Commit Graph

  • 9f077190a3 Renamed some funcs, and fleshed out a ton on man0l1. Various related things were also added. Filip Maj 2022-02-07 05:13:34 -0500
  • 0465bf6b8d Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system CuriousJorge 2022-02-06 23:18:59 -0500
  • 0ac53e23ad Fixed warp to allow private areas Filip Maj 2022-02-06 23:17:59 -0500
  • e6d5d5a530 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system CuriousJorge 2022-02-06 20:40:25 -0500
  • 335efcc81e Fixed Quest ENPC bug and converted over Man0l1 Filip Maj 2022-02-06 20:08:53 -0500
  • fb9d4026a5 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system CuriousJorge 2022-02-06 14:49:31 -0500
  • 68a2685cf1 Man0u0 wip progress. CuriousJorge 2022-02-06 12:36:15 -0500
  • 8b3431e557 Changed how Quest ENPCs work. They should now automatically update themselves whenever data is update for immediate effect changes. Fixed wrong map qflag value. Fixed quest gm command. Fixed Director actorId clobbering areaMasters. Filip Maj 2022-02-06 12:12:26 -0500
  • b11007b263 Quest schema in db changed Filip Maj 2022-02-05 22:40:24 -0500
  • 2cbb48621b Merge branch 'ioncannon/quest_system' into Jorge/quest_system CuriousJorge 2022-02-05 18:26:03 -0500
  • f574f5b103 Revert lua engine UserData policy Filip Maj 2022-02-05 18:19:40 -0500
  • 8d647ae6b0 This script was missing for some reason Filip Maj 2022-02-05 18:17:14 -0500
  • f374ee3be9 More changes Filip Maj 2022-02-05 18:14:23 -0500
  • 37d04344ae Forgot file Filip Maj 2022-02-05 18:01:16 -0500
  • 68e55a1c76 Added changes to how zones/areas are accessed in the lua scripts too. Filip Maj 2022-02-05 18:00:09 -0500
  • 4e0cf36552 Refactored some actor field names Filip Maj 2022-02-05 17:48:49 -0500
  • 4e5a07afa4 Merge branch 'ioncannon/quest_system' into Jorge/quest_system CuriousJorge 2022-02-05 14:21:57 -0500
  • 563118372a Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work. Filip Maj 2022-02-05 14:05:32 -0500
  • 4fc5762d41 Teleport command touch-ups. PopulaceCompanyWarp made to look more retail authentic. Can't figure out how to make it not play the 'npc untargeted' sound though like retail. Music command has second argument for transition type. Added an overloaded function in Player.cs to support this. Setappearance adjusted to work again on player targets. DftWil updated to cover near everything. Re-added shop-related luas that were removed for some reason. CuriousJorge 2022-02-05 13:56:58 -0500
  • 56ba641e2a Fixed PrivateAreas not working due to a bad actor id colliding with players. Filip Maj 2022-02-05 12:15:22 -0500
  • 3ad30460d8 Removed spawn locations warping. Fixed event packet str len. Fixed some scripts. Fixed doors not working. Filip Maj 2022-02-05 09:55:18 -0500
  • ff074c8394 Bunch of shop scripts added (by Jorge) Filip Maj 2022-01-29 10:01:31 -0500
  • bad51717c2 Minor script fixes ============= ChocoboRideCommand - Fixed the mount speed to be retail accurate. TeleportCommand - Added anima costs, mount check, and placeholder for Favoured destinations nudge/spawn/warpid - Plus 1 to GetPos() arrays CuriousJorge 2022-01-28 02:29:45 -0500
  • 26fd79bea5 Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing. Filip Maj 2022-01-27 17:38:15 -0500
  • 6e869af4fb Fixed flags being backwards Filip Maj 2022-01-26 01:17:59 -0500
  • 93c90df797 Got limsa opening working again Filip Maj 2022-01-26 01:15:02 -0500
  • c38caffaf1 Fixed bug with dialog treating all characters as men. Filip Maj 2022-01-25 22:55:39 -0500
  • 958a87edf2 Updated Scripts, removed all the old unique ones for the opening quest. Filip Maj 2022-01-25 22:54:44 -0500
  • 2279ee7017 Started mass overhaul of quests and related components like small talk. Fixed some scripts. More fixes required. Filip Maj 2022-01-24 23:49:10 -0500
  • 57e7ee1894 Merged in Robert-Baker/importbat-had-a-line-missing-password-fi-1590334814488 (pull request #71) Robert Baker 2022-01-20 03:15:59 +0000
  • 61069e6d49 Merged in issue-21 (pull request #69) PW Anon 2022-01-20 03:15:31 +0000
  • 85755985fa More shops added ioncannon/crafting_and_localleves Filip Maj 2022-01-19 22:13:02 -0500
  • 533777fb3a Changes Filip Maj 2022-01-19 22:11:25 -0500
  • 0521b167fb README.md edited online with Bitbucket Filip Maj 2021-03-24 19:58:16 +0000
  • 9a47f47698 More cleanup of the craft command Filip Maj 2021-02-28 17:09:04 -0500
  • 6d66f6aae3 Fixed command bug on class change. Implmented more of the local levequest errors and such. Filip Maj 2021-02-28 16:20:24 -0500
  • eca510c489 Removed unused var in ItemRefParam. Fixed up the tracked vars in PassiveGL Filip Maj 2021-02-28 11:19:49 -0500
  • 29381431e7 Figured out type 8 (and more of type 7) lua params. Parses correctly now. Filip Maj 2021-02-26 23:43:40 -0500
  • 8695deb880 Synth/Gather commands now appear automatically. Filip Maj 2021-02-26 21:46:47 -0500
  • 8a5b97f5b2 Merge branch 'develop' into ioncannon/crafting_and_localleves Filip Maj 2021-02-26 21:20:37 -0500
  • df49eefadb Added recipe resolver Filip Maj 2021-02-23 15:39:46 -0500
  • 2731124b44 Leftover Filip Maj 2021-02-26 21:09:21 -0500
  • 7c144bd05a More documentation on gathering Filip Maj 2021-02-26 21:08:32 -0500
  • e030b14bf4 Sql fix again Filip Maj 2021-02-26 21:04:43 -0500
  • d59386e82a Busted the graphics sql Filip Maj 2021-02-26 21:00:09 -0500
  • 605b4918e2 Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. Filip Maj 2021-02-26 20:53:42 -0500
  • f4e2280de8 Added recipe resolver Filip Maj 2021-02-23 15:39:46 -0500
  • 6e1f13d17a Merged in CuriousJorge/ffxiv-classic-server/dev_local (pull request #72) CuriousJorge 2020-10-03 16:41:40 +0000
  • bbf49123b6 Follow-up to prior commit with script changes I forgot to commit. CuriousJorge 2020-09-25 18:23:09 -0400
  • 48d996bd4f SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city MarketEntrance.lua - Script mostly laid out and documented. Some debugging info left in while various warp locations and PrivateAreas still need finishing up. CuriousJorge 2020-09-25 18:15:54 -0400
  • 8ddcd24704 Merged Ioncannon/project-meteor-server:develop into master CuriousJorge 2020-09-25 16:19:02 -0400
  • 1c5fd48d03 Merged in Resharc/project-meteor-server/issue-25 (pull request #68) PW Anon 2020-04-13 20:49:38 +0000
  • 31ec4efdcf Fixed GSM offhand not showing the glow. Fixed SQL file db issue. Filip Maj 2020-03-31 18:18:24 -0400
  • 20b1ec18a9 DOH/DOL graphic support. Filip Maj 2020-03-29 13:33:27 -0400
  • 41b891feaf Adding scripts for new npcs. Filip Maj 2020-03-15 01:07:17 -0400
  • 47a2eddaf0 Adding NPCs in fields from captures. Updated Shop script. Filip Maj 2020-03-15 01:05:43 -0400
  • 2e5cf8dfec Updating tables for missing chara graphics and npcs. Filip Maj 2020-03-14 13:03:24 -0400
  • eecb5ac8a1 Fixed appearance bugs. Fixed a lua arg bug. Filip Maj 2020-03-13 23:14:24 -0400
  • 99c8aff702 Fixed event status packet using the wrong event type. Changed kickevent in player class to use notice type. Filip Maj 2020-02-28 00:05:46 -0500
  • d588dd0348 Turns out the player also spawns out of the inn for the nightmare. Fixed (and renamed a spawn). Filip Maj 2019-07-27 23:11:39 -0400
  • 7883143089 Added script to handle what happens after a dream that causes a warp. Adds a quest for Hildi ones, warps all other 3. Filip Maj 2019-07-27 22:43:47 -0400
  • c753e61b62 Merge remote-tracking branch 'origin/develop' into develop Filip Maj 2019-07-27 21:55:31 -0400
  • 42f0046ee7 Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping. Filip Maj 2019-07-27 21:54:05 -0400
  • aa54fb11cc Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping. Filip Maj 2019-07-27 21:54:05 -0400
  • e4d43d952b Removing the duplicate bugs after renaming folders to upper case (pls don't break). Filip Maj 2019-07-27 20:13:16 -0400
  • ae3a6f1b27 Leftover file from previous commits. Filip Maj 2019-07-26 23:27:33 -0400
  • 5724cf53bf Removed weird lowercase refs. Filip Maj 2019-07-26 23:26:37 -0400
  • 0ec9c5576c Packet refactoring. Filip Maj 2019-07-26 23:24:06 -0400
  • 96641865bc Added Goobbue to the checks. Filip Maj 2019-07-25 20:35:12 -0400
  • ea7bf4b86d Mount music will now persist while mounted through zoning. Shit forgot gobbue. Filip Maj 2019-07-25 20:28:57 -0400
  • 94d1915acb Fixed dismount message on rentals. Filip Maj 2019-07-25 20:00:26 -0400
  • 02e41f6103 Bugfix. Filip Maj 2019-07-25 19:51:11 -0400
  • b627ecf0fe Finished filling out lua script for rentals/summons/new chocos. Filip Maj 2019-07-25 19:46:05 -0400
  • ca4f00cfe3 Fixed bug where no name would appear in the post-chocobo naming cutscene. Filip Maj 2019-07-25 19:44:22 -0400
  • 8687e43191 Fixed actors not being resent on login into already available session due to those actors being in the instance list but not the client. Added chocobo rental code. Filip Maj 2019-07-11 12:13:23 -0400
  • d3027c3b26 ReAdding Azia's fixes that got removed when I fucked up on the license change. Yogurt 2019-06-08 21:11:51 -0700
  • afd056d82d Merged in parulina/project-meteor-server/linux_fixes (pull request #65) paru 2019-06-22 18:59:54 +0000
  • e6802d514c Fix lowercase Actors/Group/work paru 2019-06-21 03:17:16 +0200
  • 66ed26617d Replace xcopy with built-in VS content copy parulina 2019-06-21 02:43:54 +0200
  • f5bf5956b2 Updated NLog to fix mono console output under Linux and removed NLog.config/schema parulina 2019-06-19 12:01:35 +0200
  • c14b117947 Fixing World nlog. Filip Maj 2019-06-19 01:16:49 -0400
  • 91549bff7a Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. Filip Maj 2019-06-19 01:10:15 -0400
  • 18ef69f3d1 Updated git ignore as it's causing Debug.cs to be missing. Filip Maj 2019-06-19 00:45:12 -0400
  • 104f3daf7c Readme update. Filip Maj 2019-06-19 00:19:51 -0400
  • b85b35a2b6 Renamed assemblies. Filip Maj 2019-06-19 00:17:39 -0400
  • 0f61c4c0e1 Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). Filip Maj 2019-06-19 00:05:18 -0400
  • 7587a6e142 Merge branch 'license_fix' into develop Filip Maj 2019-06-18 22:57:25 -0400
  • 8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. Filip Maj 2019-06-18 22:55:32 -0400
  • 29ec6a9a88 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop Filip Maj 2019-06-17 23:29:34 -0400
  • 3e26c491d4 Added license.md (see previous commit). Filip Maj 2019-06-17 23:28:44 -0400
  • 9fd0e96b0e Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072. Filip Maj 2019-06-17 23:21:36 -0400
  • a9619a4b3c Fixed lobby packets not logging. Filip Maj 2019-06-17 23:08:48 -0400
  • 8276c5c247 Merged in skeletonhorn/ffxiv-classic-server (pull request #64) yogurt 2019-06-12 14:41:19 +0000
  • e9b3f4e51e Add playanimation script Yogurt 2019-06-10 21:32:22 -0700
  • 187d8300b0 Merged in skeletonhorn/ffxiv-classic-server (pull request #63) yogurt 2019-06-10 15:59:32 +0000
  • 8da65938b7 Update ifrit appearance id to fix irit death animation Yogurt 2019-06-09 17:21:21 -0700
  • a92b558c88 Fix removing abilities from hotbar Yogurt 2019-06-09 16:53:35 -0700
  • 57f3de66f8 Fix level 0 stuff Yogurt 2019-06-09 15:34:31 -0700
  • 561114833c Add one more check to World Server. This should fix World breaking after idling for a long time Yogurt 2019-06-09 15:14:23 -0700
  • 324026874a Add packet flush when packet queue is full to Lobby and World servers Yogurt 2019-06-08 23:02:49 -0700