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35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.script
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{
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class ScriptEndPacket
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{
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public const ushort OPCODE = 0x0131;
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public const uint PACKET_SIZE = 0x50;
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public static SubPacket buildPacket(uint playerActorID, string startName)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((uint)playerActorID);
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binWriter.Write((uint)0);
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binWriter.Write((byte)0);
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binWriter.Write(Encoding.Unicode.GetBytes(startName));
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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}
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}
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}
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