project-meteor-server/FFXIVClassic Map Server/actors/chara/ai
Tahir Akhlaq 11bbb023d9 abilities now use correct animation id (<3 azia)
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
..
controllers abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
state abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
utils abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
Ability.cs abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
ActionQueue.cs added some more ai stubs 2017-06-29 19:14:05 +01:00
AIContainer.cs abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
HateContainer.cs stubbed some more states 2017-08-02 23:09:04 +01:00
PathFind.cs abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
StatusEffect.cs abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
StatusEffectContainer.cs abilities now use correct animation id (<3 azia) 2017-08-25 03:52:43 +01:00
TargetFind.cs fixed auto attacking self/npcs 2017-08-24 16:36:56 +01:00