryItem[player.GetEquipment().GetCapacity()];
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1216,7 +1339,7 @@ namespace Meteor.Map
public static void EquipItem(Player player, ushort equipSlot, ulong uniqueItemId)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1253,7 +1376,7 @@ namespace Meteor.Map
public static void UnequipItem(Player player, ushort equipSlot)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1288,7 +1411,7 @@ namespace Meteor.Map
if (commandId > 0)
{
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
@@ -1333,7 +1456,7 @@ namespace Meteor.Map
public static void UnequipAbility(Player player, ushort hotbarSlot)
{
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
@@ -1373,7 +1496,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1424,7 +1547,7 @@ namespace Meteor.Map
{
ushort slot = 0;
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
@@ -1476,7 +1599,7 @@ namespace Meteor.Map
{
List<InventoryItem> items = new List<InventoryItem>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1556,7 +1679,7 @@ namespace Meteor.Map
{
InventoryItem insertedItem = null;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1609,7 +1732,7 @@ namespace Meteor.Map
public static void AddItem(Character owner, InventoryItem addedItem, ushort itemPackage, ushort slot)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1644,7 +1767,7 @@ namespace Meteor.Map
public static void RemoveItem(Character owner, ulong serverItemId)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}; Allow User Variables=True", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}; Allow User Variables=True", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1674,7 +1797,7 @@ namespace Meteor.Map
public static void UpdateItemPositions(List<InventoryItem> updated)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1716,7 +1839,7 @@ namespace Meteor.Map
public static void SetQuantity(ulong serverItemId, int quantity)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1748,7 +1871,7 @@ namespace Meteor.Map
public static void SetDealingInfo(InventoryItem item)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1777,7 +1900,7 @@ namespace Meteor.Map
public static void ClearDealingInfo(InventoryItem item)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1807,7 +1930,7 @@ namespace Meteor.Map
public static SubPacket GetLatestAchievements(Player player)
{
uint[] latestAchievements = new uint[5];
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1849,7 +1972,7 @@ namespace Meteor.Map
{
SetCompletedAchievementsPacket cheevosPacket = new SetCompletedAchievementsPacket();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1894,7 +2017,7 @@ namespace Meteor.Map
public static SubPacket GetAchievementProgress(Player player, uint achievementId)
{
uint progress = 0, progressFlags = 0;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1932,7 +2055,7 @@ namespace Meteor.Map
public static bool CreateLinkshell(Player player, string lsName, ushort lsCrest)
{
bool success = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -1972,7 +2095,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2012,7 +2135,7 @@ namespace Meteor.Map
MySqlCommand cmd;
bool wasError = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2049,7 +2172,7 @@ namespace Meteor.Map
public static bool isTicketOpen(string playerName)
{
bool isOpen = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2090,7 +2213,7 @@ namespace Meteor.Map
public static void closeTicket(string playerName)
{
bool isOpen = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2122,7 +2245,7 @@ namespace Meteor.Map
{
string[] faqs = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2165,7 +2288,7 @@ namespace Meteor.Map
public static string getFAQBody(uint slot, uint langCode = 1)
{
string body = string.Empty;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2205,7 +2328,7 @@ namespace Meteor.Map
{
string[] issues = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2246,7 +2369,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2284,7 +2407,7 @@ namespace Meteor.Map
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2318,7 +2441,7 @@ namespace Meteor.Map
{
var effects = new Dictionary<uint, StatusEffect>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2366,7 +2489,7 @@ namespace Meteor.Map
{
string[] faqs = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2413,7 +2536,7 @@ namespace Meteor.Map
public static void LoadGlobalBattleCommandList(Dictionary<ushort, BattleCommand> battleCommandDict, Dictionary<Tuple<byte, short>, List<ushort>> battleCommandIdByLevel)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2513,7 +2636,7 @@ namespace Meteor.Map
}
}
Program.Log.Info(String.Format("Loaded {0} battle commands.", count));
Program.Log.Info(string.Format("Loaded {0} battle commands.", count));
}
catch (MySqlException e)
{
@@ -2528,7 +2651,7 @@ namespace Meteor.Map
public static void LoadGlobalBattleTraitList(Dictionary<ushort, BattleTrait> battleTraitDict, Dictionary<byte, List<ushort>> battleTraitJobDict)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2567,7 +2690,7 @@ namespace Meteor.Map
count++;
}
}
Program.Log.Info(String.Format("Loaded {0} battle traits.", count));
Program.Log.Info(string.Format("Loaded {0} battle traits.", count));
}
catch (MySqlException e)
{
@@ -2582,13 +2705,13 @@ namespace Meteor.Map
public static void SetExp(Player player, byte classId, int exp)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
var query = String.Format(@"
var query = string.Format(@"
UPDATE characters_class_exp
SET
{0} = @exp
@@ -2596,10 +2719,10 @@ namespace Meteor.Map
characterId = @characterId", CharacterUtils.GetClassNameForId(classId));
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Prepare();
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@exp", exp);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
@@ -2615,13 +2738,13 @@ namespace Meteor.Map
public static void SetLevel(Player player, byte classId, short level)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
var query = String.Format(@"
var query = string.Format(@"
UPDATE characters_class_levels
SET
{0} = @lvl
@@ -2629,10 +2752,10 @@ namespace Meteor.Map
characterId = @characterId", CharacterUtils.GetClassNameForId(classId));
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Prepare();
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@lvl", level);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
@@ -2650,7 +2773,7 @@ namespace Meteor.Map
{
Retainer retainer = null;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
@@ -2748,13 +2871,13 @@ namespace Meteor.Map
"fsh"
};
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = String.Format(@"
query = string.Format(@"
UPDATE characters_class_levels
SET
{0}=@level
@@ -2777,6 +2900,6 @@ namespace Meteor.Map
}
}
}
}
}

View File

@@ -37,6 +37,7 @@ using Meteor.Map.actors.area;
using System.Threading;
using Meteor.Map.actors.chara.ai;
using Meteor.Map.actors.chara.ai.controllers;
using Meteor.Map.DataObjects;
namespace Meteor.Map.lua
{
@@ -142,7 +143,7 @@ namespace Meteor.Map.lua
}
catch (ScriptRuntimeException e)
{
LuaEngine.SendError(player, String.Format("OnEventUpdated: {0}", e.DecoratedMessage));
LuaEngine.SendError(player, string.Format("OnEventUpdated: {0}", e.DecoratedMessage));
player.EndEvent();
}
}
@@ -169,7 +170,7 @@ namespace Meteor.Map.lua
{
// todo: this is probably unnecessary as im not sure there were pets for players
if (!(actor.aiContainer.GetController<PetController>()?.GetPetMaster() is Player))
path = String.Format("./scripts/unique/{0}/{1}/{2}.lua", actor.zone.zoneName, actor is BattleNpc ? "Monster" : "PopulaceStandard", ((Npc)actor).GetUniqueId());
path = string.Format("./scripts/unique/{0}/{1}/{2}.lua", actor.zone.zoneName, actor is BattleNpc ? "Monster" : "PopulaceStandard", ((Npc)actor).GetUniqueId());
}
// dont wanna throw an error if file doesnt exist
if (File.Exists(path))
@@ -357,7 +358,7 @@ namespace Meteor.Map.lua
{
if (target is Player)
{
return String.Format(FILEPATH_PLAYER);
return string.Format(FILEPATH_PLAYER);
}
else if (target is Npc)
{
@@ -365,25 +366,25 @@ namespace Meteor.Map.lua
}
else if (target is Command)
{
return String.Format(FILEPATH_COMMANDS, target.GetName());
return string.Format(FILEPATH_COMMANDS, target.GetName());
}
else if (target is Director)
{
return String.Format(FILEPATH_DIRECTORS, ((Director)target).GetScriptPath());
return string.Format(FILEPATH_DIRECTORS, ((Director)target).GetScriptPath());
}
else if (target is PrivateAreaContent)
{
return String.Format(FILEPATH_CONTENT, ((PrivateAreaContent)target).GetPrivateAreaName());
return string.Format(FILEPATH_CONTENT, ((PrivateAreaContent)target).GetPrivateAreaName());
}
else if (target is Area)
{
return String.Format(FILEPATH_ZONE, ((Area)target).zoneName);
return string.Format(FILEPATH_ZONE, ((Area)target).zoneName);
}
else if (target is Quest)
{
string initial = ((Quest)target).actorName.Substring(0, 3);
string questName = ((Quest)target).actorName;
return String.Format(FILEPATH_QUEST, initial, questName);
return string.Format(FILEPATH_QUEST, initial, questName);
}
else
return "";
@@ -409,18 +410,18 @@ namespace Meteor.Map.lua
Area area = target.zone;
if (area is PrivateArea)
{
if (File.Exists(String.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(String.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId()));
if (File.Exists(string.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(string.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId()));
}
else
{
if (File.Exists(String.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(String.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId()));
if (File.Exists(string.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(string.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId()));
}
if (parent == null && child == null)
{
LuaEngine.SendError(player, String.Format("ERROR: Could not find script for actor {0}.", target.GetName()));
LuaEngine.SendError(player, string.Format("ERROR: Could not find script for actor {0}.", target.GetName()));
}
//Run Script
@@ -457,18 +458,18 @@ namespace Meteor.Map.lua
Area area = target.zone;
if (area is PrivateArea)
{
if (File.Exists(String.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(String.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId()));
if (File.Exists(string.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(string.Format("./scripts/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId()));
}
else
{
if (File.Exists(String.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(String.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId()));
if (File.Exists(string.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId())))
child = LuaEngine.LoadScript(string.Format("./scripts/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId()));
}
if (parent == null && child == null)
{
LuaEngine.SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
LuaEngine.SendError(player, string.Format("Could not find script for actor {0}.", target.GetName()));
return;
}
@@ -524,13 +525,13 @@ namespace Meteor.Map.lua
else
{
if (!optional)
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
SendError(player, string.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
}
}
else
{
if (!optional)
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
SendError(player, string.Format("Could not find script for actor {0}.", target.GetName()));
}
return null;
}
@@ -588,13 +589,13 @@ namespace Meteor.Map.lua
else
{
if (!optional)
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
SendError(player, string.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
}
}
else
{
if (!(target is Area) && !optional)
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
SendError(player, string.Format("Could not find script for actor {0}.", target.GetName()));
}
}
@@ -615,7 +616,7 @@ namespace Meteor.Map.lua
}
catch (ScriptRuntimeException e)
{
LuaEngine.SendError(player, String.Format("OnEventStarted: {0}", e.DecoratedMessage));
LuaEngine.SendError(player, string.Format("OnEventStarted: {0}", e.DecoratedMessage));
player.EndEvent();
}
}
@@ -659,7 +660,7 @@ namespace Meteor.Map.lua
}
#region RunGMCommand
public static void RunGMCommand(Player player, String cmd, string[] param, bool help = false)
public static void RunGMCommand(Player player, string cmd, string[] param, bool help = false)
{
bool playerNull = player == null;
@@ -675,7 +676,7 @@ namespace Meteor.Map.lua
player = Server.GetWorldManager().GetPCInWorld(param[1] + " " + param[2]);
// load from scripts/commands/gm/ directory
var path = String.Format("./scripts/commands/gm/{0}.lua", cmd.ToLower());
var path = string.Format("./scripts/commands/gm/{0}.lua", cmd.ToLower());
// check if the file exists
if (File.Exists(path))
@@ -746,7 +747,7 @@ namespace Meteor.Map.lua
// i hate to do this, but cant think of a better way to keep !help
else if (help)
{
player.SendMessage(SendMessagePacket.MESSAGE_TYPE_SYSTEM_ERROR, String.Format("[Commands] [{0}]", cmd), description);
player.SendMessage(SendMessagePacket.MESSAGE_TYPE_SYSTEM_ERROR, string.Format("[Commands] [{0}]", cmd), description);
return;
}
}
@@ -850,6 +851,8 @@ namespace Meteor.Map.lua
script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor;
script.Globals["GetItemGamedata"] = (Func<uint, ItemData>)Server.GetItemGamedata;
script.Globals["GetGuildleveGamedata"] = (Func<uint, GuildleveData>)Server.GetGuildleveGamedata;
script.Globals["GetPassiveGLGamedata"] = (Func<uint, PassiveGuildleveData>)Server.GetPassiveGLGamedata;
script.Globals["GetRecipeResolver"] = (Func<RecipeResolver>)Server.ResolveRecipe;
script.Globals["GetLuaInstance"] = (Func<LuaEngine>)LuaEngine.GetInstance;
script.Options.DebugPrint = s => { Program.Log.Debug(s); };

View File

@@ -26,9 +26,9 @@ namespace Meteor.Map.lua
class LuaParam
{
public int typeID;
public Object value;
public object value;
public LuaParam(int type, Object value)
public LuaParam(int type, object value)
{
this.typeID = type;
this.value = value;

View File

@@ -25,6 +25,7 @@ using Meteor.Map.lua;
using MoonSharp.Interpreter;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
@@ -32,42 +33,41 @@ namespace Meteor.Map
{
class LuaUtils
{
public class ItemRefParam
{
public uint actorId;
public byte unknown;
public byte slot;
public ushort slot;
public byte itemPackage;
public ItemRefParam(uint actorId, byte unknown, byte slot, byte itemPackage)
public ItemRefParam(uint actorId, ushort slot, byte itemPackage)
{
this.actorId = actorId;
this.unknown = unknown;
this.slot = slot;
this.itemPackage = itemPackage;
}
}
public class ItemOfferParam
public class MultiItemRefParam
{
public uint actorId;
public ushort offerSlot;
public byte offerPackageId;
public byte unknown1;
public ushort seekSlot;
public byte seekPackageId;
public byte unknown2;
public readonly uint actorId;
public readonly ushort[] itemSlots;
public readonly byte[] itemPackages;
public readonly int numItems;
public ItemOfferParam(uint actorId, ushort offerSlot, byte offerPackageId, byte unknown1, ushort seekSlot, byte seekPackageId, byte unknown2)
public MultiItemRefParam(uint actorId, ushort[] itemSlots, byte[] itemPackages)
{
this.actorId = actorId;
this.offerSlot = offerSlot;
this.offerPackageId = offerPackageId;
this.unknown1 = unknown1;
this.seekSlot = seekSlot;
this.seekPackageId = seekPackageId;
this.unknown2 = unknown2;
this.itemSlots = itemSlots;
this.itemPackages = itemPackages;
this.numItems = itemSlots.Length;
}
public MultiItemRefParam(uint actorId, ushort itemSlot, byte itemPackage)
{
this.actorId = actorId;
this.itemSlots = new ushort[] { itemSlot };
this.itemPackages = new byte[] { itemPackage };
numItems = 1;
}
}
@@ -126,23 +126,37 @@ namespace Meteor.Map
break;
case 0x7: //Item Reference to Inventory Spot
{
uint type7ActorId = Utils.SwapEndian(reader.ReadUInt32());
byte type7Unknown = reader.ReadByte();
byte type7Slot = reader.ReadByte();
byte type7InventoryType = reader.ReadByte();
value = new ItemRefParam(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
uint actorId = Utils.SwapEndian(reader.ReadUInt32());
ushort slot = Utils.SwapEndian(reader.ReadUInt16());
byte itemPackage = reader.ReadByte();
value = new MultiItemRefParam(actorId, slot, itemPackage);
}
break;
case 0x8: //Used for offering
case 0x8: //Multi Item Reference to Inventory Spot
{
long currentPosition = reader.BaseStream.Position - 1;
uint actorId = Utils.SwapEndian(reader.ReadUInt32());
ushort rewardSlot = Utils.SwapEndian(reader.ReadUInt16());
byte rewardPackageId = reader.ReadByte();
byte unk1 = reader.ReadByte(); //Always 0x2?
ushort seekSlot = Utils.SwapEndian(reader.ReadUInt16());
byte seekPackageId = reader.ReadByte();
byte unk2 = reader.ReadByte(); //Always 0xD?
value = new ItemOfferParam(actorId, rewardSlot, rewardPackageId, unk1, seekSlot, seekPackageId, unk2);
ushort itemSlot0 = Utils.SwapEndian(reader.ReadUInt16());
byte packageId0 = reader.ReadByte();
byte numberOfEntries = reader.ReadByte();
ushort[] itemSlots = new ushort[numberOfEntries];
byte[] packageIds = new byte[numberOfEntries];
itemSlots[0] = itemSlot0;
packageIds[0] = packageId0;
for (int i = 1; i < numberOfEntries; i++)
{
itemSlots[i] = Utils.SwapEndian(reader.ReadUInt16());
packageIds[i] = reader.ReadByte();
}
byte byteSize = reader.ReadByte();
reader.BaseStream.Seek(currentPosition + byteSize, SeekOrigin.Begin);
value = new MultiItemRefParam(actorId, itemSlots, packageIds);
}
break;
case 0x9: //Two Longs (only storing first one)
@@ -158,19 +172,13 @@ namespace Meteor.Map
isDone = true;
continue;
default:
throw new ArgumentException("Unknown lua param...");
throw new ArgumentOutOfRangeException();
}
if (isDone)
break;
//Special case cause fuck Type8
if (value != null && value is ItemOfferParam)
{
luaParams.Add(new LuaParam(code, value));
luaParams.Add(new LuaParam(0x5, null)); //This is to clean up the seek script as it fucks with the args.
}
else if (value != null)
if (value != null)
luaParams.Add(new LuaParam(code, value));
else if (wasNil)
luaParams.Add(new LuaParam(code, value));
@@ -225,23 +233,41 @@ namespace Meteor.Map
case 0x6: //Actor (By Id)
value = Utils.SwapEndian(reader.ReadUInt32());
break;
case 0x7: //Weird one used for inventory
uint type7ActorId = Utils.SwapEndian(reader.ReadUInt32());
byte type7Unknown = reader.ReadByte();
byte type7Slot = reader.ReadByte();
byte type7InventoryType = reader.ReadByte();
value = new ItemRefParam(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
break;
case 0x8:
uint actorId = Utils.SwapEndian(reader.ReadUInt32());
ushort rewardSlot = Utils.SwapEndian(reader.ReadUInt16());
byte rewardPackageId = reader.ReadByte();
byte unk1 = reader.ReadByte(); //Always 0x2?
ushort seekSlot = Utils.SwapEndian(reader.ReadUInt16());
byte seekPackageId = reader.ReadByte();
byte unk2 = reader.ReadByte(); //Always 0xD?
value = new ItemOfferParam(actorId, rewardSlot, rewardPackageId, unk1, seekSlot, seekPackageId, unk2);
break;
case 0x7: //Item Reference
{
uint actorId = Utils.SwapEndian(reader.ReadUInt32());
ushort slot = Utils.SwapEndian(reader.ReadUInt16());
byte itemPackage = reader.ReadByte();
value = new ItemRefParam(actorId, slot, itemPackage);
break;
}
case 0x8: //Multi Item Reference
{
long currentPosition = reader.BaseStream.Position - 1;
uint actorId = Utils.SwapEndian(reader.ReadUInt32());
ushort itemSlot0 = Utils.SwapEndian(reader.ReadUInt16());
byte packageId0 = reader.ReadByte();
byte numberOfEntries = reader.ReadByte();
ushort[] itemSlots = new ushort[numberOfEntries];
byte[] packageIds = new byte[numberOfEntries];
itemSlots[0] = itemSlot0;
packageIds[0] = packageId0;
for (int i = 1; i < numberOfEntries; i++)
{
itemSlots[i] = Utils.SwapEndian(reader.ReadUInt16());
packageIds[i] = reader.ReadByte();
}
byte byteSize = reader.ReadByte();
reader.BaseStream.Seek(currentPosition + byteSize, SeekOrigin.Begin);
value = new MultiItemRefParam(actorId, itemSlots, packageIds);
break;
}
case 0x9: //Two Longs (only storing first one)
value = new Type9Param(Utils.SwapEndian(reader.ReadUInt64()), Utils.SwapEndian(reader.ReadUInt64()));
break;
@@ -261,12 +287,7 @@ namespace Meteor.Map
if (isDone)
break;
if (value != null && value is ItemOfferParam)
{
luaParams.Add(new LuaParam(code, value));
luaParams.Add(new LuaParam(0x5, null)); //This is to clean up the seek script as it fucks with the args.
}
else if (value != null)
if (value != null)
luaParams.Add(new LuaParam(code, value));
else if (wasNil)
luaParams.Add(new LuaParam(code, value));
@@ -287,22 +308,22 @@ namespace Meteor.Map
foreach (LuaParam l in luaParams)
{
if (l.typeID == 0x1)
writer.Write((Byte)0);
writer.Write((byte)0);
else
writer.Write((Byte)l.typeID);
writer.Write((byte)l.typeID);
switch (l.typeID)
{
case 0x0: //Int32
writer.Write((Int32)Utils.SwapEndian((Int32)l.value));
writer.Write((int)Utils.SwapEndian((int)l.value));
break;
case 0x1: //Int32
writer.Write((UInt32)Utils.SwapEndian((UInt32)l.value));
writer.Write((uint)Utils.SwapEndian((uint)l.value));
break;
case 0x2: //Null Termed String
string sv = (string)l.value;
writer.Write(Encoding.ASCII.GetBytes(sv), 0, Encoding.ASCII.GetByteCount(sv));
writer.Write((Byte)0);
writer.Write((byte)0);
break;
case 0x3: //Boolean True
break;
@@ -311,21 +332,23 @@ namespace Meteor.Map
case 0x5: //Nil
break;
case 0x6: //Actor (By Id)
writer.Write((UInt32)Utils.SwapEndian((UInt32)l.value));
writer.Write((uint)Utils.SwapEndian((uint)l.value));
break;
case 0x7: //Weird one used for inventory
ItemRefParam type7 = (ItemRefParam)l.value;
writer.Write((UInt32)Utils.SwapEndian((UInt32)type7.actorId));
writer.Write((Byte)type7.unknown);
writer.Write((Byte)type7.slot);
writer.Write((Byte)type7.itemPackage);
writer.Write((uint)Utils.SwapEndian((uint)type7.actorId));
writer.Write((ushort)type7.slot);
writer.Write((byte)type7.itemPackage);
break;
case 0x8:
//TODO: Fill it out even if not used
break;
case 0x9: //Two Longs (only storing first one)
writer.Write((UInt64)Utils.SwapEndian(((Type9Param)l.value).item1));
writer.Write((UInt64)Utils.SwapEndian(((Type9Param)l.value).item2));
writer.Write((ulong)Utils.SwapEndian(((Type9Param)l.value).item1));
writer.Write((ulong)Utils.SwapEndian(((Type9Param)l.value).item2));
break;
case 0xC: //Byte
writer.Write((Byte)l.value);
writer.Write((byte)l.value);
break;
case 0x1B: //Short?
break;
@@ -334,7 +357,7 @@ namespace Meteor.Map
}
}
writer.Write((Byte)0xF);
writer.Write((byte)0xF);
}
public static List<LuaParam> CreateLuaParamList(DynValue fromScript)
@@ -417,7 +440,7 @@ namespace Meteor.Map
{
luaParams.Add(new LuaParam(0x1, (uint)o));
}
else if (o is Double)
else if (o is double)
{
if (((double)o) % 1 == 0)
luaParams.Add(new LuaParam(0x0, (int)(double)o));
@@ -445,9 +468,9 @@ namespace Meteor.Map
{
luaParams.Add(new LuaParam(0x7, (ItemRefParam)o));
}
else if (o is ItemOfferParam)
else if (o is MultiItemRefParam)
{
luaParams.Add(new LuaParam(0x8, (ItemOfferParam)o));
luaParams.Add(new LuaParam(0x8, (MultiItemRefParam)o));
}
else if (o is Type9Param)
{
@@ -481,13 +504,13 @@ namespace Meteor.Map
switch (lParams[i].typeID)
{
case 0x0: //Int32
dumpString += String.Format("0x{0:X}", (int)lParams[i].value);
dumpString += string.Format("0x{0:X}", (int)lParams[i].value);
break;
case 0x1: //Int32
dumpString += String.Format("0x{0:X}", (uint)lParams[i].value);
dumpString += string.Format("0x{0:X}", (uint)lParams[i].value);
break;
case 0x2: //Null Termed String
dumpString += String.Format("\"{0}\"", (string)lParams[i].value);
dumpString += string.Format("\"{0}\"", (string)lParams[i].value);
break;
case 0x3: //Boolean True
dumpString += "true";
@@ -495,29 +518,39 @@ namespace Meteor.Map
case 0x4: //Boolean False
dumpString += "false";
break;
case 0x5: //NULL???
case 0x5: //Null
dumpString += "nil";
break;
case 0x6: //Actor (By Id)
dumpString += String.Format("0x{0:X}", (uint)lParams[i].value);
dumpString += string.Format("0x{0:X}", (uint)lParams[i].value);
break;
case 0x7: //Weird one used for inventory
case 0x7: //Single Item Reference
ItemRefParam type7Param = ((ItemRefParam)lParams[i].value);
dumpString += String.Format("Type7 Param: (0x{0:X}, 0x{1:X}, 0x{2:X}, 0x{3:X})", type7Param.actorId, type7Param.unknown, type7Param.slot, type7Param.itemPackage);
dumpString += string.Format("Item Ref: (0x{0:X}, 0x{1:X}, 0x{2:X})", type7Param.actorId, type7Param.slot, type7Param.itemPackage);
break;
case 0x8: //Weird one used for inventory
ItemOfferParam itemOfferParam = ((ItemOfferParam)lParams[i].value);
dumpString += String.Format("Type8 Param: (0x{0:X}, 0x{1:X}, 0x{2:X}, 0x{3:X}, 0x{4:X}, 0x{5:X}, 0x{6:X})", itemOfferParam.actorId, itemOfferParam.offerSlot, itemOfferParam.offerPackageId, itemOfferParam.unknown1, itemOfferParam.seekSlot, itemOfferParam.seekPackageId, itemOfferParam.unknown2);
case 0x8: //Multi Item Reference
MultiItemRefParam multiItemRef = ((MultiItemRefParam)lParams[i].value);
string array = "";
for (int j = 0; j < multiItemRef.itemSlots.Length; j++)
{
if (j + 1 != multiItemRef.itemSlots.Length)
array += string.Format("[0x{0:X}, 0x{1:X}], ", multiItemRef.itemSlots[j], multiItemRef.itemPackages[j]);
else
array += string.Format("[0x{0:X}, 0x{1:X}]", multiItemRef.itemSlots[j], multiItemRef.itemPackages[j]);
}
dumpString += string.Format("Item Ref: (0x{0:X}, [{1}])", multiItemRef.actorId, array);
break;
case 0x9: //Long (+ 8 bytes ignored)
Type9Param type9Param = ((Type9Param)lParams[i].value);
dumpString += String.Format("Type9 Param: (0x{0:X}, 0x{1:X})", type9Param.item1, type9Param.item2);
dumpString += string.Format("Type9 Param: (0x{0:X}, 0x{1:X})", type9Param.item1, type9Param.item2);
break;
case 0xC: //Byte
dumpString += String.Format("0x{0:X}", (byte)lParams[i].value);
dumpString += string.Format("0x{0:X}", (byte)lParams[i].value);
break;
case 0x1B: //Short?
dumpString += String.Format("0x{0:X}", (ushort)lParams[i].value);
dumpString += string.Format("0x{0:X}", (ushort)lParams[i].value);
break;
case 0xF: //End
break;

View File

@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Meteor.Map</RootNamespace>
<AssemblyName>Map Server</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<NuGetPackageImportStamp>1d22ec4a</NuGetPackageImportStamp>
<TargetFrameworkProfile />
@@ -63,30 +63,16 @@
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="BouncyCastle.Crypto, Version=1.9.0.0, Culture=neutral, PublicKeyToken=0e99375e54769942, processorArchitecture=MSIL">
<HintPath>..\packages\Portable.BouncyCastle.1.9.0\lib\net40\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Google.Protobuf, Version=3.19.4.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
<HintPath>..\packages\Google.Protobuf.3.19.4\lib\net45\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.1.2.6\lib\net46\K4os.Compression.LZ4.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4.Streams, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.Streams.1.2.6\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
</Reference>
<Reference Include="K4os.Hash.xxHash, Version=1.0.6.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Hash.xxHash.1.0.6\lib\net46\K4os.Hash.xxHash.dll</HintPath>
</Reference>
<Reference Include="MoonSharp.Interpreter">
<HintPath>..\packages\MoonSharp.1.2.1.0\lib\net40-client\MoonSharp.Interpreter.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=8.0.31.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\MySql.Data.dll</HintPath>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
@@ -100,24 +86,10 @@
<HintPath>navmesh\SharpNav.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Configuration" />
<Reference Include="System.Configuration.Install" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Management" />
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
@@ -126,9 +98,6 @@
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="ZstdNet, Version=1.4.5.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\ZstdNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Actors\Area\PrivateArea.cs" />
@@ -195,10 +164,15 @@
<Compile Include="Actors\Group\Work\PartyWork.cs" />
<Compile Include="Actors\Group\Work\RelationWork.cs" />
<Compile Include="Actors\Judge\Judge.cs" />
<Compile Include="Actors\Quest\Scenario.cs" />
<Compile Include="Actors\Quest\PassiveGuildleve.cs" />
<Compile Include="Actors\Quest\Quest.cs" />
<Compile Include="Actors\StaticActors.cs" />
<Compile Include="Actors\World\WorldMaster.cs" />
<Compile Include="DataObjects\PassiveGuildleveData.cs" />
<Compile Include="DataObjects\GuildleveData.cs" />
<Compile Include="DataObjects\Recipe.cs" />
<Compile Include="DataObjects\RecipeResolver.cs" />
<Compile Include="DataObjects\TradeTransaction.cs" />
<Compile Include="DataObjects\ZoneConnection.cs" />
<Compile Include="CommandProcessor.cs" />

View File

@@ -19,7 +19,7 @@ namespace Meteor.Map.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {

View File

@@ -27,6 +27,7 @@ using Meteor.Map.dataobjects;
using Meteor.Common;
using Meteor.Map.Actors;
using Meteor.Map.DataObjects;
namespace Meteor.Map
{
@@ -47,11 +48,15 @@ namespace Meteor.Map
private static CommandProcessor mCommandProcessor = new CommandProcessor();
private static ZoneConnection mWorldConnection = new ZoneConnection();
private static WorldManager mWorldManager;
private static Dictionary<uint, ItemData> mGamedataItems;
private static Dictionary<uint, GuildleveData> mGamedataGuildleves;
private static StaticActors mStaticActors;
private PacketProcessor mProcessor;
private PacketProcessor mProcessor;
//Game Data
private static Dictionary<uint, ItemData> gamedataItems;
private static Dictionary<uint, GuildleveData> gamedataGuildleves;
private static Dictionary<uint, PassiveGuildleveData> gamedataPassiveGL;
private static RecipeResolver gamedataRecipeResolver;
public Server()
{
@@ -62,10 +67,14 @@ namespace Meteor.Map
{
mStaticActors = new StaticActors(STATIC_ACTORS_PATH);
mGamedataItems = Database.GetItemGamedata();
Program.Log.Info("Loaded {0} items.", mGamedataItems.Count);
mGamedataGuildleves = Database.GetGuildleveGamedata();
Program.Log.Info("Loaded {0} guildleves.", mGamedataGuildleves.Count);
gamedataItems = Database.GetItemGamedata();
Program.Log.Info("Loaded {0} items.", gamedataItems.Count);
gamedataGuildleves = Database.GetGuildleveGamedata();
Program.Log.Info("Loaded {0} guildleves.", gamedataGuildleves.Count);
gamedataPassiveGL = Database.GetPassiveGuildleveGamedata();
Program.Log.Info("Loaded {0} passive (local) guildleves.", gamedataPassiveGL.Count);
gamedataRecipeResolver = RecipeResolver.Init();
Program.Log.Info("Loaded {0} crafting recipes.", gamedataRecipeResolver.GetNumRecipes());
mWorldManager = new WorldManager(this);
mWorldManager.LoadZoneList();
@@ -299,7 +308,7 @@ namespace Meteor.Map
public static Dictionary<uint, ItemData> GetGamedataItems()
{
return mGamedataItems;
return gamedataItems;
}
public static Actor GetStaticActors(uint id)
@@ -314,19 +323,31 @@ namespace Meteor.Map
public static ItemData GetItemGamedata(uint id)
{
if (mGamedataItems.ContainsKey(id))
return mGamedataItems[id];
if (gamedataItems.ContainsKey(id))
return gamedataItems[id];
else
return null;
}
public static GuildleveData GetGuildleveGamedata(uint id)
{
if (mGamedataGuildleves.ContainsKey(id))
return mGamedataGuildleves[id];
if (gamedataGuildleves.ContainsKey(id))
return gamedataGuildleves[id];
else
return null;
}
public static PassiveGuildleveData GetPassiveGLGamedata(uint id)
{
if (gamedataPassiveGL.ContainsKey(id))
return gamedataPassiveGL[id];
else
return null;
}
public static RecipeResolver ResolveRecipe()
{
return gamedataRecipeResolver;
}
}
}

View File

@@ -68,7 +68,7 @@ namespace Meteor.Map.utils
return faceInfo;
}
public static UInt32 GetTribeModel(byte tribe)
public static uint GetTribeModel(byte tribe)
{
switch (tribe)
{

View File

@@ -51,6 +51,8 @@ namespace Meteor.Map.utils
cmd.Parameters.AddWithValue("@id", 100);
cmd.Parameters.AddWithValue("@placename", "");
cmd.Prepare();
Dictionary<uint, string> placenames = new Dictionary<uint, string>();
string line2;
@@ -99,7 +101,6 @@ namespace Meteor.Map.utils
cmd.Parameters["@placename"].Value = placenames[pId];
Program.Log.Debug("Wrote: {0}", id);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
@@ -132,7 +133,9 @@ namespace Meteor.Map.utils
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@id", 100);
cmd.Parameters.AddWithValue("@displayNameId", 100);
cmd.Prepare();
string line, line2;
Regex csvSplit = new Regex("(?:^|,)(\"(?:[^\"]+|\"\")*\"|[^,]*)", RegexOptions.Compiled);
System.IO.StreamReader file = new System.IO.StreamReader("D:\\Coding\\FFXIV Related\\FFXIV Tool\\2012.09.19.0001.decode.csv\\actorclass.csv");
@@ -156,7 +159,6 @@ namespace Meteor.Map.utils
cmd.Parameters["@displayNameId"].Value = nameId;
Program.Log.Debug("Wrote: {0} : {1}", id, nameId);
cmd.Prepare();
cmd.ExecuteNonQuery();
}
@@ -196,6 +198,8 @@ namespace Meteor.Map.utils
for (int i = 0; i < NUMFIELDS; i++)
cmd.Parameters.AddWithValue("@v" + i, 100);
cmd.Prepare();
string line;
Regex csvSplit = new Regex("(?:^|,)(\"(?:[^\"]+|\"\")*\"|[^,]*)", RegexOptions.Compiled);
//System.IO.StreamReader file = new System.IO.StreamReader("D:\\Coding\\FFXIV Related\\FFXIV Tool\\2012.09.19.0001.decode.csv\\actorclass.csv");
@@ -220,8 +224,7 @@ namespace Meteor.Map.utils
cmd.Parameters["@id"].Value = id;
Program.Log.Debug("Wrote: {0}", id);
cmd.Prepare();
Program.Log.Debug("Wrote: {0}", id);
cmd.ExecuteNonQuery();
}
@@ -257,6 +260,7 @@ namespace Meteor.Map.utils
cmd.Parameters.AddWithValue("@name", "Battle");
cmd.Parameters.AddWithValue("@otherId", 0);
cmd.Parameters.AddWithValue("@rewardPoints", 0);
cmd.Prepare();
int otherId = 1;
string line, line2;
@@ -310,7 +314,6 @@ namespace Meteor.Map.utils
cmd.Parameters["@name"].Value = name;
cmd.Parameters["@otherId"].Value = otherId;
cmd.Parameters["@rewardPoints"].Value = points;
cmd.Prepare();
cmd.ExecuteNonQuery();
otherId++;

View File

@@ -1,18 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Cyotek.CircularBuffer" version="1.0.0.0" targetFramework="net45" />
<package id="Google.Protobuf" version="3.19.4" targetFramework="net472" />
<package id="K4os.Compression.LZ4" version="1.2.6" targetFramework="net472" />
<package id="K4os.Compression.LZ4.Streams" version="1.2.6" targetFramework="net472" />
<package id="K4os.Hash.xxHash" version="1.0.6" targetFramework="net472" />
<package id="Microsoft.Net.Compilers" version="2.0.0-beta3" targetFramework="net45" developmentDependency="true" />
<package id="MoonSharp" version="1.2.1.0" targetFramework="net45" />
<package id="MySql.Data" version="8.0.31" targetFramework="net472" />
<package id="MySql.Data" version="6.9.8" targetFramework="net45" />
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net451" />
<package id="NLog" version="4.5.0" targetFramework="net451" />
<package id="Portable.BouncyCastle" version="1.9.0" targetFramework="net472" />
<package id="System.Buffers" version="4.5.1" targetFramework="net472" />
<package id="System.Memory" version="4.5.4" targetFramework="net472" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net472" />
</packages>

View File

@@ -7,7 +7,7 @@ If you wish to discuss and help please join the Discord server.
**Discord Server Invite**
https://discord.gg/fBmGkSZbaD
https://discord.gg/0ynLxiEl0zWhpKOW
Pull Requests
========

View File

@@ -1,15 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1"/>
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient"/>
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d"/>
</DbProviderFactories>
</system.data></configuration>

View File

@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Meteor.World</RootNamespace>
<AssemblyName>World Server</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
@@ -69,50 +69,21 @@
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="BouncyCastle.Crypto, Version=1.9.0.0, Culture=neutral, PublicKeyToken=0e99375e54769942, processorArchitecture=MSIL">
<HintPath>..\packages\Portable.BouncyCastle.1.9.0\lib\net40\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Google.Protobuf, Version=3.19.4.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
<HintPath>..\packages\Google.Protobuf.3.19.4\lib\net45\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.1.2.6\lib\net46\K4os.Compression.LZ4.dll</HintPath>
</Reference>
<Reference Include="K4os.Compression.LZ4.Streams, Version=1.2.6.0, Culture=neutral, PublicKeyToken=2186fa9121ef231d, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Compression.LZ4.Streams.1.2.6\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
</Reference>
<Reference Include="K4os.Hash.xxHash, Version=1.0.6.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
<HintPath>..\packages\K4os.Hash.xxHash.1.0.6\lib\net46\K4os.Hash.xxHash.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=8.0.31.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\MySql.Data.dll</HintPath>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.5.0\lib\net45\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Configuration" />
<Reference Include="System.Configuration.Install" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Management" />
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
@@ -122,9 +93,6 @@
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="ZstdNet, Version=1.4.5.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.8.0.31\lib\net452\ZstdNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Actor\Group\Work\ContentWork.cs" />
@@ -250,4 +218,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@@ -1,15 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Cyotek.CircularBuffer" version="1.0.0.0" targetFramework="net452" />
<package id="Google.Protobuf" version="3.19.4" targetFramework="net472" />
<package id="K4os.Compression.LZ4" version="1.2.6" targetFramework="net472" />
<package id="K4os.Compression.LZ4.Streams" version="1.2.6" targetFramework="net472" />
<package id="K4os.Hash.xxHash" version="1.0.6" targetFramework="net472" />
<package id="MySql.Data" version="8.0.31" targetFramework="net472" />
<package id="MySql.Data" version="6.9.8" targetFramework="net452" />
<package id="NLog" version="4.5.0" targetFramework="net451" />
<package id="Portable.BouncyCastle" version="1.9.0" targetFramework="net472" />
<package id="System.Buffers" version="4.5.1" targetFramework="net472" />
<package id="System.Memory" version="4.5.4" targetFramework="net472" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net472" />
</packages>